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Sith Jugg Tank Crew skills!

STAR WARS: The Old Republic > English > Crew Skills
Sith Jugg Tank Crew skills!

Kandrias's Avatar

12.13.2011 , 01:33 PM | #1
Anyone have ideas to what would be the best crew skills for a Jugg tank to have? I didn't really get to explore the crew skills system in the beta as much as I would have liked.
"I may not agree with what you have to say, but I'll defend to the death your right to say it - Voltaire"

Thundergulch's Avatar

12.13.2011 , 02:34 PM | #2
Biochem = med packs,implants and stuff
Synthweaving = armor
Artifice = mods
Take your pick

Regault's Avatar

12.13.2011 , 03:19 PM | #3
I would suggest Artifice, as then you could make hilts, enhancement mods, and shield generators.

Biochem would also be a good bet, so you could stock up on Adrenals and Stims.

Red_Vs_Blue's Avatar

12.13.2011 , 03:22 PM | #4
I would say synth. Armor is the most important thing in my book, then come the weapons, and then we have the rest.

Acaulescent's Avatar

12.13.2011 , 03:26 PM | #5
Don't forget Cybertech. Earpieces and Mods for your armor. Just choose whichever you think you'll enjoy the most .