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ETA on Advanced Class change?

STAR WARS: The Old Republic > English > General Discussion
ETA on Advanced Class change?

branmakmuffin's Avatar


branmakmuffin
06.11.2013 , 03:50 PM | #861
Quote: Originally Posted by Ratajack View Post
Hypothetically, I play a marauder. I get grouped with a juggernaut tank. If a medium armor strength piece drops, by social convention, it should default to me. If they allow class changes, now I have to compete with that juggernaut who claims it is for his character because he may change class or is planning to change class and needs to build his gear set. Is that enough of an affect for you?
How is that any different from people ":needing" gear for a companion? The answer from most people in both situations is the same: if it's not for your current character, don't "need" it. No one's gonna accept "I might need it sometime in the future should I decide to change ACs" any more than "I need it for my companion." If someone abuses "need" for whatever reason, they'll suffer whatever consequences there are to suffer.

So no, that's not only not enough of an effect (how ironic that you make a comment about my typo being bad grammar, then make an actual grammar mistake yourself), it's nothing at all.

Ratajack's Avatar


Ratajack
06.11.2013 , 03:51 PM | #862
Quote: Originally Posted by tiennen View Post
The only time this would matter would be if the armor piece had no modification slots.

And as far as i know, there are VERY few items that drop in Operations/Flashpoints that don't have modification slots that are actually upgrades for anyone.

In other words, that marauder is just as likely to be competeing with the Juggernaut CURRENTLY as they would be in the future when AC changes are implemented, because it is not about the armor TYPE, but about the stats on that piece of armor's mods. There are plenty of armor _shells_ out there.
Try taking that heavy armor piece from the juggernaut tank. Let me know how that works out for you.

tiennen's Avatar


tiennen
06.11.2013 , 03:51 PM | #863
Quote: Originally Posted by Ratajack View Post
Obviously you have not seen the massive threads regarding loot rules and "social convention" If a marauder rolled on juggernaut gear or a juggernaut rolled on marauder gear, there would be such loud cries of "ninja" you would be able to hear them from miles away. The same would apply if the commando rolled on that tanking chest piece with aim over the vanguard tank, or any of the other classes, since the different classes may use the same primary stat, but they do not use the same secondary stats.
A dps Vanguard and a dps Commando use the same secondary stats.


A dps Juggernaut and a dps Marauder (no other kind) use the same secondary stats, but have different armor types.

You see, what you are suggesting would be considered "ninjaing" because the secondary stats are different, but currently a dps Juggernaut might need on Marauder gear, because they use the same stats. This is all while having different armor types AND a different Advanced class.

Do you see what I'm trying to say? I could keep explaining it with more examples, but the post would just turn into a giant wall of text.

Quote: Originally Posted by Ratajack View Post
Try taking that heavy armor piece from the juggernaut tank. Let me know how that works out for you.
A Marauder would have no reason to need on tanking secondary stats.

Now, a Marauder might need on a piece of DPS heavy armor with strength.

I think my post just above explains it.
Quote:
Complainers gonna Complain

Ratajack's Avatar


Ratajack
06.11.2013 , 03:53 PM | #864
Quote: Originally Posted by branmakmuffin View Post
How is that any different from people ":needing" gear for a companion? The answer from most people in both situations is the same: if it's not for your current character, don't "need" it. No one's gonna accept "I might need it sometime in the future should I decide to change ACs" any more than "I need it for my companion." If someone abuses "need" for whatever reason, they'll suffer whatever consequences there are to suffer.

So no, that's not only not enough of an effect (how ironic that you make a comment about my typo being bad grammar, then make an actual grammar mistake yourself), it's nothing at all.

But you are neglecting the fact that that player IS rolling for their current character, unless you are planning to redefine loot rules as well as class distinctions.

branmakmuffin's Avatar


branmakmuffin
06.11.2013 , 03:54 PM | #865
Quote: Originally Posted by Ratajack View Post
Can a shadow heal? Can a sage stealth? Can a commando taunt? Can a vanguard heal?
You seem to think that highlighting the differences in advanced classes is some kind of counter to the fact that advanced class pairs share the same base class skills, which is all I said.

Quote:
A shared set of skills, most of which are not even used by both classes does not in any way make them the same class.
It makes them advanced classes of the same base class.

Ratajack's Avatar


Ratajack
06.11.2013 , 03:55 PM | #866
Quote: Originally Posted by tiennen View Post
A dps Vanguard and a dps Commando use the same secondary stats.


A dps Juggernaut and a dps Marauder (no other kind) use the same secondary stats, but have different armor types.

You see, what you are suggesting would be considered "ninjaing" because the secondary stats are different, but currently a dps Juggernaut might need on Marauder gear, because they use the same stats. This is all while having different armor types AND a different Advanced class.

Do you see what I'm trying to say? I could keep explaining it with more examples, but the post would just turn into a giant wall of text.



A Marauder would have no reason to need on tanking secondary stats.

Now, a Marauder might need on a piece of DPS heavy armor with strength.

I think my post just above explains it.

If they allow class changes, that marauder would most certainly have a reason to roll. After all, he can change c lass and be a tank, and he is not rolling for his companion, but for his CURRENT CHARACTER.

tiennen's Avatar


tiennen
06.11.2013 , 03:55 PM | #867
Quote: Originally Posted by Ratajack View Post
But you are neglecting the fact that that player IS rolling for their current character, unless you are planning to redefine loot rules as well as class distinctions.
No, they are not rolling for their character IN THE STATE IT CURRENTLY IS IN, they are rolling for their character IN ITS FUTURE STATE, which is not acceptable.


Quote: Originally Posted by Ratajack View Post
If they allow class changes, that marauder would most certainly have a reason to roll. After all, he can change c lass and be a tank, and he is not rolling for his companion, but for his CURRENT CHARACTER.
see above. I don't think you understand what we mean by CURRENT CHARACTER. -- Think about the loot rules surrounding dual-spec. Basically, if you enter the instance as ONE ROLE, or ONE CLASS, that is how you should roll for loot, all other state/specs/classes that your character COULD be are considered "offspec" rolls, and should take a back seat to anyone's "mainspec" rolls.
Quote:
Complainers gonna Complain

branmakmuffin's Avatar


branmakmuffin
06.11.2013 , 03:57 PM | #868
Quote: Originally Posted by Ratajack View Post
But you are neglecting the fact that that player IS rolling for their current character, unless you are planning to redefine loot rules as well as class distinctions.
If the current character is a Marauder, then rolling on heavy armor is not rolling for their current character. Their current character cannot wear heavy armor.

You are really stretching it now. No "changes in loot rules" required. Is it for your current character or isn't it? Can your current character wear heavy armor or can't it? If current character is a Juggernaut and there's a Marauder in the party, no one is going to accept "I might change to a Marauder" as justification for "needing" STR-based medium armor.

Ratajack's Avatar


Ratajack
06.11.2013 , 03:58 PM | #869
Quote: Originally Posted by branmakmuffin View Post
You seem to think that highlighting the differences in advanced classes is some kind of counter to the fact that advanced class pairs share the same base class skills, which is all I said.


It makes them advanced classes of the same base class.
Please show me a screen shot of a character with the class "sith warrior-juggernaut", "sith warrior-marauder", "trooper-commando" or "trooper-vanguard".

Ratajack's Avatar


Ratajack
06.11.2013 , 03:58 PM | #870
Quote: Originally Posted by tiennen View Post
No, they are not rolling for their character IN THE STATE IT CURRENTLY IS IN, they are rolling for their character IN ITS FUTURE STATE, which is not acceptable.




see above. I don't think you understand what we mean by CURRENT CHARACTER.
So, now we're changing loot rules as well as classes? Where does it end?