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The weird people you meet in Group Finder.


Loc_n_lol's Avatar


Loc_n_lol
11.04.2013 , 11:13 AM | #1161
So the other day, after group finder matches we make our way to the flashpoint instance. On arrival we have 2 DPS and a healer but the tank is staying on Makeb.
After a moment the tank asks us (from Makeb) if we intend to do the bonus, which is met by such decisive answers as "sure why not" and "I don't care either way". Then he states that he wants to skip it and threatens to leave if we don't agree to his demand. I don't see why he needed to ask in the first place if he had already made his mind, but ok.
Then, as he still isn't coming he asks again if we're ok with this and won't settle for anything less than universal enthusiastic agreement. So at this point I'm slightly annoyed and suggest that if he's in such a hurry to wrap up the flashpoint, maybe he should just come in and play.
"What a foolish answer !" he says, and then he quits the group, and the group disbands for lack of a replacement.

jeniyagyu's Avatar


jeniyagyu
11.04.2013 , 11:22 AM | #1162
Quote: Originally Posted by Loc_n_lol View Post
So the other day, after group finder matches we make our way to the flashpoint instance. On arrival we have 2 DPS and a healer but the tank is staying on Makeb.
After a moment the tank asks us (from Makeb) if we intend to do the bonus, which is met by such decisive answers as "sure why not" and "I don't care either way". Then he states that he wants to skip it and threatens to leave if we don't agree to his demand. I don't see why he needed to ask in the first place if he had already made his mind, but ok.
Then, as he still isn't coming he asks again if we're ok with this and won't settle for anything less than universal enthusiastic agreement. So at this point I'm slightly annoyed and suggest that if he's in such a hurry to wrap up the flashpoint, maybe he should just come in and play.
"What a foolish answer !" he says, and then he quits the group, and the group disbands for lack of a replacement.
I doubt he was a very good tank anyway, making demands like that because of the class leads me to believe that he would have failed at the flashpoint anyway. People like that are the reason that most tanks wont queue, because demands like that have given tanks a bad name.
55 Shadow - 55 Sage - 55 Gunslinger
55 Assassin - 55 Sorcerer - 55 Operative - 55 Juggernaut
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Primesghost's Avatar


Primesghost
11.04.2013 , 11:43 AM | #1163
Jumped into Czerka Core Meltdown through the GF yesterday for the Weekly. Group was solid, three DPS and I'm a well geared Sorc heals. We're smashing through it and one DPS, a sniper, keeps running ahead and instantly aggroing the next group, not stopping for anything, not healing between fights. Doesn't take long before I decide to stop healing him altogether.

First time we come to a boss he pulls before we're all in the room. We down it, the rest of the group complains in chat asking him to knock it off. He doesn't stop, we get to the next boss and he does it again with one group member outside the door. The two of us in with him decide we're done. We stand by the door and let him die. No heals, no support at all.

He solo's it.

Never says a word, just keeps right on plowing ahead. Never gets or needs a heal, never gets or needs support.

Dammit.

Irongut's Avatar


Irongut
11.04.2013 , 12:19 PM | #1164
Quote: Originally Posted by LadyKohastFel View Post
I had a lvl 10 vanguard tank turn up stark naked and weaponless to a GF Essles run and beg for gold... not credits , but gold.
He got kicked out pretty quick.
Lol I've seen some strange stuff in PUGs but never that.

Why does it seem that Collicoid War Games always brings the loons out? I actually quite like that FP for the change in gameplay but these days every time I try to play it I get idiots who can't understand the turret mechanic, idiots that can't understand the terminals mechanic and tanks that can't hold threat off my healer. I used to enjoy it with my tank + dps characters but as a healer recently I hate it.
◄[|||||||█[☼]█[███████████████████████████████████)

Primesghost's Avatar


Primesghost
11.04.2013 , 12:39 PM | #1165
Quote: Originally Posted by feketebirka View Post
Had quite the experience in Hammer station last night. My main tank is jugg lvl55 with 33k hp (66+69 purples+1x72), not top, but i am still working on it, so off to gf, and - voila - insta pop HM Hammer station. Guildmate with oricon head gear also gets rolled in the group, so we say Hi, and all goes well up to the mining droid. Now, i have done this FP a couple of times, but now my HP seems to drop quite fast, and eventually I die ... sorc resses me, and tells that "you are a bit undergeared for this fp" ... well .. that was no problem up to this point, and thats why i run these fp-s to gear up ... now i do notice, that this stacking debuff gets up to as high as 8 before being clensed, and also see that there are no shields on me ... anyway, its a wipe, and the 2 dps quit (i dunno why, they dont say). I feel guilty and furious, anyway I try to reason with healer that maybe clensing and shield spamming will work .. After a few mins we get 2 new dps, and the rest of the fp goes smooth somehow ...
First time I did this FP as a heals the same thing happened to me. I complained that the tank was too spikey and thankfully the tank in our group was cool about it. He asked if it was my first time healing this FP and then explained the stacking debuff from that laser. Once I knew to cleanse it was smooth sailing.

thecoffeecup's Avatar


thecoffeecup
11.04.2013 , 02:44 PM | #1166
I've noticed that some tanks seem very quick to blow cooldowns whenever the stacks start hitting them, even though I have it completely under control and they are constantly at high health.

I'm guessing a lot of tanks have had bad experiences here and it makes them jumpy.

Bowenator's Avatar


Bowenator
11.04.2013 , 04:59 PM | #1167
I don't run FPs much anymore but the other day queued my Dread Forged/Kell Dragon 38k sorcerer heals for lolz and popped for an in-progress Czerka Corporate Labs. In my head, I predicted that they were at the first boss - the droid with the electrified water - and sure enough they were.

We pull and everything's proceeding normally except I notice every time the droid electrifies the water, the tank - who is an assassin with force speed - is just sitting in the water going about his business. Not being pulled back in, but actively, purposefully sitting there. Now I understand resilience can take care of some of this damage and I can easily heal through it, but it explains why the previous healer most likely quit.

I channel an innervate and while it's going tell the tank in chat he needs to stack with us during the electrified water stage. He's taking unnecessary damage. He replies in chat with something to the effect of "we good" and continues to sit there. I even extricated him out of the water one time to illustrate my point, he runs right back in while it's still electrified.

The droid gets to about 15%, everyone's topped off, we're obviously going to clear. I don't throw a single heal on the tank. I keep healing the dps and I only drop my AoE in the back to ensure the tank doesn't get anything. He slowly loses health and I can tell he's popping CDs. The droid gets to 1% and it looks tight but JUST before it drops the tank goes down and the dps land the killing blow.

Hope he enjoyed the repair bill.

(we went on to clear the FP)
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melodylane's Avatar


melodylane
11.04.2013 , 06:14 PM | #1168
Quote: Originally Posted by LadyKohastFel View Post
I had a lvl 10 vanguard tank turn up stark naked and weaponless to a GF Essles run and beg for gold... not credits , but gold.
He got kicked out pretty quick.
Priceless


"For some people this world ain't never gonna be right.... Maybe your Mattie's one of those people" ~ Doc Holiday -Tombstone-

Prototypemind's Avatar


Prototypemind
11.04.2013 , 08:38 PM | #1169
Quote: Originally Posted by LadyKohastFel View Post
I had a lvl 10 vanguard tank turn up stark naked and weaponless to a GF Essles run and beg for gold... not credits , but gold.
He got kicked out pretty quick.
Now that cracked me up.

Prototypemind's Avatar


Prototypemind
11.04.2013 , 08:53 PM | #1170
Quote: Originally Posted by Bowenator View Post
I don't run FPs much anymore but the other day queued my Dread Forged/Kell Dragon 38k sorcerer heals for lolz and popped for an in-progress Czerka Corporate Labs. In my head, I predicted that they were at the first boss - the droid with the electrified water - and sure enough they were.

We pull and everything's proceeding normally except I notice every time the droid electrifies the water, the tank - who is an assassin with force speed - is just sitting in the water going about his business. Not being pulled back in, but actively, purposefully sitting there. Now I understand resilience can take care of some of this damage and I can easily heal through it, but it explains why the previous healer most likely quit.

I channel an innervate and while it's going tell the tank in chat he needs to stack with us during the electrified water stage. He's taking unnecessary damage. He replies in chat with something to the effect of "we good" and continues to sit there. I even extricated him out of the water one time to illustrate my point, he runs right back in while it's still electrified.

The droid gets to about 15%, everyone's topped off, we're obviously going to clear. I don't throw a single heal on the tank. I keep healing the dps and I only drop my AoE in the back to ensure the tank doesn't get anything. He slowly loses health and I can tell he's popping CDs. The droid gets to 1% and it looks tight but JUST before it drops the tank goes down and the dps land the killing blow.

Hope he enjoyed the repair bill.

(we went on to clear the FP)
Why get out of the water? Shroud means that it does no damage every other round, and most of the damage can be negated with overcharge saber, relics, etc for the in between. There's also the fact that if I pug that fight it's not exactly a rare thing to be encroaching on the enrage timer or to have it pop near the end. Easier to stay on the bot, use harnessed darkness, defensive cooldowns and relics, and throw down what DPS I can instead of running away every time the water gets bubbly. For the Jugg, between similar abilities and increased defense and DR, even with lower geared healers it hasn't been an issue. Again, the main problem has been being able to DPS the boss down quickly enough.

That was a crap move letting the tank drop when you were clearly able to handle the heals and he simply didn't do it the way you like. If he's the only one in the water, then you only have one person to focus on. As long as everyone has left the adds alone he should be the only one taking damage. Just petty to let him drop, especially if it wasn't something that you had discussed before the fight. If you're pugging, compromise is part of the game. If he's doing his job holding aggro, then you do your job and heal.