Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer

Scum and Villainy and the Dreadful Orb <secret boss>

STAR WARS: The Old Republic > English > Flashpoints, Operations, and Heroic Missions
Scum and Villainy and the Dreadful Orb <secret boss>

Alec_Fortescue's Avatar

04.20.2013 , 06:54 PM | #1
This is not a guide (unfortunately).

Last night me and my guild master were scouring through cleared Scum and Villainy looking for odd spots we could use the Dreadful Orb at, we combed the desert and even wasted the 24 hour cooldown on feeding the Sarlacc with myself while having the visual effect from the Orb.

Official dev response on the question of Dreadful Orb and Darvannis was: "You shouldn't play with strange objects you find in the caves. Bad things could happen."

It would mean that orb can be used practically anywhere, not necessarily Darvannis.

Did anyone discover any out of place locations at Darvannis? I encourage you to look around and tell us where it would be sound to try and use the Orb. While TFB had big, red letters on the screen saying that there is something up, there might not be such notice this time.

Come on, let's do some search!

iimagiicii's Avatar

04.20.2013 , 11:22 PM | #2
Did you try the cave before the last boss?
Jedi CovenantI Am Crysta!
Finally found out how SWTOR will get me laid.
All operations done pre 4.0 cause I'm cool like that.
<Republic Gentlemen><Rusty Resolve>
Twitch Stream

Anysao's Avatar

04.20.2013 , 11:46 PM | #3
Haven't done Scum and villainy yet, and I don't have the orb. (Ugh, i need a guild...) I was curious though, what's this about a 24-hour-cooldown with a sarlacc?
Ooh! In Elder Scrolls Online, I get magic spells and colossal PvP! That sounds cool, but one question, where do I get a lightsaber?
Want to get a lightsaber, too? Click this text for a free trial run of The Old Republic. Returning player? No problem! Join today!

dipstik's Avatar

04.20.2013 , 11:55 PM | #4
where did u see that official word?

the dread master holos at the end of SnV look epic and remind me of the

they scream in the darkness of your mercy thing.

Alec_Fortescue's Avatar

04.21.2013 , 04:26 AM | #5
Quote: Originally Posted by iimagiicii View Post
Did you try the cave before the last boss?
Nope. Will get my GM to do so today.

The "official word" comes from Dulfy interview.

We tried to see if something activates in the instance if one person will jump down the sarlacc pit with the animation from the orb.

Eshmael's Avatar

04.21.2013 , 05:15 AM | #6
I would bet you have to be in 16m hm.
Don't you think?
The "Esh" Legacy - LVL 690

Alec_Fortescue's Avatar

04.21.2013 , 07:25 AM | #7
Quote: Originally Posted by Eshmael View Post
I would bet you have to be in 16m hm.
Don't you think?
We were in 16 man instance. Friendly Fire is only doing 16 man raids.

Knopik's Avatar

04.22.2013 , 10:06 PM | #8
There's a cave before the thrasher boss I believe? It's where all the arms trader trash is. In the cave, there's only one skeleton...idk if that'll be it, but worth a shot. There's trash before the cave. It's a little path that leader to the left of the main underworld arms traders trash thing...looks like a market.

KarethRiker's Avatar

04.23.2013 , 11:49 AM | #9
What about the tunnels before the last boss with all the crazed/lunatic guys?
Kareth Kalzeth Kairieth Karzeth Karyeth
Kelschuz Staccia Karjeth Karxeth
The Last Centurions - The Harbinger

Eshmael's Avatar

04.23.2013 , 01:04 PM | #10
Quote: Originally Posted by Alec_Fortescue View Post
We were in 16 man instance. Friendly Fire is only doing 16 man raids.
Nice good to hear some guilds are playing the correct way
The "Esh" Legacy - LVL 690