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ETA on Advanced Class change?

STAR WARS: The Old Republic > English > General Discussion
ETA on Advanced Class change?

MajikMyst's Avatar


MajikMyst
06.20.2013 , 08:33 AM | #1551
Quote: Originally Posted by branmakmuffin View Post
Those stating that ACs are completely different classes are conveniently ignoring the fact that AC pairs share an entire set of base class skills, use the same main stat pair (END+something else) and share one of the three roles.

It's a lot easier to make an argument when you ignore inconvenient facts.
We are not ignoring anything.. We are acknowledging that Bioware says they are different classes.. Base class is irrelevant and doesn't determine anything.. It is just how Bioware designed this game..

Your problem is that you are attempting to define something that really can't be defined.. You can't use the same rules across multiple games and say it defines a class... In WOW a warlock and mage are almost exactly identical.. There are a few token differences.. But both wear the same gear, use the same main stats, use mana, perform the same role, and both have fire trees.. Yet a mage and warlock are a different class.. The game publisher defines what is or what isn't a class in their own games.. SWTOR is no different.. All we as players have to do is accept that..

There is no point in attempting to devalue the AC.. First your wrong, and second you are only doing it, in attempt to get what you want..

Your AC is your class..
Who is the more foolish? The fool or the fool that follows him?

[.] Lost but never forgotten!! 12-01-2011 R.I.P.

Truga's Avatar


Truga
06.20.2013 , 08:53 AM | #1552
Quote: Originally Posted by MajikMyst View Post
^^

Yes it makes getting a new class in this game very unlikely.. The whole story thing does kind of lock them into the position of not being able to add new classes..
Well, I hope we get more branches. They've already started them with at level 10, no reason not to add a 2nd advanced class at level 50 or so later on.
boot.ini

Aries_cz's Avatar


Aries_cz
06.20.2013 , 09:08 AM | #1553
Quote: Originally Posted by MajikMyst View Post
^^^

I would like to know this as well.. Why in this game do people think it is ok to change classes.. People should just live with the choices they make and be done with it.. There is no need to change classes..
Because some people are behaving like overly entitled lazy slobs

Quote: Originally Posted by branmakmuffin View Post
Those stating that ACs are completely different classes are conveniently ignoring the fact that AC pairs share an entire set of base class skills, use the same main stat pair (END+something else) and share one of the three roles.

It's a lot easier to make an argument when you ignore inconvenient facts.
See my reply to LordArtemis (page 154) why this argument makes no sense
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astrobearx's Avatar


astrobearx
06.20.2013 , 09:30 AM | #1554
Quote: Originally Posted by Aries_cz View Post
Because some people are behaving like
yup because anyone who want AC change is clearly acting like as you say "overly entitled lazy slobs"



there couldnt be any other reasoning why someone may want to switch AC...nope there is no other reason at all beside of course being "overly entitled lazy slobs"

MajikMyst's Avatar


MajikMyst
06.20.2013 , 09:32 AM | #1555
Quote: Originally Posted by Truga View Post
Well, I hope we get more branches. They've already started them with at level 10, no reason not to add a 2nd advanced class at level 50 or so later on.
The only problem I see with that is when do we level them and earn talent points?? I am not sure I like the idea of them just dropping 3 new talent trees on us at level 50.. People don't know how to play their characters now as it is..
Who is the more foolish? The fool or the fool that follows him?

[.] Lost but never forgotten!! 12-01-2011 R.I.P.

MajikMyst's Avatar


MajikMyst
06.20.2013 , 09:43 AM | #1556
Quote: Originally Posted by astrobearx View Post
yup because anyone who want AC change is clearly acting like as you say "overly entitled lazy slobs"



there couldnt be any other reasoning why someone may want to switch AC...nope there is no other reason at all beside of course being "overly entitled lazy slobs"
Actually there isn't.. I have yet to see anyone come up with a reason to allow AC.. Rolling a new character accomplishes the same thing..

Why are people in this game so determined to redefine what is or isn't a class.. Played WOW for over 5 years.. I have never seen a discussions about changing classes in their forums.. Let alone questioning what is or isn't a class..

In the simplest of terms.. There is no reason to allow AC swapping in this game.. People just need to come to terms with what the word permanent means and live with the consequences of their choice..

Not being to lazy to roll a new character would also help.. I have both a shadow and a sage.. It really isn't that hard to do.. It is actually quite fun, especially since the tactics used with my shadow won't work with my sage..

So in many respects, he is right.. Read this thread.. They don't care about what Bioware has said.. They don't care about what the game says.. All they care about is what they want.. You can't talk to them with logic and intelligence.. Some feel they are so entitled that they can just redefine what a class is in this game.. Bioware makes the rules around here.. How about that one guy that doesn't know what the EULA is.. You know.. The one that constantly says he pays for his characters so he can do what he wants.. How can anyone address this issue with logic and intelligence when faced with such a lack there of??

There is no reason for AC swapping.. AC is your class.. The game says your choice is permanent.. Now all anyone needs to settle this issue is a dictionary and the intelligence to use it properly..
Who is the more foolish? The fool or the fool that follows him?

[.] Lost but never forgotten!! 12-01-2011 R.I.P.

astrobearx's Avatar


astrobearx
06.20.2013 , 10:05 AM | #1557
Quote: Originally Posted by MajikMyst View Post
Actually there isn't.. I have yet to see anyone come up with a reason to allow AC.. Rolling a new character accomplishes the same thing..


There is no reason for AC swapping.. AC is your class.. The game says your choice is permanent.. Now all anyone needs to settle this issue is a dictionary and the intelligence to use it properly..[
:in your opinion you mean? i can see multiple reason to allow it, just as well multiple reasonable reasons to not to. the difference between i and most of the people on this thread is the fact, that you are too entrench into your position. you only desire what you want and damn those who differ in opinion as "lazy" "entitled" and etc., while i can see all the angles without letting my personal views affect the argument


lol, saying that your choice is permanent is such a moot point, that i cant believe anyone is still using that as the core of their argument. since f2p, all i seen things that was once permanent or gated in a way that couldnt be reached until a certain level been open up via cartel market

after looking the quotes lord posted, it is clear that the original intention of the original devs is moot now.using the original devs ideas in a world post their involvement is silly. i mean, you wouldnt expect your former high school to still be performing the same ethics and rules from the previous principal of your time there i school, correct?


anyways, if you guys vehemently want or oppose AC change cant even at least considering the middle ground and want to stay within your own world , i say just leave the thread to THOSE who can see a potential compromise of the two parties.

LordArtemis's Avatar


LordArtemis
06.20.2013 , 10:46 AM | #1558
Quote: Originally Posted by Aries_cz View Post
LordArtemis, removing basic class is downright stupid.
If I use real military as an example, all soldiers are still soldiers, they still have the same basic training, and they still train those basic skills to be better at them, or just to keep their skills from deteriorating.
Now, a real life soldier can choose a specialization he want to focus on (in our case, AC). For example, he can apply to be a sniper, gaining access to some specialized training. But he still remain a soldier, with all he learned in basic training, and he hones those skills along with sniper skills. And people still refer to him a a soldier, or by his rank.

Now, the game refers to you in all stats as your advanced class (everywhere except PvP scoreboard, something for BW to consider changing). Guild window - advanced class. Character selection screen - advanced class. Friend list - advanced class. Class icon - advanced class. Class shown on selecting - advanced class.
The only thing that does not differentiate your specialization is the storyline (see above, you are still a soldier)
Is it.

Tell me...what type of damage would the game suffer if you became your AC choice entirely, leaving the original class behind?

Not to mention that you keep your original class abilities, they just drop in under the AC heading from that point forward.

It seems odd to me that you would argue against the SMART idea of making an AC change more meaningful. I was under the impression you were against AC change.

Quote: Originally Posted by Aries_cz View Post
See my reply to LordArtemis (page 154) why this argument makes no sense
Once again someone makes the foolish mistake of thinking that I am in the Pro AC change column simply because I am willing to discuss it...ignoring the FACT that I have stated on MULTIPLE OCCASIONS the following....

AC is different enough to be looked at as a separate class IMO. I think Bioware has also made it clear in the past they feel the same way.

I am not wild about any AC change option and would prefer for it to remain as it is.


What I DO want is for the game to stop treating the AC change as a trivial thing. I want to transform into my AC, to completely become that class.

Then this entire argument becomes moot. I also want Bioware to come straight out and say YOUR AC IS YOUR CLASS. That will really put it bed.

I'm really tired of repeating myself to the anti-change crowd. Take some time to do some reading before you throw around silly misinformed opinions.

This is not the first time you have made this mistake Aries_cz. Cut it out.

LordArtemis's Avatar


LordArtemis
06.20.2013 , 10:59 AM | #1559
Quote: Originally Posted by astrobearx View Post
lol, saying that your choice is permanent is such a moot point, that i cant believe anyone is still using that as the core of their argument. since f2p, all i seen things that was once permanent or gated in a way that couldnt be reached until a certain level been open up via cartel market

after looking the quotes lord posted, it is clear that the original intention of the original devs is moot now.using the original devs ideas in a world post their involvement is silly. i mean, you wouldnt expect your former high school to still be performing the same ethics and rules from the previous principal of your time there i school, correct?


anyways, if you guys vehemently want or oppose AC change cant even at least considering the middle ground and want to stay within your own world , i say just leave the thread to THOSE who can see a potential compromise of the two parties.
I think I might know what it is. They may already feel it is not a meaningful choice like it should be and do not want it to be demeaned further by allowing AC change, but can't admit it for some reason.

The more these guys rage and present opinions as facts the more I suspect that is the case.

I also find it odd that an effort to make the choice even MORE meaningful and encourage Bioware to state, in no uncertain terms that AC is your class, period is resisted by the vehement anti-AC crowd.

This just gets more bizarre as time passes. It is as if these guys have no sense of what they are arguing about. Very odd behavior.

I restate it again, with some fixes for errors pointed out by a few folks.

My view on what they could do to make the AC choice more meaningful and pretty much put this whole argument to bed, so to speak.

1) Come out and publicly state, in no uncertain terms, that an AC IS A CLASS. Period. Leave no room for doubt.

2) Remove all base class abilities when you choose your AC, the ability to wear base class armor, etc. Provide AC abilities and armor from that point forward. The only exception would be adaptive gear.

To be clear, just delete the base class in your abilities panel and move all abilities into the AC column instead. Put all abilities in the trainer under your AC. No more abilities listed to train under your base class.

3) Make sure all listings, all references, everything (except perhaps class story, nothing can be done about that now) is changed to refer to you by your NEW CLASS....the AC you chose. There should not be one single remaining reference aside from story that refers to you by your original base class.

4) Work on and release, some time in the future, an short AC quest line that brings real meaning to the role you chose. Perhaps a bit of VO work where they directly call you by your new class name.

Superman_AZ's Avatar


Superman_AZ
06.20.2013 , 11:13 AM | #1560

I've stated before that I support AC changes, as long as it is only in exchange for the other AC in the same class. So an OP could change to sniper, or PowerTech change to Merc, or JK Guardian to a Sentinel. These make sense to me since the class is essentially the same and would have similar items in their arsenals. At the core, you are still a Bounty Hunter, but you should be able to "re-train" with a Bounty Hunter trainer and learn how to be a healer instead of a tank, or even a damage dealer.

The inherent issue is the advanced class. If we put the Tank / DPS / Heal trees from the ACs into just the main level of the class, and remove the idea of an Advanced Class, this proposition would not seem so foreign. So if you roll a Bounty Hunter, you either spec into a Power Tech tree, A Mercenary Tree, or Field Medic Support Tree (as an example). Then, you could either tank, dps, or heal based on your tree, much the same way every other major MMO works. I think the biggest hang up is the word "Advanced" and the choice you are forced to make at lvl 10.

It would be much easier to implement an Advanced Class reset than it would be to remove the AC and all of it's training. This way, there is minimal effort for the Development team, and everyone can "respec" their class from tank, to dps, to healer as they see fit. Maybe they tried tanking and hated it, and want to try healing. They now have to reroll the exact same class and redo the entire 55 levels of gameplay just to try tanking. Pretty bad, and it needs to have an AC change option added at some point.

People who have played WoW with respeccing knows this is a benefit to the game, and not a detriment.
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