Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

ETA on Advanced Class change?

STAR WARS: The Old Republic > English > General Discussion
ETA on Advanced Class change?

Ratajack's Avatar


Ratajack
07.20.2013 , 03:28 PM | #2041
Quote: Originally Posted by branmakmuffin View Post
Because it's more sensible to take BWEA at their word (that they are considering allowing AC change) rather than to "read between the lines" to get the "soft no" you'd prefer it to be.
Has there been ANY further mention from the devs regarding class changes since that quote from a year and a half ago?

Ignoring a year and a half worth of complete and total silence on the subject (despite several lengthy threads, including this one) to continue to believe that class changes are coming makes even less sense than a "soft no".

Tsillah's Avatar


Tsillah
07.20.2013 , 03:33 PM | #2042
Well, over 200 pages in this discussion.

BW have said that it's likely, but not definitely. The quote is on the first page of the conversation and has been repeated here on this page as if it was new in this discussion...I lol'd at that.

Also after 200+ pages not a word from BW in it. So to answer the OP. There is no ETA and I don't expect one until they are in a late stage of production...if they are doing it at all.

Personally I agree with the people who see it as a bad thing for the simple reason that part of leveling is learning a class. Nothing is more annoying in a fp or ops than someone who "bought" his character as I've seen in other games. Allowing AC changes would have the same effect.
Referral link for a week sub and some goodies: http://www.swtor.com/r/jMVTyB

Vhaegrant's Avatar


Vhaegrant
07.20.2013 , 05:52 PM | #2043
Quote: Originally Posted by Tsillah View Post
Well, over 200 pages in this discussion.
It's not really the size that's important it's the content For most of the 200 pages it's been a pretty circular argument

Quote: Originally Posted by Tsillah View Post
BW have said that it's likely, but not definitely. The quote is on the first page of the conversation and has been repeated here on this page as if it was new in this discussion...I lol'd at that.
The only reason I brought the quote up was in response to a previous post, so really to consolidate and maintain the flow of discussion. Also its use on the first post was an edit and you don't always remember every single post by the time you get so far into a thread

Quote: Originally Posted by Tsillah View Post
Also after 200+ pages not a word from BW in it. So to answer the OP. There is no ETA and I don't expect one until they are in a late stage of production...if they are doing it at all.
I don't really expect any response from BW either, they have been fairly consistent in their delivery of details only speaking out when they have something concrete and rarely to reiterate information that was fairly explicit the first time it was said. I think the quote falls into the 'fairly explicit category' they've had serious talks, it is a possibility for the future.

Quote: Originally Posted by Tsillah View Post
Personally I agree with the people who see it as a bad thing for the simple reason that part of leveling is learning a class. Nothing is more annoying in a fp or ops than someone who "bought" his character as I've seen in other games. Allowing AC changes would have the same effect.
If levelling a character is part of the learning experience why are there so many people in end game PUGs that just don't know how to play their character or the abilities they have to hand? The simple truth is a bad player is a bad player and they exist in all games, with luck many are just inexperienced and will learn in time but unfortunately much of that learning experience must take place in 50+ FPs and OPs. You don't tend to have access to a full rotation till the mid-late 40s and if you are overlevelled while levelling (not difficult) it is very easy to overestimate your ability when you enter the end game content.
Allowing AC changes would have no effect on the percentage of bad players playing the game, to avoid this the best solution is to join a guild and play with folk you get to know, not to prevent a change that allows a greater flexibility for those on a restricted time budget.


As an aside I saw a part of the San Diego cantina meet up, in it they made reference to the potential for future additional Advanced Classes Ootinicast.com
Quote: Originally Posted by Ootinicast
There will be no new class in the foreseeable future. A new Advanced Class would come first, but that is not in the pipeline.
So no new AC work in the pipeline which would suggest that any real need to provide an AC changing facility would be on the back burner too.

LordArtemis's Avatar


LordArtemis
07.20.2013 , 05:55 PM | #2044
Quote: Originally Posted by branmakmuffin View Post
Because it's more sensible to take BWEA at their word (that they are considering allowing AC change) rather than to "read between the lines" to get the "soft no" you'd prefer it to be.
This.

I said considering. I also said it was fantasy to consider that a soft no instead of taking it as it stands. I also indicated it didn't mean it was going to happen.

My point is my opinion, but I feel it is a sensible one. It does not make sense, however, to call it a soft no...that is a stretch AT BEST.

What would make more sense IMO, would be to say that perhaps they were considering it at that time, but since they have not spoken about it in quite a while, nor commented in this thread it can be said it is likely they are no longer discussing it or considering it.

THAT I could accept as a sensible conclusion.

SlimsPicken's Avatar


SlimsPicken
07.20.2013 , 06:31 PM | #2045
ETA: Never.

Thats what rerolling and double xp was for.
For every man there is a sentence, a string of words, which has the power to destroy him.

LordArtemis's Avatar


LordArtemis
07.21.2013 , 01:23 PM | #2046
I have to say that rerolling my smuggler has actually been a pretty good experience.

Not only have I had the opportunity to redo Cybertech (this time making sure all entries have a blue option, instead of cherry picking what I need) but I changed my look. I'm satisfied with the results so far.

I still have the original smuggler....using it as an alternate crafting bot.

MajikMyst's Avatar


MajikMyst
07.21.2013 , 01:43 PM | #2047
Quote: Originally Posted by branmakmuffin View Post
Because it's more sensible to take BWEA at their word (that they are considering allowing AC change) rather than to "read between the lines" to get the "soft no" you'd prefer it to be.
It would actually be smarter and more sensible to just go with what the game says.. 'NO!' There is no soft no involved.. The game says no everytime someone chooses an AC..

I just have to wonder why some people just keep ignoring the completely obvious and what is right in front of them..

I suppose now you are going to try and tell me that Bioware didn't make the game say that??
Who is the more foolish? The fool or the fool that follows him?

[.] Lost but never forgotten!! 12-01-2011 R.I.P.

Knorlac's Avatar


Knorlac
07.21.2013 , 03:15 PM | #2048
Quote: Originally Posted by MajikMyst View Post
It would actually be smarter and more sensible to just go with what the game says.. 'NO!' There is no soft no involved.. The game says no everytime someone chooses an AC..

I just have to wonder why some people just keep ignoring the completely obvious and what is right in front of them..

I suppose now you are going to try and tell me that Bioware didn't make the game say that??
It's not that everything in an MMO is set in stone though. The game telling you now that your choice is permanent can be changed by the devs whenever they feel like it.

Don't get me wrong, I'm strongly against an AC change option for several reasons, but what the game is telling you now is just not indicative of any decisions BW might make in the future.

Fushinopanic's Avatar


Fushinopanic
07.22.2013 , 03:15 PM | #2049
I'm just going to throw in my 2 cents here, I rolled a Sith warrior because I wanted to try a Sith storyline, I ended up going marauder not really sure what I was getting myself into. When I hit level 28 I got Jaesa, who is probably my favorite companion/story I have encountered thus far. However, I'm having a hard time staying alive when I'm with her because of no healing or tanking from either of us. So at this time I wish I was a Jugg so that I could more enjoy my single player experience (I'm not huge into late game MMO content). However, since I can't AC change, my options are to continue playing a character that doesn't give me the same level of enjoyment as it did earlier, or reroll. Call me lazy if you want, but I play games to have fun, and my definition of fun is NOT replaying the exact same quests for an entire week. I've also spent Cartel cash on a few character perks that would now go to complete waste.

At bare minimum let us change AC through level 40. Gear turnover is high enough in early game that you can easily replace your gear in just a few quests.

ELRunninW's Avatar


ELRunninW
07.22.2013 , 03:35 PM | #2050
You are being silly, if you need a healer for your ride you find one from the fleet, this is why this is an mmo, and not your private game.

As it woks now you are being told there is no going back so system works as intended. If it was a simple thing to do it would be available already, if it has been removed there must have been a reason. Just because you do not understand the reason behind it, it does not mean you are correct, it actually implies the opposite.

I personally do not care, though I am inclined to accept that AC change should not be allowed. This is because I have put a lot of effort getting all of my characters to where they are, and idea that I may have not need to spend all this time does not amuse me.