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ETA on Advanced Class change?

STAR WARS: The Old Republic > English > General Discussion
ETA on Advanced Class change?

TridusSWTOR's Avatar


TridusSWTOR
06.25.2013 , 03:20 PM | #1951
Quote: Originally Posted by Ratajack View Post
Does changing class give you a character of a class which you did not level, even if you no longer have the class you leveled?
It doesn't add a new character. A new character means a brand new character that actually takes up a slot on the character select screen.

That's the difference.

Soxbadger's Avatar


Soxbadger
06.25.2013 , 03:38 PM | #1952
Quote: Originally Posted by Anzel View Post
1950 posts about people freaking out over what someone else's AC is. I mean really. It's none of your business. Who cares who has what AC? Who cares if they change it? It's none of your business.
I agree, you still earned the exp. If you are a lvl 30 bounty hunter you earned the same amount of exp whether you decided on Merc or Ptech, so I just dont see the complaints.

I made a mistake with 1 character, Id like to be able to fix it. If I cant, oh well, but it would be a nice perk for subscribers (you get 1/2 chances to change your AC prior to 50). I think that gives people a chance to toy with what they want before making a final decision.

And I cant see how sub 50 characters switching AC is going to impact anyone, let alone hardcore guilds.

branmakmuffin's Avatar


branmakmuffin
06.25.2013 , 04:01 PM | #1953
Quote: Originally Posted by Soxbadger View Post
I agree, you still earned the exp. If you are a lvl 30 bounty hunter you earned the same amount of exp whether you decided on Merc or Ptech, so I just dont see the complaints.

I made a mistake with 1 character, Id like to be able to fix it. If I cant, oh well, but it would be a nice perk for subscribers (you get 1/2 chances to change your AC prior to 50). I think that gives people a chance to toy with what they want before making a final decision.

And I cant see how sub 50 characters switching AC is going to impact anyone, let alone hardcore guilds.
This is my attitude. If it ever becomes available, I might do it (depending on CC cost). Otherwise, I'm not gonna lose any sleep over it either way.

Sinatore's Avatar


Sinatore
06.25.2013 , 04:46 PM | #1954
This thread is basically "I was too herpaderp and picked the wrong advanced class and now I'm too lazy to level another toon, please hand me something else"

Double XP weekends Derps. Go get to work.

the time you spend whining in here about being handed another class you could be leveling one.

GG
LEXXER - SHADOW
omg PINK

PeterTLJr's Avatar


PeterTLJr
06.25.2013 , 04:52 PM | #1955
Quote: Originally Posted by Sinatore View Post
This thread is basically "I was too herpaderp and picked the wrong class and now I'm too lazy to level another toon, please hand me something else"

Double XP weekends Derps. Go get to work.

the time you spend whining in here about being handed another class you could be leveling one.

GG
picked the wrong advance class*
not sure if you noticed, but were not asking to switch classes, just AC's.
In order to appreciate the Light, you must spend time in the Darkness.
Peace will win and fear will lose.

Sinatore's Avatar


Sinatore
06.25.2013 , 04:55 PM | #1956
Quote: Originally Posted by PeterTLJr View Post
picked the wrong advance class*
not sure if you noticed, but were not asking to switch classes, just AC's.
Fix'd ty. and don't be surprised if the next thread on these forums IS about Class change in general
LEXXER - SHADOW
omg PINK

PeterTLJr's Avatar


PeterTLJr
06.25.2013 , 04:57 PM | #1957
Quote: Originally Posted by Sinatore View Post
Fix'd ty. and don't be surprised if the next thread on these forums IS about Class change in general
Perhaps, dont think many people would be much for that.
In order to appreciate the Light, you must spend time in the Darkness.
Peace will win and fear will lose.

astrobearx's Avatar


astrobearx
06.25.2013 , 07:06 PM | #1958
Quote: Originally Posted by Sinatore View Post
Fix'd ty. and don't be surprised if the next thread on these forums IS about Class change in general
ah the slippery slope fallacy

is that all you have?

LordArtemis's Avatar


LordArtemis
06.25.2013 , 11:20 PM | #1959
Current list, pros and cons as reported by participants.


Option 1

Level 10 to 15 - Allow AC Change - max 2 changes allowed - reduction to level 10 with change - 24 hour cooldown - once you reach level 16 AC is permanent - everything except XP and quests are unaffected - armor/earpieces/weapons for character and companions are removed and must be reequipped.


Option 2

Level 10 to 55 - Allow AC Change - max 1 change allowed - reduction to level 10 with change - no cooldown - no level gate for permanent AC choice - everything except XP and quests are unaffected - armor/earpieces/weapons for character and companions are removed and must be reequipped.


Option 3

Level 10 to 55 - Allow AC Change - max 2 changes allowed - no reduction in level - one month cooldown - no level gate for permanent AC choice - everything is unaffected - armor/earpieces/weapons for character and companions are removed and must be reequipped.

Option 4

Level 10 to 30 - Allow AC Change - max 1 change allowed - no reduction in level - no cooldown - no level gate for permanent AC choice - everything is unaffected - armor/earpieces/weapons for character and companions are removed and must be reequipped.

Option 5

Level 10 to 46 - Allow AC Change - no maximum changes, can change at will up to 46 - no reduction in level - no cooldown - once you reach level 47 AC is permanent - everything is unaffected - armor/earpieces/weapons for character and companions are removed and must be reequipped.


Option 6

Level 10 to 55 - Allow AC Change - no maximum changes, can change at will - no reduction in level - no cooldown - no level gate for permanent AC choice - everything is unaffected - armor/earpieces/weapons for character and companions are removed and must be reequipped.


Option 7

Level 10 to 55 - Allow AC Change - no maximum changes, can change at will - no reduction in level - no cooldown - no level gate for permanent AC choice - Must level one character to max level in an AC to unlock legacy ability to switch AC for that class - everything is unaffected - armor/earpieces/weapons for character and companions are removed and must be reequipped.


Option 8

Level 10 to 55 - Allow AC Change - maximum 8 changes per account, can change at will - no reduction in level - no cooldown - no level gate for permanent AC choice - everything is unaffected - armor/earpieces/weapons for character and companions are removed and must be reequipped.


Option 9

Level 10 to 55 - Allow AC Change - no maximum number of changes - must change at AC trainers on fleet - 1 Week cooldown - Option for AC change unlocked as Character Perk for 600 cartel Coins (or 1.5 million credits) - Each subsequent AC change costs 40 cartel coins (or 100,000 credits).

Option 10

No AC change allowed.



And this is the pro and con list as it stands right now. It is certainly open for more additions or corrections.


PROS

1. breathing life into characters that may have been abandoned and thus extending someone's stay in game, their enjoyment in game.
2. allowing people who only have fun playing through a story once - experiment with their character without having to suffer through the story they already know and aren't having fun replaying.
3. allowing people to keep using unique, no longer acquirable items, that include pets, speeders, crystals, armor shells, as well as legacy perk unlocks on a character they have grown attached to, while enjoying the game play style that works better for them, within the same archetype, rather than having to reroll from scratch and lose all the investment they made into a character.
4. making extra money for bioware by making ac switch purchasable with cartel coins.



CONS

1) I would expect that many folks are not going to react well to this change if implemented.
2) They flirted with the idea before launch, even talked about it publicly, but in the end decided not to allow it. At the time folks were pretty dead set against it. I don't think it's likely the current environment has changed much since then.
3) Some classes could end up underrepresented due to bad design. Right now some folks stick with an AC they choose because they would have to reroll and do not wish to do so I would guess.
4) If restrictions are not in place this could end up being abused or exploited.
5) This will likely further demean AC choice.
6) Could cause FOTM issues.
7) If late game AC change is allowed it could end up causing folks that have an AC but do not know how to properly play it running Raids and Operations, making an existing problem worse.



I have decided to support option 1, option 7 but would prefer option 10. I like the idea of option 7...you have to level an AC to max level to get a legacy unlock you can use to switch to that AC inside the class for another character account wide.

I still prefer no AC change, but I'm open to support 1 and 7.

LordArtemis's Avatar


LordArtemis
06.28.2013 , 12:14 PM | #1960
I would also add what I would like to see happen with respect to AC.

1) Bioware would come out and publicly state, in no uncertain terms, that AC IS YOUR CLASS.

2) Make AC choice mandatory at level 10, move all abilities under the AC heading in the abilities pane and remove the base class header, move all trainable abilities from that point forward under the AC header on the trainer.

3) Remove all references in the game to your base class that can be removed once you choose your AC.

4) Add a small quest line at max level that is AC specific, where they refer to your AC directly.


IMO this would make the choice more meaningful.