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ETA on Advanced Class change?

STAR WARS: The Old Republic > English > General Discussion
ETA on Advanced Class change?

LordArtemis's Avatar


LordArtemis
07.30.2013 , 09:13 AM | #2591
Quote: Originally Posted by MajikMyst View Post
Which is irrelevant.. Sorry.. WOW does not need an AC to be a valid comparison.. Advanced is just a word.. We all know that we are talking about a players class..

At least some of us do..
Which is entirely relevant.

I said it could be compared to WoW in some ways, but pointed out that respec in this game is different than respec in WoW which is a fact.

In that game your spec is not considered your class. In this game your spec is not considered your class. However, your AC IS CONSIDERED YOUR CLASS. WoW does not have an AC so your base class is your class.

And that is why one can compare WoW's setup to SWTOR directly from class to AC. They are both considered classes.

Why I must constantly explain posts to you is beyond me.

You might want to take some time to think about a post, why that post exists and what it could be in response to before you post some kind of silly response.

Your continued attempt to engage me in conversation by making nonsensical responses to my posts baffles me. I have to wonder why it is so important to you to have a conversation with me. It is rather odd behavior.

makallitank's Avatar


makallitank
07.30.2013 , 10:35 AM | #2592
If ACs were truly their own classes, they wouldn't share the same base class with another, and they would have their own storylines.

Arlon_Nabarlly's Avatar


Arlon_Nabarlly
07.30.2013 , 10:37 AM | #2593
Quote: Originally Posted by makallitank View Post
If ACs were truly their own classes, they wouldn't share the same base class with another, and they would have their own storylines.
If cars and trucks were truly different they would share the same 4 wheels, basic engine design, and most mechanic other than body.

TUXs's Avatar


TUXs
07.30.2013 , 10:54 AM | #2594
Quote: Originally Posted by Arlon_Nabarlly View Post
If cars and trucks were truly different they would share the same 4 wheels, basic engine design, and most mechanic other than body.
Wrong forum? What the hell does that comment have to do with this topic? Are you just trolling? And that analogy is just terrible...makes NO sense whatsoever.
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Jacen_Starsolo's Avatar


Jacen_Starsolo
07.30.2013 , 11:00 AM | #2595
I'm still hoping the ETA on this is still the 12th of Never.

Hockaday's Avatar


Hockaday
07.30.2013 , 11:15 AM | #2596
Quote: Originally Posted by TUXs View Post
Wrong forum? What the hell does that comment have to do with this topic? Are you just trolling? And that analogy is just terrible...makes NO sense whatsoever.
Actually that analogy is perfect. ACs are in fact, separate classes. To think differently...is insane. Because you share a stat, does not mean you are in fact the same class. Pally and SK share the same base class, doesn't mean they're the same class.

Don't know why this is so hard for people.
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Yungscion's Avatar


Yungscion
07.30.2013 , 11:28 AM | #2597
Quote: Originally Posted by Hockaday View Post
Actually that analogy is perfect. ACs are in fact, separate classes. To think differently...is insane. Because you share a stat, does not mean you are in fact the same class. Pally and SK share the same base class, doesn't mean they're the same class.

Don't know why this is so hard for people.
To be fair they share:
Parent Class
Companions
Starship
Base stat
1 Talent tree
Certain set of abilities
Storyline

This is were the confusion and desire stem from. The parent class vs advanced class muddied the waters on exactly what was your class and what was your specialization. Am I an Imperial Agent who specializes in stealth and medical technology to either heal or dps, or am I an Operative that heal or dps, verses being an Imperial Agent who specializes in long distance kills using my blaster or probes, or a Sniper who kill stuff either with a rifle or probes. This muddies the water and leaves it open to interpretation.

The original devs interpretation was that you are the later (Sniper or Operative) not just a different flavor of Agent. But he is gone and mostly from what I understand that was due to his inflexibility on issue that a lot of people (players included) did not agree on, and the new devs have mentioned they are interested in revisiting the interpretation of class in this game.
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ekwalizer's Avatar


ekwalizer
07.30.2013 , 02:37 PM | #2598
Quote: Originally Posted by Yungscion View Post
To be fair they share:
Parent Class
Companions
Starship
Base stat
1 Talent tree
Certain set of abilities
Storyline

This is were the confusion and desire stem from. The parent class vs advanced class muddied the waters on exactly what was your class and what was your specialization. Am I an Imperial Agent who specializes in stealth and medical technology to either heal or dps, or am I an Operative that heal or dps, verses being an Imperial Agent who specializes in long distance kills using my blaster or probes, or a Sniper who kill stuff either with a rifle or probes. This muddies the water and leaves it open to interpretation.

The original devs interpretation was that you are the later (Sniper or Operative) not just a different flavor of Agent. But he is gone and mostly from what I understand that was due to his inflexibility on issue that a lot of people (players included) did not agree on, and the new devs have mentioned they are interested in revisiting the interpretation of class in this game.
There is no PARENT CLASS.
Everyone has a STORY and an ADVANCED CLASS.
Each story contains 2 Classes.
Every individual Story shares a ship and companions.
Bounty Hunter is not a Class, it is a Story. Mercenary is a Class.
The vast majority of Story specific abilities are higher versions of what you learned from 1-10.

Quote: Originally Posted by Daniel Erickson
The advanced classes are TOTAL class systems by themselves. You can't think of other games where you have little offshoots. Your Advanced Class choice very much defines how your character plays from the moment you choose it. Their impact is more akin to that of a different class in other MMOs than that of a different 'spec'. A Sith Sorcerer is very, very different from a Sith Assassin.
http://swtorftw.blogspot.com/2011/08...g-advance.html

TUXs's Avatar


TUXs
07.30.2013 , 02:48 PM | #2599
Quote: Originally Posted by ekwalizer View Post
There is no PARENT CLASS.
Everyone has a STORY and an ADVANCED CLASS.
Each story contains 2 Classes.
Every individual Story shares a ship and companions.
Bounty Hunter is not a Class, it is a Story. Mercenary is a Class.
The vast majority of Story specific abilities are higher versions of what you learned from 1-10.

http://swtorftw.blogspot.com/2011/08...g-advance.html
Daniel Erickson was exaggerating quite a bit in that snippet. We all know better now - hell, classes share a tree even - an Assault Commando has EXACTLY the same skill tree as an Assault Vanguard.

There's no valid reason not to allow players to swap ACs...Daniel isn't even with Bioware anymore - his false statement shouldn't prevent them from doing something good for the game.
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paowee's Avatar


paowee
07.30.2013 , 02:58 PM | #2600
Quote: Originally Posted by Propane View Post
When the EA money barrel gets low, they will bring it to the Cartel Market.
i lol'd.

on topic.. i think if you want to play a different class you should reroll an alt.

Quote: Originally Posted by Nemmar View Post
This is a terrible idea that would trivialise the whole achievement of the leveling process. I hope it never happens
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