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ETA on Advanced Class change?

STAR WARS: The Old Republic > English > General Discussion
ETA on Advanced Class change?

branmakmuffin's Avatar


branmakmuffin
07.26.2013 , 11:15 AM | #2201
Quote: Originally Posted by Pagy View Post
im wondering if these people have ever played an rpg before?
What are you implying, that class has something to do with RP? Class-based systems facilitate meta-gaming, not RP.

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the same would be true for people and choosing classes, ergo we should have class changes as well?
What we should have is a classless system. Because the storyline is tied to class and companions, changing that would be as much work as changing factions.

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Im sorry, this is a complete waste of time when they could be working on actual story content
You're not sorry or you wouldn't have said it at all.

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or resolving the 1001 pvp bugs.
Your true motives are revealed. But that's fair enough. You simply don't like the idea of AC change and that is the one valid reason to oppose it.

Quote: Originally Posted by Vhaegrant View Post
Or an Assassin or Druid
Dear me I feel so old knowing that off the top of my head, a sign of a childhood misspent
You're lucky you didn't become a Satan-worshiper?

Or are you ...?

LordArtemis's Avatar


LordArtemis
07.26.2013 , 11:16 AM | #2202
Quote: Originally Posted by branmakmuffin View Post
If letting the game's choices re: class and its associated abilities lock you into a particular style is fun, fine. I can only assume you do not like to RP, which is also fine. I don't RP in TOR, although I do in LotRO.
I do see your point. I can see how both ways could be fun, in my perspective for different reasons.

Just to be clear, I did not like getting locked into a particular look...I wanted to enjoy the individuality of the class and AC I chose gameplay wise, not appearance wise. I find it most fun to look the way I wish to look without restrictions.

I can also find value in a completely classless system as well.

branmakmuffin's Avatar


branmakmuffin
07.26.2013 , 11:19 AM | #2203
Quote: Originally Posted by LordArtemis View Post
I do see your point. I can see how both ways could be fun, in my perspective for different reasons.

Just to be clear, I did not like getting locked into a particular look...I wanted to enjoy the individuality of the class and AC I chose gameplay wise, not appearance wise. I find it most fun to look the way I wish to look without restrictions.
"Individuality" and "class" are anathema to each other. But we are stuck with a class-based system.

Vhaegrant's Avatar


Vhaegrant
07.26.2013 , 11:23 AM | #2204
Quote: Originally Posted by LordArtemis View Post
You have actually stated the core of the problem as I see it. The AC is supposed to have meaning IMO, and it has little to none at the moment. Allowing AC change would make it even more meaningless.
I think the setup of the AC was to segregate the abilities that pertain to healing and tanking roles mainly. I suspect that allowing the mainly passive equipment/stance based abilities of a tank to be integrated with the more active ability casts of a healer would be bad balance for PvP.
Hand in hand with this is the 'Off the shelf' blurb and product promotion that focuses on numbers, saying 'choose from 16 Advanced classes spread across 8 unique storylines' sounds a lot better than 'choose from 8 classes', especially when the opposition (any other MMO) have so many classes available to them.
I wouldn't advocate allowing a Class change, the Class to me in SWTOR being defined more by the story choice than the Advanced Class selection.

Quote: Originally Posted by LordArtemis View Post
Note: I will not campaign to prevent AC change like some others have done, or argue with those that desire it. I will even support certain compromises, abet with a bit of disappointment. I will not try and dictate how others play.
At the same time I feel I should express my personal views on the matter as they relate to the thread. That is not an attempt to change anyone's mind...just adding my two cents.
Noted and duly respected

Vhaegrant's Avatar


Vhaegrant
07.26.2013 , 11:25 AM | #2205
Quote: Originally Posted by branmakmuffin View Post
You're lucky you didn't become a Satan-worshiper?

Or are you ...?
I'm not telling

With all the roleplaying books I have now I think I should be a librarian, a very poor librarian

Vhaegrant's Avatar


Vhaegrant
07.26.2013 , 11:39 AM | #2206
From: This thread started in the suggestions forum today

Quote: Originally Posted by TheCKiceman View Post
I chose assassin over sorc and I wish I hadn't. It's not really my play style, but I didn't figure that out until I played PVP at level 41.

How about a cartel purchase to switch advanced class?

I'd pay all kinds of paper money for that.
See, a potential for more revenue

Ratajack's Avatar


Ratajack
07.26.2013 , 02:59 PM | #2207
Quote: Originally Posted by Yungscion View Post

That said, while you see it as something you want to have meaning, but others don't, locking them into the AC choice, which lets face it at level 10 is pretty arbitrary because even if you want to heal or tank (dps is pointless as it is only a different way to dps) you cant know whether you like it or not until you play it for minimum 15 levels.
In WOW you choose your class at level 1 not level 10, so it's even more difficult to know if you will like how your chosen class tanks or heals. WOW does not allow class changes, even though it is even more difficult to know if you will like the class you chose at creation than the one you choose at level 10.

Why should this game allow class changes if other games do not, even though it is more difficult to know if you will like your chosen class in those games?

Ratajack's Avatar


Ratajack
07.26.2013 , 03:02 PM | #2208
Quote: Originally Posted by Vhaegrant View Post
I think the setup of the AC was to segregate the abilities that pertain to healing and tanking roles mainly.
I believe you would be correct as the devs have already stated that they intentionally designed the classes(AC's) such that no one character could fill all three roles. Allowing class (AC) changes would negate this, even if a character did not have access to tanking and healing abilities at the same time, it still undermines the design intent of not allowing a single character access to tanking AND healing abilities at any time.

Ratajack's Avatar


Ratajack
07.26.2013 , 03:05 PM | #2209
Quote: Originally Posted by FeelFlow View Post

Finally - please, enough of the 'just reroll another character and level it to 55' crowd. Most people don't want to do that
And here we have what seems to be the main reason why people want class changes-an aversion to work or effort. I know there's a word that means aversion to work or effort, and if the shoe fits....

branmakmuffin's Avatar


branmakmuffin
07.26.2013 , 03:08 PM | #2210
Quote: Originally Posted by Ratajack View Post
And here we have what seems to be the main reason why people want class changes-an aversion to work or effort. I know there's a word that means aversion to work or effort, and if the shoe fits....
It's a game. "Work" and "effort" do not apply. The only word that applies is "fun." You have fun your way and stop worrying about how others have fun. You'll be happier for it.