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Gear Req for 55 HM FP


Slurmez's Avatar


Slurmez
04.25.2013 , 07:04 AM | #11
Myself, my wife and a friend queued together and got a tank who had 24k hps, recruit implants and earpiece, a few peices of black hole and a tionese chest. Oh how I looked down upon them and really wanted to quit before we started.

He was actually a really good tank, my friend is a great healer which was needed but this guy in horrible gear was a really good tank and cad went smoothly including the bonus bosses right to the end. Once I made the rest of the team spec root break in force speed (team was 2 sins, 1 sorc and my BH so had hydraulic overrides) the last boss was comically easy.

Upshot is gear is really good to have but a good player is even better to get on team.

steave's Avatar


steave
04.25.2013 , 07:24 AM | #12
Quote: Originally Posted by Slurmez View Post
Myself, my wife and a friend queued together and got a tank who had 24k hps, recruit implants and earpiece, a few peices of black hole and a tionese chest. Oh how I looked down upon them and really wanted to quit before we started.

He was actually a really good tank, my friend is a great healer which was needed but this guy in horrible gear was a really good tank and cad went smoothly including the bonus bosses right to the end. Once I made the rest of the team spec root break in force speed (team was 2 sins, 1 sorc and my BH so had hydraulic overrides) the last boss was comically easy.

Upshot is gear is really good to have but a good player is even better to get on team.
Well, Cad is a pretty easy one. MR and HS will require quite a bit more from the tank and healer (some of the MR trash and the 4 man boss, HS bonus boss).
To be fair, my issues with HS bonus might have been due to healer class - the times we struggled it was one of our alt or offspec merc healers, and while operatives are heavily HOT reliant and sorcs have their bubbles and great aoe in addition to their basic hot (and act more like a bursty healer anyway, resurgence > innervate (> revification when warranted) > recover resources) they're both less susceptible to being stunned than the more cast-reliant mercs. This is one area where skill can really compensate though - the one time "hard" turned into "can't do it", we had 1 person time it and call out when it was about to stun so I could pop hydraulic overirdes and not be affected.

grallmate's Avatar


grallmate
04.25.2013 , 10:00 PM | #13
I do find it amusing that we aren't even a month in and people are already saying to over gear the instances.

They are completely doable in optimized, augmented campaign gear as long as you know your class. Tanks will need to use CDs on some trash pulls in MR and healers need to be on the ball but its not hard. First runs on day 2 of early access, through group finder, we were downing them without issue in augmented 61/63s. Still haven't seen a 55 HM enrage.

If you haven't raided pre-ROTHC and you don't have well itemized or augmented gear you might want to get 63/66 pieces first.
The Kae-Sare Legacy - The Harbinger
<Vindication> <Retribution>

Gralleh Grall'eh Khyar
Gralleh's Guide to Guardian Tanking [UPDATED for 2.0]

MorgothPl's Avatar


MorgothPl
04.26.2013 , 02:11 AM | #14
Yesterday was running Athiss in my itemized 66 set for jugg (with stats as close to the spreadsheet as they can be), but the healer was in BH gear. We couldn't get past the kresh beast, because the healing didn't cut it. Healers critswere lower than normal heals from my 54 healer in full 66.

I guess you can have campaign as tank or DPS, but healer must be properly geared, or he can't out heal the damage - especially on things like Hammer bonus boss

Atramar's Avatar


Atramar
04.26.2013 , 02:11 AM | #15
Quote: Originally Posted by grallmate View Post
I do find it amusing that we aren't even a month in and people are already saying to over gear the instances.

They are completely doable in optimized, augmented campaign gear as long as you know your class. Tanks will need to use CDs on some trash pulls in MR and healers need to be on the ball but its not hard. First runs on day 2 of early access, through group finder, we were downing them without issue in augmented 61/63s. Still haven't seen a 55 HM enrage.

If you haven't raided pre-ROTHC and you don't have well itemized or augmented gear you might want to get 63/66 pieces first.
actually, I've seen 55hm bonus boss enrage, hammer sation... but that's what happens when healer and 2 ranged dps stack right under bosses arse....
but I am amused on how much time all bosses have till enrage... maybe it's bugged? people got used to be outgearing and become arogant and expect to get easy and smooth run.
I will say even more, bosses are to easy. Atleast compared with trash mobs
Tracer Legacy, The Red Eclipse.
Not reading colored text, it hurts my eyes. Sorry (unless it's a dev post)
L55:Sniper,Operative,Juggernaut,Assassin,Marauder, Powertech,Guardian,Commando,Scoundrel
to finish:Shadow(41),Sage(53),Merc(39). 29.07.2013

Brannicus's Avatar


Brannicus
04.26.2013 , 06:33 AM | #16
The problem is not necessarily gear, but skill.

My 55 Sin tank has a mixture of 146 and 156 gear. The reason all of it isn't 156 is very simple, some of the 156 gear actually causes stat-loss for me. For example the tanking gloves for 156 I lose 54 shield, but gain 47 accuracy? Not worth the 12 armor boost with the new stuff. Essentially I am mini-maxed for my area, and until I can get some elite comms and gear, I am stuck as a hybrid 146/156 tank.

That being said, the mobs hit HARD. But it is doable. The healing checks are ridiculous at times, and if the healer isn't at the absolute top of their game you will fail. Second boss on Athiss was nearly impossible for us because nobody would bring me the adds, and as a tank it's not quick enough for me to run out and grab them before the healer dies. Those little guys in HM Athiss hit for a LOT each hit, so the healer has about 6-10 seconds to get me the adds, or we meet up with the adds before they are dead. This healer failed at it.. I could easily tank the bosses with a hybrid 146/156 layout as a sin tank.

Mechanics become crucial at the 55HM's.. Those circles on the ground you heal through in normal, you WILL NOT heal through them in HM.. Guaranteed.

steave's Avatar


steave
04.26.2013 , 11:16 AM | #17
Quote: Originally Posted by Brannicus View Post
The problem is not necessarily gear, but skill.

My 55 Sin tank has a mixture of 146 and 156 gear. The reason all of it isn't 156 is very simple, some of the 156 gear actually causes stat-loss for me. For example the tanking gloves for 156 I lose 54 shield, but gain 47 accuracy? Not worth the 12 armor boost with the new stuff. Essentially I am mini-maxed for my area, and until I can get some elite comms and gear, I am stuck as a hybrid 146/156 tank.

That being said, the mobs hit HARD. But it is doable. The healing checks are ridiculous at times, and if the healer isn't at the absolute top of their game you will fail. Second boss on Athiss was nearly impossible for us because nobody would bring me the adds, and as a tank it's not quick enough for me to run out and grab them before the healer dies. Those little guys in HM Athiss hit for a LOT each hit, so the healer has about 6-10 seconds to get me the adds, or we meet up with the adds before they are dead. This healer failed at it.. I could easily tank the bosses with a hybrid 146/156 layout as a sin tank.

Mechanics become crucial at the 55HM's.. Those circles on the ground you heal through in normal, you WILL NOT heal through them in HM.. Guaranteed.
Then you get one of the other pieces and grab the enhancement from there and put in the gloves