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ETA on Advanced Class change?

STAR WARS: The Old Republic > English > General Discussion
ETA on Advanced Class change?

branmakmuffin's Avatar


branmakmuffin
08.05.2013 , 04:22 PM | #3021
Quote: Originally Posted by Andryah View Post
Here TUXs.. try this one for size:

Because it's their game and they choose not to.
And it's their game, they can change it if they want. You, like so many others in this thread, are engaging in "It's always been like this so it cannot be changed" thinking.

LordArtemis's Avatar


LordArtemis
08.05.2013 , 04:24 PM | #3022
I'm not sure that we are the ones to judge what would be proper reasons to allow and deny. I would assume we are not exactly the best group of unbiased folks with respect to this matter.

I think almost all reasons pro and con, at least the seemingly reasonable ones are valid to those who presented them. Sure, each side will discount the reasons across the fence.

Can a reasonable person really say that if this is implemented there will not be a sizable portion of players that will be upset?

By the same token can that reasonable person also not concede that what other players do does not effect them personally in most cases, certainly not in this case?

That's the problem here....this is not a black or white situation. It is more a network of greys, different shades that confuse the issue but keep it fed.

So we run in circles....my way or the highway, no desire to find any kind of compromise.

Success in this discussion sits in the middle...you know, the place where most folks refuse to tread. Most...not all.

Ratajack's Avatar


Ratajack
08.05.2013 , 04:27 PM | #3023
Quote: Originally Posted by branmakmuffin View Post
And it's their game, they can change it if they want. You, like so many others in this thread, are engaging in "It's always been like this so it cannot be changed" thinking.
That poster said nothing of the kind. That poster said:

"Because it's their game and they choose not to.

Since they own the game, not you.... any reason they choose is good enough by definition (and they don't even have to share the reasons with you)."

Yes, it is their game and they can change it IF they want, but they are under NO obligation to do so. They have chosen not to allow class changes.

ekwalizer's Avatar


ekwalizer
08.05.2013 , 04:27 PM | #3024
Quote: Originally Posted by branmakmuffin View Post
And it's their game, they can change it if they want. You, like so many others in this thread, are engaging in "It's always been like this so it cannot be changed" thinking.
Murder has been an unlawful action for most of human history. By your logic we should allow that too.

That is a straw-man argument but it does illustrate the ignorance of your assertion. Just because something can be changed doesn't mean that it should be.

20 years of conventional MMO wisdom says that you don't allow class change. You can play semantics if you like and say it's just an AC change - but your AC is your class and you all know it.

Ratajack's Avatar


Ratajack
08.05.2013 , 04:36 PM | #3025
Quote: Originally Posted by LordArtemis View Post
By the same token can that reasonable person also not concede that what other players do does not effect them personally in most cases, certainly not in this case?
I will concede that what a single individual does will likely not affect most players. We are not talking about a single individual changing their class, though. We are talking about allowing EVERYONE to change their class, even if some choose not to do so.

If half the game's population elects to change class, that means that an average of one out of every two players that I (or any other player) meet while playing will have changed their class. Will every one of them know how to play that new class? No. Will every one of them be "bad" at that new class? No. Will the numbers of "bad" players be increased? Yes.

The point is that allowing class changes WILL affect everyone in the game, regardless of what a few posters would have us believe.

MSchuyler's Avatar


MSchuyler
08.05.2013 , 04:41 PM | #3026
Quote: Originally Posted by TUXs View Post
Also, the excuse "because there's other things to do", is fine reasoning as to why they can't do it NOW...but there's no reason this shouldn't be offered in the future.
FINALLY you at least acknowledge this issue instead of pointedly ignore it. The thing is, you are not in charge of their priority list. Exchanging the word "NOW" for "THE FUTURE" does not somehow nullify the issue. If A/C is the dearest thing to you in terms of changes you'd like to see, it's going to have to rise up in the priority list. The thing to ask is, given what we can see today, will it ever?

We can all look around and immediately see that there quite a few things that look like they need attention. Whether it's NPCs without heads or Launchers that don't work, PvP players QQing about lack of content or {pick anything here} there appear to be a whole lot of issues crying for attention. now couple this with the fact that we are not in a position to understand what we are asking for, i.e.: We don't know what resources are required. I know from my own experience in software development* that what looks like a little thing on the outside can be a big thing on the inside. (Read the book I cited.) And so when someone says, "We need 9 new planets ASAP!" we can all kind of laugh and know that's unrealistic, for these smaller projects we're flying blind. We don't know.

Now if I were in charge of software development I'd put out a survey for players to take on survey monkey and list the top 50 enhancements players have expressed an interest in seeing. And I'd have them rank their top five. I'd put A/C change on the list, and I would expect it to show up in the bottom 10. The reason is that you don't have buy-in plus you have some active opposition. If most everyone said, "Meh! I don't care." (Which is me if I did not have the priority issue.) then you could feel encouraged. But you don't have that.

Saying there is no reason NOT to implement a feature is not a good argument to get it implemented because it's a negative approach, Developers must have a good reason TO implement something. It must result in a positive change. Might that be CCs? I dunno. They'd have to analyze it. It sounds like a good carrot, but if nobody bought, they'd lose.

So far, if this thread is any indication, you simply have not reached critical mass. If you are ever going to do that, you need to stop attacking those who do not support your idea and study why they are opposed. You're now reduced to saying "it won't affect you" as your final argument. It sounds like you are backed into a corner and have nothing else to say. It's not an effective strategy.

If you want to carry this forward you need to put together a positive proposal on why this idea would be good for Bioware and how they can capitalize on it. You've got to pitch it to senior management knowing they will be skeptical, but maintaining a positive spin on it. Skip these forums. Go directly to them.

-----
* Designed a complete accounts payable system for my industry & allocated over $1 billion. Designed an authority-controlled subject database. Wrote a readability program that sold commercially for ten years. Wrote a budget tracker program for $10 million budget.

branmakmuffin's Avatar


branmakmuffin
08.05.2013 , 04:53 PM | #3027
Quote: Originally Posted by ekwalizer View Post
Murder has been an unlawful action for most of human history. By your logic we should allow that too.

That is a straw-man argument but it does illustrate the ignorance of your assertion. Just because something can be changed doesn't mean that it should be.
Amazingly, you seek to analogize "murder" to "changing the mechanics of a computer game."

You admit your argument is a flawed, yet you still offer it as a meaningful argument. Then you assert someone else is ignorant.

Your only hope is that you were trying to be sarcastic and just didn't pull if off.

Quote:
20 years of conventional MMO wisdom says that you don't allow class change. You can play semantics if you like and say it's just an AC change - but your AC is your class and you all know it.
No, we don't all "know it," and your instance that we do makes your argument look even weaker than it looked when you dialed the hyperbole and inapt analogy to 11. You could have made your position look more ridiculous, but it would have taken some work.

TUXs's Avatar


TUXs
08.05.2013 , 05:41 PM | #3028
Quote: Originally Posted by MSchuyler View Post
If you want to carry this forward you need to put together a positive proposal on why this idea would be good for Bioware and how they can capitalize on it. You've got to pitch it to senior management knowing they will be skeptical, but maintaining a positive spin on it. Skip these forums. Go directly to them.
I'll just keep it on the forums...that's a bit far fetched for asking for a feature.
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astrobearx's Avatar


astrobearx
08.05.2013 , 05:56 PM | #3029
Quote: Originally Posted by ekwalizer View Post
Murder has been an unlawful action for most of human history. By your logic we should allow that too.

.
off topic:

actually murder or killing another human being in some cultures arent unlawful. in fact, some cultures actually require the person who has broken a serious law to be punish by death. of course, most of these cultures are primitive or have died out but there are some areas around the world today that sanction murder in the right condition.
\
for example, it is possible to kill a person in self defense to save oneself or another person, you can be authorize to murder a person via it being issued by the state,religion or government, and in some cases, if a person does something completely dishonorable to disgrace his or herself or family, it may be up to the family to kill the offender to restored the honor that has been lost or tarnish or etc.


murder is really only wrong if it is done for selfish purposes to further one own agenda;however, if it is done for a greater reason that isnt driven by self gain then it could be deem as righteous thus lawful.


EDIT


lol i just want to clarify to i DONT CONDONE MURDER OR KILLING. im just saying, that the person that im quoting is wrong in his analogy

Soluss's Avatar


Soluss
08.05.2013 , 07:55 PM | #3030
Quote: Originally Posted by TUXs View Post
EA can make a ton of money off offering AC swaps as well. I haven't heard one good reason not to allow this. Not one.

As I've said prior to this, some players have no desire to roll an alt. This would be an option for them. Rolling an alt isn't nearly as fun as you pretend it to be imo, so I can see the value this would bring.

I don't dismiss any of your opinions...I just think they're ridiculous excuses to not implement this.
They could but the question is would they make more money or less money. As it stands, its highly unlikely that anyone is quitting over AC change. There may be a bunch that quit if its implemented. I would also suggest that if the AC price would need to be relatively high to counteract the loss of sales for alts. Pricing it relatively high may leave out people that would buy it to begin with. I haven't heard one good reason to allow it. Not one. See how that works?

If you call opinions ridiculous excuses... then you are dismissing them. I don't need to make any excuses. All I need to say is that I prefer the system stays as is. I don't need to justify anything. It is biowares system, not mine. It just happens to be one that I support. I believe that no ac swap gives each ac more meaning. I have never been a fan of class switching. You can discount that they are classes all you want. Im not jumping back into that argument. To me they are classes. Bioware considers them classes. I also believe that having meaningful, permanent choices adds flavor to the game. Bioware touted this before launch. I quickly, in beta, saw choices go more and more out the window until this was pretty much the only meaningful one left.

There you have it.... my reasoning. You can dismiss it or call it ridiculous all you want but that doesn't negate anything. There are many people that feel the way I do.
James Ohlen: " For 2012 we really want players to feel like they're getting their money's worth. You're going to see so many changes and additions to the Star Wars Universe. It's going to be impressive. We have our Update 1.2 coming in the next week and then after that it's going to continue to roll out month after month. It's exciting."