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[BUG] Cademimu HM 55 Broken shackles

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Lanja's Avatar


Lanja
04.26.2013 , 08:44 AM | #31
Quote: Originally Posted by Nyysjan View Post
Another good way to do it, i've found, is to have everyone except healer and me die, and i'll tank the boss while healer keeps me up, works like a charm.
You joke (maybe), but that is exactly how it went down for me on a GF run last night. We were double Sentinel on deeps. Both of us got shackled and fire roasted twice. In the end it was a well played Vanguard tanking General Oreo and kept up by our Sage healer who carried the ball across the finish line. Whew!

Keetsune's Avatar


Keetsune
04.26.2013 , 10:40 AM | #32
Now i pray everytime i doing FP 55 dailie to get one of the other 3 FP's.

Nyysjan's Avatar


Nyysjan
04.26.2013 , 11:07 AM | #33
Quote: Originally Posted by Lanja View Post
You joke (maybe), but that is exactly how it went down for me on a GF run last night. We were double Sentinel on deeps. Both of us got shackled and fire roasted twice. In the end it was a well played Vanguard tanking General Oreo and kept up by our Sage healer who carried the ball across the finish line. Whew!
No, i'm not joking, done it that way 3 times (would be 4, but healer died in fire, not even shackled).
Quote: Originally Posted by CloudKiller View Post
Agent: "If you want a door smashed down call a Sith Warrior, if you want a door blow to pieces call a Bounty Hunter, if you want the key to the door and the knowledge of what lies beyond it then you call me."

tanktest's Avatar


tanktest
05.01.2013 , 01:52 AM | #34
Quote: Originally Posted by EricMusco View Post
I
The only current workarounds for the issue is to 1) make sure you are spread out so no additional players are shackled and 2) save your personal CC break should you get hit by it. Again, the bugged shackles should only be affecting any additional targets who were hit by it that were not the original target!

-eric
Hey eric there is a few other work around that seem to work, I'm sorc healer and can't get chained unless FS is on CD . or I time it wrong and forgot to put SB on .. that said I noticed some thing that worked may be 80 % of the time . If I run to the player that is chained and use FS while hes chained it seemed to break it instead of run in to him then thu him and not sue it , I also noticed I if I get chained with some one as a sorc I hit FS if I have SB on, it breaks both our chains, so far that has worked 100 % .

the other work around keep moving the boss around don't tank in him one spot .

demotivator's Avatar


demotivator
05.01.2013 , 06:37 AM | #35
Quote: Originally Posted by Nyysjan View Post
Sniper, and no, i'm not over 30 meters from the boss.
I've never been knocked back as long as i've stood 20+ meters from him.
Might be just luck, but i think the knockback is only in melee or close to melee range.

edit-
Another good way to do it, i've found, is to have everyone except healer and me die, and i'll tank the boss while healer keeps me up, works like a charm.
TBH this is how it is ending most of times and indeed it suddenly makes things less chaotic lol
Randomizing your forums.

MichelvanMeerten's Avatar


MichelvanMeerten
05.01.2013 , 08:44 AM | #36
Quote:
The only current workarounds for the issue is to 1) make sure you are spread out so no additional players are shackled and 2) save your personal CC break should you get hit by it. Again, the bugged shackles should only be affecting any additional targets who were hit by it that were not the original target!
Goodluck with a Guardian tank and 2 Sentinals as dps. Spreading out in a triangle form does not work.
this setup gives you 3 shackled players. 1 breakable and 2 bugged ones. They used their CC breaker and 20 seconds later they are shackled agian.
If a tank recieves a bugged shackle once he can break it and if he gets it again it's a wipe.

Wiping is part of the game and I got no problems with that but wiping because something is bugged cause of spacemagic I do have a problem with.

smpatent's Avatar


smpatent
05.01.2013 , 02:55 PM | #37
Is there any estimate on fixing this? None of the workarounds actually work. They just amount to telling us not to get hit by the bugged out mechanic. As others have pointed out, this approach doesn't really work and is next to impossible with two melee dps. I am getting sick of repair bills for this bug, which was somehow introduced while trying to fix a bug that only affected 1 class (troopers/ mercs). How about until you guys figure out how to fix the new bug you revert to the old code and just have troopers/ mercs not be able to break others out when they use hold the line/ hydraulic overides to break their shackles. That was a tolerable but annoying bug. The current bug however makes this final boss broken.

MulletManTim's Avatar


MulletManTim
05.05.2013 , 01:44 AM | #38
Quote: Originally Posted by EricMusco View Post

The only current workarounds for the issue is to 1) make sure you are spread out so no additional players are shackled and 2) save your personal CC break should you get hit by it. Again, the bugged shackles should only be affecting any additional targets who were hit by it that were not the original target!
So will there be any sort of credit refund or subsidy for players who are having to pay repair bills after being affected by this bug once this is fixed? The repair bills are really adding up in a hurry and MDPS can't "spread out" far enough to be immune from the bugged effects. Also, this is happening much more often than the CC break is off it's 2 minute CD.