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ETA on Advanced Class change?

STAR WARS: The Old Republic > English > General Discussion
ETA on Advanced Class change?

ShadowHvo's Avatar


ShadowHvo
06.17.2013 , 10:59 PM | #1281
Quote: Originally Posted by TridusSWTOR View Post
Then it's on him, it's his choice. Stop telling others how to play their characters when you don't even pay their sub!
Ofcourse it's his choice. Though, I'm not going to bring a Mara tanking Nightmare Terror from Beyond. And when he joined to become our tank, and then changes to DPS. He is no longer useful to my guild.
Warlord Dreak - Sith Assassin - Deception

PeterTLJr's Avatar


PeterTLJr
06.17.2013 , 11:00 PM | #1282
Quote: Originally Posted by ShadowHvo View Post
Ofcourse it's his choice. Though, I'm not going to bring a Mara tanking Nightmare Terror from Beyond. And when he joined to become our tank, and then changes to DPS. He is no longer useful to my guild.
So he switches ACs, gets booted from the guild, he is the one that is affected by switching ACs.
In order to appreciate the Light, you must spend time in the Darkness.
Peace will win and fear will lose.

ShadowHvo's Avatar


ShadowHvo
06.17.2013 , 11:01 PM | #1283
Quote: Originally Posted by PeterTLJr View Post
So you find a new tank, he loses a guild, hes the one being affected.
The guild then still need a new tank, it might take a couple of days for the interviews. It affects the whole guild in such a situation.

Remember again, not every guild is a 100+ one.
Warlord Dreak - Sith Assassin - Deception

PeterTLJr's Avatar


PeterTLJr
06.17.2013 , 11:03 PM | #1284
Quote: Originally Posted by ShadowHvo View Post
The guild then still need a new tank, it might take a couple of days for the interviews. It affects the whole guild in such a situation.

Remember again, not every guild is a 100+ one.
Thats not his fault that you guys dont have any other tanks. You dont sign a guild contract saying "ill be your tank for ____ long" hes free to do what he wishes, if he wishes to no longer be a tank, he loses his job in the guild and most likely his place in the guild. He is the affected one.
In order to appreciate the Light, you must spend time in the Darkness.
Peace will win and fear will lose.

ShadowHvo's Avatar


ShadowHvo
06.17.2013 , 11:04 PM | #1285
Quote: Originally Posted by PeterTLJr View Post
Thats not his fault that you guys dont have any other tanks.
Have I said that, no? Good. Your point is simple, that it doesn't affect anyone else beside the person switiching, I just proved you wrong.
Warlord Dreak - Sith Assassin - Deception

Xeperi's Avatar


Xeperi
06.17.2013 , 11:04 PM | #1286
...so it looks like the main argument isn't whether or not ac switching should be allowed but rather the degree it should be restricted.

I am still for ac changing at level 20 for free with a steadily rising xp cost per level after that and a 90 day cooldown. So 1 change at level 20 is free, 90 day cool down. Every level after 20 is a 5% xp charge maxing out at 100% xp charge at level 40. 100% xp charge simply means the character reverts back to level 10. So if you change ac at or after level 40 you are going to be reset back to level 10. That way the more time invested in a character, the steeper the penalty. I think level 20 should be the minimum to be able to change just so you don't have people changing arbitrarily- they will have 10 levels to really make up their mind.

EVEN given this fairly conservative and restrictive system I can still see the game being somewhat of a joke up to level 20, and not being 100% legit till level 40. Why? Because people will design toons that are meant purely for leveling until they reach a certain level at which point they will switch out to the ac and spec and gear to the character they actually do want to play.

The more liberal the "character change" policy, the worse that kind of situation becomes. A very liberal policy with few restrictions results in a game that isn't really legit because no one is playing the character they really want to play, they are just playing what is needed in a specific situation. It turns mmos into sandbox games. In other words, the more liberal character change policy, the less the things that define a character actually mean. Make classes super flexible in terms of switching everything around at will and classes become meaningless. The more the things that define a character become meaningless the more the characters become meaningless and the more the characters in a mmorpg become meaningless the more the game its self becomes meaningless, begins to lose what defines it and makes it unique.

PeterTLJr's Avatar


PeterTLJr
06.17.2013 , 11:04 PM | #1287
Quote: Originally Posted by ShadowHvo View Post
Have I said that, no? Good. Your point is simple, that it doesn't affect anyone else beside the person switiching, I just proved you wrong.
Thats not his fault that you guys dont have any other tanks. You dont sign a guild contract saying "ill be your tank for ____ long" hes free to do what he wishes, if he wishes to no longer be a tank, he loses his job in the guild and most likely his place in the guild. He is the affected one.
In order to appreciate the Light, you must spend time in the Darkness.
Peace will win and fear will lose.

Nythain's Avatar


Nythain
06.17.2013 , 11:04 PM | #1288
Quote: Originally Posted by ShadowHvo View Post
Ofcourse it's his choice. Though, I'm not going to bring a Mara tanking Nightmare Terror from Beyond. And when he joined to become our tank, and then changes to DPS. He is no longer useful to my guild.
His AC change only affected him... Your choice to kick him affected your guild. With AC changes, who's to say he couldn't just change back to Juggy if/when it was necessary?

PeterTLJr's Avatar


PeterTLJr
06.17.2013 , 11:05 PM | #1289
Quote: Originally Posted by ShadowHvo View Post
Have I said that, no? Good. Your point is simple, that it doesn't affect anyone else beside the person switiching, I just proved you wrong.
You gain skill tree abilities. Not all commandos get those unless they pick that tree. Completely different.
If I pick vanguard, I get vanguard abilities and trooper, and skill tree abilities for whatever I put my points in.

If I pick retribution, I get retribution abilities and paladin abilities, and skill tree abilities for whatever I put my points in.

Is this wrong? Is there any difference?
In order to appreciate the Light, you must spend time in the Darkness.
Peace will win and fear will lose.

PeterTLJr's Avatar


PeterTLJr
06.17.2013 , 11:07 PM | #1290
Quote: Originally Posted by Xeperi View Post
...so it looks like the main argument isn't whether or not ac switching should be allowed but rather the degree it should be restricted.

I am still for ac changing at level 20 for free with a steadily rising xp cost per level after that and a 90 day cooldown. So 1 change at level 20 is free, 90 day cool down. Every level after 20 is a 5% xp charge maxing out at 100% xp charge at level 40. 100% xp charge simply means the character reverts back to level 10. So if you change ac at or after level 40 you are going to be reset back to level 10. That way the more time invested in a character, the steeper the penalty. I think level 20 should be the minimum to be able to change just so you don't have people changing arbitrarily- they will have 10 levels to really make up their mind.

EVEN given this fairly conservative and restrictive system I can still see the game being somewhat of a joke up to level 20, and not being 100% legit till level 40. Why? Because people will design toons that are meant purely for leveling until they reach a certain level at which point they will switch out to the ac and spec and gear to the character they actually do want to play.

The more liberal the "character change" policy, the worse that kind of situation becomes. A very liberal policy with few restrictions results in a game that isn't really legit because no one is playing the character they really want to play, they are just playing what is needed in a specific situation. It turns mmos into sandbox games. In other words, the more liberal character change policy, the less the things that define a character actually mean. Make classes super flexible in terms of switching everything around at will and classes become meaningless. The more the things that define a character become meaningless the more the characters become meaningless and the more the characters in a mmorpg become meaningless the more the game its self becomes meaningless, begins to lose what defines it and makes it unique.
Being reset back down to level 10 is just flat out stupid. The work that would involve such a thing would be so crazy that it wouldnt pay off because not many people would pay to be reset back down. Switching Acs is no different then switching specs, you still have to learn how to play it.
In order to appreciate the Light, you must spend time in the Darkness.
Peace will win and fear will lose.