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ETA on Advanced Class change?

STAR WARS: The Old Republic > English > General Discussion
ETA on Advanced Class change?

ekwalizer's Avatar


ekwalizer
07.23.2013 , 07:02 PM | #2081
I don't think it makes anyone angry, but it is made perfectly clear when you select your AC that it is Permanent. If someone gets to level 11 or level 23 or level 40 and realizes that they don't like the AC then they should just delete/reroll.

Leveling in this game is mind numbingly simple. You can get to 50 in a negligible amount of in-game time. And level 55 doesn't come very long thereafter.

At this point in the game there is zero quantifiable reason to allow it.

The only argument anyone in the "pro" camp can come up with is "I want to respec so I don't have to reroll".

I would be far more amicable to deleting the ACs altogether and having 5 talent trees per story than to endorse AC respec. That in and of itself becomes a pre-NGE SWG level nightmare for game balance.

The game is now 19 months post launch. Do you really expect us to believe that you could not research your chosen AC prior to permanently selecting it?

It is not the Devs job to compensate for your personal level of laziness.

ekwalizer's Avatar


ekwalizer
07.23.2013 , 07:09 PM | #2082
Quote: Originally Posted by TridusSWTOR View Post
They use the same main stat. You are wrong.

Either way, stop trying to ruin other people's gameplay because of your beliefs, it's selfish and greedy.
Actually you are wrong too. At least in part.

A Tank spec'd PT/VG does not use the same main stat as a DPS/Heal specc'd Merc/Mando. Same for any Tank vs NonTank of the same story. So a full 3/8s do not fall into your example.

MajikMyst's Avatar


MajikMyst
07.23.2013 , 07:34 PM | #2083
Quote: Originally Posted by TridusSWTOR View Post
They use the same main stat. You are wrong.

Either way, stop trying to ruin other people's gameplay because of your beliefs, it's selfish and greedy.
Mages and Warlocks in WOW also use the same main stat.. In fact, they also wear the same clothes, use mana, cast many of the same spells under different names, perform the same role, do the same quests when leveling, and use the same weapons.. All this and nobody argues with Blizzard that they are a different class.. Did I mention that a priest is yet a third class in WOW that uses the same main stat, the same clothes, same weapons, same quests, and can fill the same roll.. Priests can also be healers, where mages and locks can not.. Still the 3 class all use the same main stat as they are all casters.. They all use mana and all are considered a different class..

You might be wondering why WOW has any relevance here.. Well.. It is relevant because in order for your logic to apply, it has to apply equally in other games.. Otherwise you are guilty of using a double standard.. No other class in any other game can share their main stat.. Otherwise, the main stat is irrelevant..

I see you have missed my point as usual..

But to be completely clear.. Main stat is irrelevant.. Nobody elected you a governing body of classes.. So you don't get to determine what is or isn't a class.. That duty falls on the respective gaming publisher.. In this case Bioware.. In the case of WOW, then Blizzard..

The sooner you people realize that the better..

Oh.. I am not wrong..
Who is the more foolish? The fool or the fool that follows him?

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MajikMyst's Avatar


MajikMyst
07.23.2013 , 07:40 PM | #2084
Quote: Originally Posted by Kilora View Post
Same can be said to you.

Even if they are different classes -- BW could, very easily, decide to let people change them.
Actually the same can't be said of me.. I am not attempting to define a class in a way that Bioware hasn't defined it.. I am accepting Bioware's definition and not attempting to undermine it so that I can justify AC swapping..

It has always been Bioware's choice to make.. And they have made it.. The game says your choice is permanent.. There isn't much more to add to that.. I was there for the beta when this was debated.. The choice has been made.. It says in the game REPEATEDLY that our choice is permanent.. I fail to understand why people don't understand permanent.. Why somehow that means they will change their mind and insulting them or their definitions of a class will some how get them to change their mind..

So no.. You can't say that about me.. I am simply showing how their logic or attempts at logic are flawed..
Who is the more foolish? The fool or the fool that follows him?

[.] Lost but never forgotten!! 12-01-2011 R.I.P.

Hockaday's Avatar


Hockaday
07.23.2013 , 08:02 PM | #2085
Quote: Originally Posted by branmakmuffin View Post
ACs are not totally different classes from each other. They share the same set of basic class skills.


Yes, "intentionally annoying" is a great feature in mass market entertainment.

Yes, ACs are separate classes. That is a fact. Shadowknight and Paladin are totally different classes, but share a skill tree, and same base class. So that argument really holds no merit.

As for "intentionally annoying"...oh noes...choices has consequences.
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Ratajack's Avatar


Ratajack
07.23.2013 , 09:14 PM | #2086
Quote: Originally Posted by branmakmuffin View Post
And they are under no obligation to keep things as they are. Will they change to allow AC swap? Probably not. But you refuse to accept the possibility that they might.

Why does this make you so angry?
I accept the possibility that BW MIGHT allow class changes. I also recognize that the POSSIBILITY that they MIGHT allow class changes does NOT mean that they WILL or that those class changes will be allowed anytime soon. Given the devs absolute silence on this matter, even in the face of this 200+ page thread, I do not see class changes being implemented anytime in the foreseeable future.

ekwalizer's Avatar


ekwalizer
07.23.2013 , 09:19 PM | #2087
Quote: Originally Posted by TridusSWTOR View Post
You say it's to avoid people that are noobs to the class- Guess what, the point you never addressed yet, you still get noobs that are new to their AC at level 55 now. So you still have yet to provide a reasonable explanation on why you are offering such a biased, greedy, and pathetic reason.

Why 3 times? Why not? Do you pay their sub? No? Then it shouldn't matter to you, oh wait you want to control how other players play, I gotcha. You're greed is showing.

Once again- I provide choice to players, you offer ridiculous red tape which translate to no choice at all.
So your solution to the current noob situation is to encourage more noobs? Awesome!

Why 3 times? Because it seems too arbitrary. I already explained why 3 is mathematically too many. You only ever should "need" 2. One to respec and one to respec back. Any more than that is frankly childish. So grow up.

Do I pay their Sub? No. Do they pay my sub? No. It does matter to me because I will have to suffer through all the madness I already laid out in addition to FoTM respeccing.

The game told you that it was a permanent decision. Decisions have consequences. Deal with it like the rest of the adult world.

Stop trying to change the rules to suit your own personal interest. That is the definition of greedy.

#getoveryourself

ekwalizer's Avatar


ekwalizer
07.23.2013 , 09:33 PM | #2088
Quote: Originally Posted by branmakmuffin View Post
What's that you say, the sky will fall if AC changes are allowed?

Tempest in a tea cup, mountain out of a molehill, first world problem, pick your poison.
I can easily quantify how AC respec would be bad for the game.

Can you quantify how it would be good?

Once AC Respec is green lit, what is to stop total Respec? Or is that your end game?
I've laid out my ideal criteria. What is yours?

Once per toon? Twice? Any more than twice might as well be unlimited.
What restrictions would you apply? Any? None?

Rather than delve into hyperbole, why not have a discussion?

TridusSWTOR's Avatar


TridusSWTOR
07.23.2013 , 10:50 PM | #2089
Quote: Originally Posted by ekwalizer View Post
Actually you are wrong too. At least in part.

A Tank spec'd PT/VG does not use the same main stat as a DPS/Heal specc'd Merc/Mando. Same for any Tank vs NonTank of the same story. So a full 3/8s do not fall into your example.
Oh I didn't know a tank PT/VG needs cunning/str/willpower...oh wait they DON'T.

They use the same main stat as a merc AKA Aim. Wow, who would of thought.

Like I said, same class, if they use the same main stat.

TridusSWTOR's Avatar


TridusSWTOR
07.23.2013 , 10:51 PM | #2090
Quote: Originally Posted by MajikMyst View Post
Mages and Warlocks in WOW also use the same main stat.. In fact, they also wear the same clothes, use mana, cast many of the same spells under different names, perform the same role, do the same quests when leveling, and use the same weapons.. All this and nobody argues with Blizzard that they are a different class.. Did I mention that a priest is yet a third class in WOW that uses the same main stat, the same clothes, same weapons, same quests, and can fill the same roll.. Priests can also be healers, where mages and locks can not.. Still the 3 class all use the same main stat as they are all casters.. They all use mana and all are considered a different class..

You might be wondering why WOW has any relevance here.. Well.. It is relevant because in order for your logic to apply, it has to apply equally in other games.. Otherwise you are guilty of using a double standard.. No other class in any other game can share their main stat.. Otherwise, the main stat is irrelevant..

I see you have missed my point as usual..

But to be completely clear.. Main stat is irrelevant.. Nobody elected you a governing body of classes.. So you don't get to determine what is or isn't a class.. That duty falls on the respective gaming publisher.. In this case Bioware.. In the case of WOW, then Blizzard..

The sooner you people realize that the better..

Oh.. I am not wrong..
This is not WoW, stop trying to compare it to WoW. Last time I checked we are playing SWTOR. So until you can offer something meaningful in the context of the game, well then you have nothing to offer.

You have been debunked.