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ETA on Advanced Class change?

STAR WARS: The Old Republic > English > General Discussion
ETA on Advanced Class change?

TridusSWTOR's Avatar


TridusSWTOR
06.21.2013 , 06:00 AM | #1591
Quote: Originally Posted by Truga View Post
You paid for your character? I'm pretty sure buying accounts/characters is against the eula. Reported.
Nice constructive post. Please I look forward to more in the future.

Spoiler


Come back when you actually want to talk like an adult.

Illyean's Avatar


Illyean
06.21.2013 , 06:01 AM | #1592
Quote: Originally Posted by Vhaegrant View Post
I'm not sure I understand the hostility towards folk asking if there is any possibility of an Advanced Class change in the near future.

Yes, I get it if you are an end game raider you feel your position on a raid team may be threatened by some guy that chooses to change their AC to yours, or for the PVP players that were lucky enough to choose (research) the right AC to go for that gives them an in-game edge. And that's about the only two reasons I can think of.

In my experience of MMOs a significant number of gamers (type A) seem to attach an incredible amount of their real life validation to their in game achievements, this sense of achievement is threatened any time a different gamer (type B) asks for that accomplishment for a lesser investment of time/ money/ skill.

And lets be honest the hostility originates from this idea that any change from the chosen AC is a threat to your role or perceived advantage. It has to be, because other than that what I choose to do on my character has absolutely no impact on anyone else.

Opening up for an AC change would make very little, if any difference to the game.

If you are a hardcore raider doing the NiM modes the chances are you would be positioned in a raid group and unlikely to be displaced by any Johnny-come-lately that has chosen to change their AC.

If you are a hardcore PvPer I would hope you have done the research on your class and have the muscle memory to react swiftly (or at least the macros) to any players that's done an AC so they can access the 'superior' AC and PvP spec.

For many casual gamers there is a point, many hours, if not days, into the game where you realise that the AC you chose months ago is no longer the way you want to play the game and you'd like to experience the other AC with out having to sink yet more months into the same story.

This issue is largely raised by Bioware's decision to have the Advanced Classes share so much, they share the same story, the same single class for levels 1-10, the same class buff, a shared set of abilities and also share one of the three talent trees.

I would never advocate the ability to change between classes (that is go from Bounty Hunter to Sith Warrior) but having levelled to 55 on one Bounty Hunter Powertech I can't see the issue allowing a player to change to Bounty Hunter Mercenary.

Any issue with no longer having decent gear or the wrong gear type is no greater than that already experienced by those ACs that have a choice between tanking and DPS specialisations. Or if you choose to PvP and PvE. Multiple sets of gear are required already.

You may also alleviate some of the strain off the class availability when it comes to group finder.

But perhaps the biggest reason I'd be for the AC change is that asking a player to make a permanent choice on AC type early on in a game when there has been no chance to see how either type plays is a bit short sighted.
Well said, I think its a good idea to allow it and I am sure it will find its way into game soon enough. In the end I rolled a scoundrel to try out the counterpart to my gunslinger but having to do so is pretty silly given its the same content to level through.

TridusSWTOR's Avatar


TridusSWTOR
06.21.2013 , 06:03 AM | #1593
Quote: Originally Posted by Ratajack View Post
The devs did not design it so that no single character could perform all three roles at a single time, but so that no single character COULD preform all three roles. Allowing class changes WOULD negate that design intent, no matter what restrictions they put on it. II personally hope that they never allow class changes.
This is a good point. So what if there was a set limit to how many times you could change AC's? or are you one of those extremist that won't accept anything other than no AC change at all? I'm curious.

TridusSWTOR's Avatar


TridusSWTOR
06.21.2013 , 06:07 AM | #1594
Quote: Originally Posted by MajikMyst View Post
The problem with your argument?? AC swapping has a restriction now that some people don't care about.. What makes you think they are going to care about your restrictions??

There is no need to change your AC.. It wouldn't be in Bioware's best interest anyways.. Taking away the need to level another character is a huge loss of content.. If people don't want to play the game then they shouldn't play it.. Not to mention pollute the forums with their demands for short cuts and making things easier..

Bioware doesn't want a single class (AC) to be able to both tank and heal.. Tanks and healers need to be separate characters.. Bioware was very specific about that when this issue came up during the beta.. It really should stay that way..
How can you know what is in bioware's best interest? Are you a dev? No? Then you don't know. Stop making false assumptions, just like you did with legacy wide datacrons.

Plus, you just said in you're post that if people don't want to play...they should LEAVE. Thus losing bioware a player base. So you rather people leave the game, so bioware loses money all so you can get your way.

That's a great business model to work with.

Please explain to me how a single class can both tank and heal. Even with AC change, go ahead tell me how they can both. So during an op, one group member can tank and heal himself during a boss fight. That is your claim, now explain it.

TridusSWTOR's Avatar


TridusSWTOR
06.21.2013 , 06:10 AM | #1595
Quote: Originally Posted by MajikMyst View Post
That is getting a free character for free... Your AC is your class.. Each class is a character.. Changing your AC is getting a new character...

Get it now??
Getting a character for free? Of course, you said you don't pay for your characters to begin with. So wait...you are saying you break the EULA and pay for your characters? Ah nice going there.

The player did the legwork leveling 1-55. They should be allowed options to change AC's if they want. What's next? You are gonna tell them what dailies they can or cannot do? How about what flashpoints they run? Or crew skills they take? How far do you want to go dictating other players choices on how they should play the game that they PAID FOR.

Truga's Avatar


Truga
06.21.2013 , 06:16 AM | #1596
Quote: Originally Posted by Vhaegrant View Post
Besides the fact that both Powertechs and Mercenaries do share so many aspects
Yep. It's called class transfer, and it's not a new thing. Old MMOs all had this, where you started, for example, as a basic caster, then changed into a basic cleric class, then changed again into either a support/buffer class or a healer class. You retain all abilities of a basic cleric and caster, but gain extra/better heals/buffs/debuffs, depending on your choice. Personally, I find this method has much more character, and is more immersive, as your character gains more skills depending on the path of their specialization, while also retaining some basic abilities that can be useful in some situations. Like, say, being a backup healer after you hand out all your buffs, because you did have access to some basic heals from being a cleric class.

For an example of such a class tree, see: http://1.bp.blogspot.com/-voefRrAIx_.../Shot00000.jpg

The only thing different in SWTOR is, we don't have to do a lengthy quest to do the transfer, it's granted to us for free at level 10. I only hope we get more branches later on.
boot.ini

Ajaxduo's Avatar


Ajaxduo
06.21.2013 , 06:32 AM | #1597
No harm done in allowing those who don't have the time to reroll to switch AC, people will just argue against anything. Stick it on a 30 day cooldown, slap a hefty CC tag on it. Profit/QQ solved.

astrobearx's Avatar


astrobearx
06.21.2013 , 06:58 AM | #1598
Quote: Originally Posted by Ajaxduo View Post
No harm done in allowing those who don't have the time to reroll to switch AC, people will just argue against anything. Stick it on a 30 day cooldown, slap a hefty CC tag on it. Profit/QQ solved.
perhaps one or 2 more restrictions to prevent FOTM and then indeed

Truga's Avatar


Truga
06.21.2013 , 08:27 AM | #1599
Quote: Originally Posted by Ajaxduo View Post
slap a hefty CC tag on it. Profit
I could get behind AC change if it was only available for a hefty amount of CC. Nubs funding my game development are the best nubs.
boot.ini

branmakmuffin's Avatar


branmakmuffin
06.21.2013 , 09:05 AM | #1600
Quote: Originally Posted by Truga View Post
I could get behind AC change if it was only available for a hefty amount of CC. Nubs funding my game development are the best nubs.
If it were made available, we all know it would cost plenty of CC.