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Nightmare Pilgrim 2.0


Randor's Avatar


Randor
07.10.2013 , 10:51 AM | #11
So I started thinking about this more, and might have figured out the problem.

I think Blood Mark is a continual cast, not a single cast. Pilgrim casts shield, and shortly after dog casts Blood Mark..... but I think dog continually casts blood mark, or pulses blood mark, until the shield drops off of Pilgrim. This would explain why ranged would get blood mark after rushing back in from 50m, because it was before the shield dropped off the Pilgrim.

That's the only explanation I can think of.
I AM RANDOR

ASBESTOS

Typeslice's Avatar


Typeslice
07.10.2013 , 01:52 PM | #12
Quote: Originally Posted by Randor View Post
So I started thinking about this more, and might have figured out the problem.

I think Blood Mark is a continual cast, not a single cast. Pilgrim casts shield, and shortly after dog casts Blood Mark..... but I think dog continually casts blood mark, or pulses blood mark, until the shield drops off of Pilgrim. This would explain why ranged would get blood mark after rushing back in from 50m, because it was before the shield dropped off the Pilgrim.

That's the only explanation I can think of.
Blood marks going out until shield channel is complete has always been the case.
Xaph'an / A'baddon - GM of Undercon
The Shadowlands
http://undercon.guildlaunch.com

Randor's Avatar


Randor
07.10.2013 , 04:48 PM | #13
Quote: Originally Posted by Typeslice View Post
Blood marks going out until shield channel is complete has always been the case.
Makes sense. I never read it in any strats and never worried about it in 16 man, but it certainly makes sense.
I AM RANDOR

ASBESTOS

Radzkie's Avatar


Radzkie
07.11.2013 , 08:14 AM | #14
Eight man sounds about right. I'm fairly certain it could be solo-healed. It's probably super easy with mitigation tanks.

Actually, maybe I'll ask some guildies to give this a go for funz.
Radzkie (Seer) | Elím (Sawbones)
The Lovecraft Legacy
<Ascension>

shadowflit's Avatar


shadowflit
07.11.2013 , 12:27 PM | #15
Solo healing works. Was a bit challenging, but super fun.

Also, can let a DPS die and battle rez to work around blood mark.
Fleur
Night's Radiance
Ajunta Pall Refugee