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RotHC // 2.0 : Healing - It's ridiculous.

STAR WARS: The Old Republic > English > PvP
RotHC // 2.0 : Healing - It's ridiculous.

Laforet's Avatar


Laforet
04.25.2013 , 07:19 AM | #251
I have seen some strange stuff after almost 8 years of PvP MMO (several games) but healing becoming FOTM and everyone rolling one flooding the WZs with 8 man teams of 4 healers each is the strangest thing ive ever seen.
Believer - Seer - Fatman - RETIRED

Princz's Avatar


Princz
04.25.2013 , 07:24 AM | #252
Quote: Originally Posted by Slurmez View Post
How exactly do you interrupt instant heals? You also realise that healer have several heals they can cast and interrupts have cool downs right?

Also with 30k hp being effortless to get those 10 and 11k hits are akin to 6k hits in the old system at 50.
I play a Sage healer and i have 2 insta heal casts.....
1 of them is only for me...
If you let me proc i can have an insta AOE cast (after minimum 2 long casts)

Now tell me what class you play and i ll tell you how many interupts you have....
Princz - Sage healer of the Republic
Fantastico - sneaky assasin of the Empire
"idiots are invincible"

LovarBoy's Avatar


LovarBoy
04.25.2013 , 09:18 AM | #253
Quote: Originally Posted by Princz View Post
I play a Sage healer and i have 2 insta heal casts.....
1 of them is only for me...
If you let me proc i can have an insta AOE cast (after minimum 2 long casts)

Now tell me what class you play and i ll tell you how many interupts you have....
Interrupt is quite useless regarding to the fact that every healer has 2 instant casts and 2-3 casted / channeled heals.

Sorcs have the shield ( it's a "heal" ), the HoT ( isn't the AoE instant? ) - OP's have single target HoT, AoE HoT and the Probe, Merc has Missile, Emergency Scan - they can heal with them quite good. And every healer has another 1 short casting and 1 long casting heal.

So you interrupt one, they will cast another. If interrupt would be like a silence: okay. But so it's quite laughable.

Quote: Originally Posted by Naclon View Post
30-54 is unplayable. Healers are incredibly strong to begin with, stack them with a tank and they are impossible to kill. two healers and two tanks=game over. I have no idea what 55 pvp matches look like but 30-54 is just a joke. I personally am not wasting my money on subbing if I can't even have fun pvping.
30-54 it's ALL about the healers. Don't know if 55 is exactly the same.

Quote: Originally Posted by Grue_Hunter View Post
I'm actually inclined to agree, even though I play three healers. It's starting to seem that (with both maxed out) sorc/sage is more tank-like than a shadow/assassin.
It's the sad truth.

Quote: Originally Posted by Slurmez View Post
Its likely to be all symptomatic, sans healers TTK is stupidly fast, with healers its eternal. Lower ttk even a fraction and healers become even more overpowered.
Yep, unfortunately this is related to each other. The gap between no healer and healer is faaaaaaar to big.

Quote: Originally Posted by DweezillKagemand View Post
Not true, I've seen in many accounts, where a group of pure DPS utterly flattens the other team, even if they have a healer.
Than the healer is quite a... noobie, sorry.
_______________

It's funny how some players ( healers? ) argument, that everything is fine.

There are so many healers in warzones - please, tell me, why the hag now there are 2-3 healers per warzone when there were none prior to 2.0.

Princz's Avatar


Princz
04.25.2013 , 09:24 AM | #254
Quote: Originally Posted by LovarBoy View Post
Interrupt is quite useless regarding to the fact that every healer has 2 instant casts and 2-3 casted / channeled heals.

Sorcs have the shield ( it's a "heal" ), the HoT ( isn't the AoE instant? ) - OP's have single target HoT, AoE HoT and the Probe, Merc has Missile, Emergency Scan - they can heal with them quite good. And every healer has another 1 short casting and 1 long casting heal.

So you interrupt one, they will cast another. If interrupt would be like a silence: okay. But so it's quite laughable.



30-54 it's ALL about the healers. Don't know if 55 is exactly the same.



It's the sad truth.



Yep, unfortunately this is related to each other. The gap between no healer and healer is faaaaaaar to big.



Than the healer is quite a... noobie, sorry.
_______________

It's funny how some players ( healers? ) argument, that everything is fine.

There are so many healers in warzones - please, tell me, why the hag now there are 2-3 healers per warzone when there were none prior to 2.0.
Sorry sir.... but you are clueless

1 insta cast that can heal MAX 2K
1 Self heal
Insta casts over .... the bubble healing ... ok i ll laugh
IF you let me cast long enough my healing trance i will get ista AOE ....but then again if i can cast healing trance with no problem then i dont mind casting the aoe.

Short casting yes? but still casting comparing to instas of dps class.... mobility? wanna talk about the mobility of a balance Sage>? or the instas of melees?

There is absolutely no way to make me die faster....
Healing is fine .... it is time to learn and do something more than hit your forehead on the keyboard and kill ppl....sowwy

Quote: Originally Posted by LovarBoy View Post
Don't know if 55 is exactly the same.
You have to really love those that haven't played post 2.0 end game and still come here asking for nerfs....
Positive feedback from ppl talking out of their *ss..... gg
Princz - Sage healer of the Republic
Fantastico - sneaky assasin of the Empire
"idiots are invincible"

Yestreen's Avatar


Yestreen
04.25.2013 , 09:49 AM | #255
Coordinate DPS. Call targets. The best teams how to switch targets and kill somebody that is out of position in less than 3 seconds, before the opposing team can switch guard, taunt and heal.

I recall a kill we made yesterday against a sniper, where our Jugg tank pushed the opposing team's sniper towards our team, and we killed him before we could stand up. Before pushing, he called out on mumble, "im pushing the sniper, burst on him in 3, 2, 1" He pushed, we burst, he died instantly, from 100% - 0% health.

So, given that lightning sorcs/snipers/rage jugs and maras can do ridiculous burst, all you need to do is coordinate that burst.

Also, good warzone teams know you can win a warzone without killing anybody (except maybe Voidstar). I have won/lost a lot of games against very good teams where there less than 10 deaths, total, for both team.

If you need to kill somebody, the best way to do so is not to kill the healer, but to CC the healer and kill the DPS that is standing in a bad spot. Use Fear/Flash Grenade/Whirlwind/etc. Look out for enemy Line of Sight.

People too often make the mistake of trying to kill certain players/classes/specs when it is much more important to simply target and kill the player that is out of position.

If you don't know what im talking about, watch a live stream of Ranked Warzones to learn what's going on. Several members of my guild stream when we play.

I understand I am mostly talking about ranked warzones here, but the same applies to unranked. Group up with 4 people. You are playing against a pug so less coordination is needed, but it can be done.

Hope this helps
Wurdlol
<Hey im mvp>
www.twitch.tv/wurdlolswtor

Cilas's Avatar


Cilas
04.25.2013 , 10:32 AM | #256
Quote: Originally Posted by Yestreen View Post
Coordinate DPS. Call targets. The best teams how to switch targets and kill somebody that is out of position in less than 3 seconds, before the opposing team can switch guard, taunt and heal.

I recall a kill we made yesterday against a sniper, where our Jugg tank pushed the opposing team's sniper towards our team, and we killed him before we could stand up. Before pushing, he called out on mumble, "im pushing the sniper, burst on him in 3, 2, 1" He pushed, we burst, he died instantly, from 100% - 0% health.

So, given that lightning sorcs/snipers/rage jugs and maras can do ridiculous burst, all you need to do is coordinate that burst.

Also, good warzone teams know you can win a warzone without killing anybody (except maybe Voidstar). I have won/lost a lot of games against very good teams where there less than 10 deaths, total, for both team.

If you need to kill somebody, the best way to do so is not to kill the healer, but to CC the healer and kill the DPS that is standing in a bad spot. Use Fear/Flash Grenade/Whirlwind/etc. Look out for enemy Line of Sight.

People too often make the mistake of trying to kill certain players/classes/specs when it is much more important to simply target and kill the player that is out of position.

If you don't know what im talking about, watch a live stream of Ranked Warzones to learn what's going on. Several members of my guild stream when we play.

I understand I am mostly talking about ranked warzones here, but the same applies to unranked. Group up with 4 people. You are playing against a pug so less coordination is needed, but it can be done.

Hope this helps
Exactly. This level of coordination can be more challenging in regs, but the coordination of the opposing team would be just as challenging
Cilas Vexer Gaming
<Immortals>
YouTube Channel
Live Streaming on Twitch

crispb's Avatar


crispb
04.25.2013 , 11:01 AM | #257
Quote: Originally Posted by Princz View Post
Sorry sir.... but you are clueless

1 insta cast that can heal MAX 2K
1 Self heal
Insta casts over .... the bubble healing ... ok i ll laugh
IF you let me cast long enough my healing trance i will get ista AOE ....but then again if i can cast healing trance with no problem then i dont mind casting the aoe.

Short casting yes? but still casting comparing to instas of dps class.... mobility? wanna talk about the mobility of a balance Sage>? or the instas of melees?

There is absolutely no way to make me die faster....
Healing is fine .... it is time to learn and do something more than hit your forehead on the keyboard and kill ppl....sowwy



You have to really love those that haven't played post 2.0 end game and still come here asking for nerfs....
Positive feedback from ppl talking out of their *ss..... gg
I love how you say "if you leave me alone long enought to cap". Hello! force speed for range + whatever long cast you want. It effective works as a insta cast because as a dps you have to play it perfect to keep proper range to interupt the force speed+ long cast heal combo. Put los into the equation after force speed, then you long cast heal on yourself is uninteruptable in the majority of situations.

Soxbadger's Avatar


Soxbadger
04.25.2013 , 11:05 AM | #258
Quote: Originally Posted by Resiel View Post
No doubt, but no reason to even argue with some people. The proof is in the numbers. Pre 2.0 it was actually somewhat regular youd in REGS to have NO healers on your team. Now its almost completely rare I have less than 2 healers on my team, but i guess that is completely coincidental......
The idea that having NO healers was preferable to 3 healers is somewhat sad as a healer.

If you want wzs to be 8 on 8 dps, that is fine, but some of us actually like strategy.

And if all the pvp players hate healers so much, Ill just go raid, where people understand what a healer is to a team. I always thought people in pvp would appreciate someone else trying to keep them alive and helping them succeed in a warzone.

(edit)

To the above poster. Good dps can easily negate force speed if they understand their class. For example some classes can jump at the healer who is force speeding, other classes can pull them back.

Now if you are smart and save these moves for when the healer escapes....

If you arent smart and OPEN with these moves...

Its strategy. The best pvpers on my server can kill me, the bad ones cant. Go figure.

DimeStax's Avatar


DimeStax
04.25.2013 , 11:15 AM | #259
This is a troll post right?
Sakz <Good Talk> 55 Guardian - The Bastion
Dimes <Good Talk> 55 Gunslinger - The Bastion
Six-t'nine<Synergy> 55 Commando - The Bastion
Nickels <Synergy> 36 Scoundrel - The Bastion

crispb's Avatar


crispb
04.25.2013 , 11:20 AM | #260
Quote: Originally Posted by Soxbadger View Post
The idea that having NO healers was preferable to 3 healers is somewhat sad as a healer.

If you want wzs to be 8 on 8 dps, that is fine, but some of us actually like strategy.

And if all the pvp players hate healers so much, Ill just go raid, where people understand what a healer is to a team. I always thought people in pvp would appreciate someone else trying to keep them alive and helping them succeed in a warzone.

(edit)

To the above poster. Good dps can easily negate force speed if they understand their class. For example some classes can jump at the healer who is force speeding, other classes can pull them back.

Now if you are smart and save these moves for when the healer escapes....

If you arent smart and OPEN with these moves...

Its strategy. The best pvpers on my server can kill me, the bad ones cant. Go figure.
I never open with those moves on a force speed class, But GOOD healers can force sprint to los in 1.5 seconds (global cooldown) neer any objective on any map. So answer me this Q, i hit a force speed class he sprints neer at the same time and los within the next global cooldown. I would argue by the time i get los and leap ( jugg here) his channeld cast or big heal is almost off. Its not possible a lot of the time to get los after force sprint and interupt in time to stop the big heal or channeled cast.