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ETA on Advanced Class change?

STAR WARS: The Old Republic > English > General Discussion
ETA on Advanced Class change?

branmakmuffin's Avatar


branmakmuffin
11.21.2013 , 02:37 PM | #3881
Quote: Originally Posted by Ratajack View Post
Let's be honest, this thread is about CLASS changes, no matter how limited.
Let's be even more honest. This thread is about AC change. Not class change, not faction change, not gender change, all of which impact the storyline. if AC change impacted the storyline, it would be a no-go, too.

Quote: Originally Posted by LordArtemis View Post
WoW has 11 classes with 3 specializations each (last time I checked). You can change between those specs, and even save two spec setups to change on the fly.

The problem here is that you have your class, and then you have your class nested inside a class, and THEN you have your specializations.

It is the class nested inside a class part that is the problem. I suspect it is because AC does not feel like a class, it feels like a spec. That is why, IMO, folks want to be able to change AC...if it actually felt like a class I don't think we would be having this conversation.

They could fix this. Instead they seem to have chosen to leave it ambiguous and allow this debate to continue.
ACs do not feel like classes because they are not mere classes, they are advanced classes, thus the name. As noted many, ,many times. ACs share the same base class skills and one spec tree in common. And they share the exact same set of companions and storyline.

Ratajack's Avatar


Ratajack
11.21.2013 , 02:39 PM | #3882
Quote: Originally Posted by Savej View Post
Again, straw man... Troll much? I didn't say there were no differences between p-tech and merc. In my argument I used word combinations like "completely different". But p-tech and merc here share the same armor, stats, weapon mods for mainhand, companions, trainers, stories, -many- abilities, race restrictions, etc., etc.. None of that can be said for druids and warriors in Wow. Continue.
Since WoW has NO companions, there can be NO shared companions in WoW.

WoW has no weapon mods. Do rogues and monks hav shared weapons? Yes. Do monks and druids have shared weapons? Yes. Do mages and warlocks have shared weapons? Yes.

Do mages and warlocks share the same armor? Yes. Do druids, monks and rogues have shared armors? Yes.

Can a warlock train in mage skills? No. When you go to your trainer in SWTOR, can you train in ANY skills for the other AC (class)? No.

Do mages and warlocks share the same stats? Yes. Do druids, monks, and rogues have shared stats? Yes.

branmakmuffin's Avatar


branmakmuffin
11.21.2013 , 02:40 PM | #3883
How WoW does it is completely irrelevant. Yet you keep bringing up WoW. Constantly relying on a weak argument is ... weak.

Ratajack's Avatar


Ratajack
11.21.2013 , 02:43 PM | #3884
Quote: Originally Posted by branmakmuffin View Post
Let's be even more honest. This thread is about AC change. Not class change, not faction change, not gender change, all of which impact the storyline. if AC change impacted the storyline, it would be a no-go, too.
Since I've already proven that you, too, KNOW that AC's are DIFFERENT classes and let slip that you KNOW this, your continued pretending otherwise is meaningless.


Quote: Originally Posted by branmakmuffin View Post
ACs do not feel like classes because they are not mere classes, they are advanced classes, thus the name. As noted many, ,many times. ACs share the same base class skills and one spec tree in common. And they share the exact same set of companions and storyline.
Yes, advanced CLASSES, not advanced specs. Their "shared" skill tree is only similar and NOT identical, and therefore NOT shared. They each have a skill tree with the same name and some similar skills, that may or may not differ in fundamental ways, such as range.

branmakmuffin's Avatar


branmakmuffin
11.21.2013 , 02:45 PM | #3885
Quote: Originally Posted by Ratajack View Post
Since I've already proven that you too KNOW that AC's are DIFFERENT classes and let slip[ that you KNOW this, your continued pretending otherwise is meaningless.
You haven't proven anything, other than your penchant for straw man arguments.

Here, let me use the Ratajack method to prove that ACs are not classes: ACs are not classes and I have already proven it to you.

LordArtemis's Avatar


LordArtemis
11.21.2013 , 02:47 PM | #3886
By the way guys, the old Beta posts are not gone. Use the Wayback machine. The quotes have been posted here many times to prove verbatum what the devs said, despite what some folks claim they said.

Some folks summarize (which is fine), others make absolute statements that are simply false and claim they are verbatum. I have posted the actual quotes many times, from the beta forums, meets, interviews, pre and post launch.

Check my post history...you will find many of the disputed quotes there.

Again, this is not about what the original dev team said or didnt say. What they said was and is irrelevant. This is about ether pushing Bioware to give your AC real meaning so it will feel like a class and categorically state it IS your class, or simply allow AC change and get on with it.

The argument over whether or not they are a class is silly to me. They obviously do not feel like a class to some folks. That is what needs to change.

branmakmuffin's Avatar


branmakmuffin
11.21.2013 , 02:49 PM | #3887
Quote: Originally Posted by LordArtemis View Post
Again, this is not about what the original dev team said or didnt say. What they said was and is irrelevant. This is about ether pushing Bioware to give your AC real meaning so it will feel like a class and categorically state it IS your class, or simply allow AC change and get on with itt
Classes, ACs and specs are just arbitrary groupings of skills and abilities. They have as much or as little meaning as each player chooses to assign to them.

Ratajack's Avatar


Ratajack
11.21.2013 , 02:52 PM | #3888
Quote: Originally Posted by LordArtemis View Post
WoW has 11 classes with 3 specializations each (last time I checked). You can change between those specs, and even save two spec setups to change on the fly.

The problem here is that you have your class, and then you have your class nested inside a class, and THEN you have your specializations.

It is the class nested inside a class part that is the problem. I suspect it is because AC does not feel like a class, it feels like a spec. That is why, IMO, folks want to be able to change AC...if it actually felt like a class I don't think we would be having this conversation.

They could fix this. Instead they seem to have chosen to leave it ambiguous and allow this debate to continue.
I agree that this could easily be "fixed" by a simple statement from the devs, one way or the other. It does seem that they have chosen to remain silent on this hot topic.

I can't help but think that is because actually making a statement will "alienate" one side of this debate or the other, thus risking possible loss of subscriptions from the "alienated" side. As it stands now, by remaining silent, they have both sides continuing to play and pay.

Ratajack's Avatar


Ratajack
11.21.2013 , 02:56 PM | #3889
Quote: Originally Posted by branmakmuffin View Post
Classes, ACs and specs are just arbitrary groupings of skills and abilities. They have as much or as little meaning as each player chooses to assign to them.
Ok. By that logic, my class of warrior in WoW has only as much meaning as I (the player) choose to assign to it? That means if I (the player) choose to assign only the meaning that I tank to my "class" of warrior, then a change to a druid tank should be viable, since I (the player) only assign the meaning of what role I choose to play.

Or do the terms class, AC and spec have as much meaning as the DEVS impart to them?

LordArtemis's Avatar


LordArtemis
11.21.2013 , 02:57 PM | #3890
Quote: Originally Posted by branmakmuffin View Post
ACs do not feel like classes because they are not mere classes, they are advanced classes, thus the name. As noted many, ,many times. ACs share the same base class skills and one spec tree in common. And they share the exact same set of companions and storyline.
Case in point. The problem is how ACs are designed. They should not exist in the first place. You should choose your AC as your class at level 1 IMO.