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"Unify Colors" does not work with one-color dyes [PICS]

STAR WARS: The Old Republic > English > General Discussion
"Unify Colors" does not work with one-color dyes [PICS]
First BioWare Post First BioWare Post

Jenzali's Avatar


Jenzali
05.14.2013 , 11:52 AM | #1
If you put a secondary-only dye in your chestpiece and then unify colors, all the other pieces of your armor get reverted to their original primary colors and receive only the secondary dye color.

Without dyes, using regular unify color:
http://i.imgur.com/pMVIM3q.jpg

With a medium-gray secondary dye module:
http://i.imgur.com/XQsBH4h.jpg

The primary color from the chestpiece should still transfer even though it is not part of a dye. Dye modules are actually reducing the capabilities of the unify colors function.
Dashto Vant - Arsenal Mercenary - The most dashing bounty hunter in the galaxy.

Jenzali's Avatar


Jenzali
05.14.2013 , 01:32 PM | #2
Bump.
Dashto Vant - Arsenal Mercenary - The most dashing bounty hunter in the galaxy.

SammuelSK's Avatar


SammuelSK
05.14.2013 , 01:41 PM | #3
Yeah, I've noticed much of the same.

I have the Outlaw Duster as my chestpiece so black(prim) and yellow(sec).

My legs are the Corsec or Spymaster ones, if I change the secondary colour on my chestpiece to anything, suddenly they start colour matching primary to white even though my chestpieces primary colour has remained black. In addition my boots suddenly start using the secondary colour as the primary, which they have never done before.

Basiclly, its one giant *** cluster%$#.
Originally Posted by GeorgZoeller
We have very measurable statistics that tell us if people lose a certain number of Warzones in a row being stun locked by a team of Operatives, then that might be part of that, and they will be not as likely to re-subscribe.

SammuelSK's Avatar


SammuelSK
05.14.2013 , 01:59 PM | #4
http://i41.tinypic.com/29wois9.jpg

There are my results, original is left... the next two are blue and purple secondary dyes added. And I'm not even sure where the red on the helmet came from. Its almost as if the addition of secondary dyes is forcing the game to just ignore primary colours.

Still... *** boots. Why did they change from primary colour dependent to secondary?
Originally Posted by GeorgZoeller
We have very measurable statistics that tell us if people lose a certain number of Warzones in a row being stun locked by a team of Operatives, then that might be part of that, and they will be not as likely to re-subscribe.

Loc_n_lol's Avatar


Loc_n_lol
05.14.2013 , 02:04 PM | #6
Quote: Originally Posted by SammuelSK View Post
Still... *** boots. Why did they change from primary colour dependent to secondary?
I'm thinking that's because "unify colors" can have a different palette for each slot -based on the set the chest is from-, instead of one being applied globally. Dye modules cause unify to use the same 2 colors for every piece.
This is probably why you get some 'weird' stuff... like the saberist armor causing gloves and boots to turn red even though it's fully gray. Or the trailblazer set having a black/gray chest piece that makes pants go red/gray with unify colors.

SammuelSK's Avatar


SammuelSK
05.14.2013 , 02:11 PM | #7
Doesn't explain the helmet, there is no red on the chestpiece at all. Before slotting the purple, its black and yellow. After slotting the purple... its black, purple and red?

I don't think armor pieces are applying the primary colour if you slot a secondary dye, they are simply defaulting to the original skin with a secondary colour added. As for the boots, unless the secondary colour is magically overiding a hidden teriary colour... there should be no change added to them. As they would be defaulting to either the original(hint: they are not purple or green) which isn't likely... or like I original post, I think the addition of a colour dye is replacing the primary slot with a secondary colour one.

Aka.. its broken.
Originally Posted by GeorgZoeller
We have very measurable statistics that tell us if people lose a certain number of Warzones in a row being stun locked by a team of Operatives, then that might be part of that, and they will be not as likely to re-subscribe.

Darkemace's Avatar


Darkemace
05.14.2013 , 02:12 PM | #8
Quote: Originally Posted by SammuelSK View Post
http://i41.tinypic.com/29wois9.jpg

Its almost as if the addition of secondary dyes is forcing the game to just ignore primary colours.

Still... *** boots. Why did they change from primary colour dependent to secondary?
As far as I can tell using a dye pack overrides the native color scheme. So to match with a secondary only dye pack you're telling it to mach (nothing)/secondary color which it's what it's doing.

SammuelSK's Avatar


SammuelSK
05.14.2013 , 02:19 PM | #9
Thats pretty much what I already figured was happening, which cannot be working as intended.

I do wonder though how my boots randomly switched from being primary colour dependent(or hidden teriary) to secondary.
Originally Posted by GeorgZoeller
We have very measurable statistics that tell us if people lose a certain number of Warzones in a row being stun locked by a team of Operatives, then that might be part of that, and they will be not as likely to re-subscribe.

AmberGreen's Avatar


AmberGreen
05.14.2013 , 02:21 PM | #10 This is the last staff post in this thread.  
Thanks for the reports! We'll be sure to look into this; once we have details, I'll get the bug posted on the Known Issues.
Amber Green | Live Services Specialist
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