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Let's be honest the only thing that matters in PVP is the healers

STAR WARS: The Old Republic > English > PvP
Let's be honest the only thing that matters in PVP is the healers

Astarica's Avatar


Astarica
04.17.2013 , 10:53 AM | #21
So what happens when both sides have healers? Do both side just spam click on a node and hope someone gets lucky?

I had a game of Voidstar that was 0-0 where we lost on kills (something like 15-30). The enemy side had 4 healers and healed 3 million, and we have one healer. But two of our DPS combined for 200K damage while the rest of the DPS numbers ranged from 600-900K. Given that the average player has considerably less than 30K HP and we definitely killed some people, it'd seem logical if the other two DPS did the average (600K apiece) we'd have comfortably beat them in kills, even though the score is likely still going to be 0-0. Or you can cry about how they had 4 healers and you only have 1 and ignore the fact that two of your guys are deadweights.

mrdert's Avatar


mrdert
04.17.2013 , 11:03 AM | #22
Quote: Originally Posted by Domatron View Post
After pvping a bit last night in 55s, I've noticed a trend. The winning team is the one with the most healers, hps far outpaces dps currently. Maybe when everyone is geared and augmented it will be different, or maybe more extreme.
Feels like 1.2 before the healing nerf again.
The entire game feels like it's been rolled back to 1.2. The main thing that boils my blood is the fact that BW was told about all of these things when 2.0 was on the PTS. Naked bolster, godlike healers, top tier pvp gear not being as good as pve gear in WZ with bolster. They were told ALL of these things and they did nothing. Nothing at all. They held up the original release of ranked warzones because they "didnt match their expectation of quality", yet they released this with a giant smile knowing full well bolster was going to be messed up.
Then to add more insult to insult they decided to try and fix this mess by turning everyones pvp gear into pve gear. Most were upset about it yesterday until they realized just use pve gear without mods and you can get better stats that will actuall pvp gear. It's all so sad it's laughable.
If players really want to show how much they dissapprove of what they've done here in 2.0, unsub. Even if you resub in a few days, let them know you're paying attention and let them know in that comment area that you won't support broken products.
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dalin's Avatar


dalin
04.17.2013 , 11:43 AM | #23
Quote: Originally Posted by Ineedavacation View Post
Think some more, your talking about balance problems pre 2.0? Your not thinking about the future implications of the healing overpowering, it's been a few weeks. Think about all augmented conq and what that will mean when someone can drop 1.5 million in heals, has stealth, and can roll spam defend nodes and doors forever.

Haven't you noticed most matches can't get beyond the first door? Haven't you noticed most nodes that are taken stay taken 90% of the time? Haven't you noticed a jugg ball carrier and a healer combo beats you 6-0 every time?

You play and POT5 in pvp and I recognize none of your chars, which means you are not serious PVP. That's why you like 2.0 and defend pure garbage.
I haven't updated my Sig in quite a while. My Main is Vibro. Not that it matters in the least, as my opinion is as valuable as yours. I suggest taking that vacation you need. The future is the future and nerfs/buffs will happen. Let's try waiting till people actually get geared up. 1.2 was the perfect example of what not to do. Which is what you are asking for now.


Quote: Originally Posted by LarryRow View Post
You quoted me, but I can't tell if you agree or disagree, since you were too busy telling everyone they suck while implicitly saying you are awesome.
I did answer you. Healing in 1.7 was a mess without a full group (premade) due to damane being superior to healing. Has it swung too far in the other direction? Maybe, but that's Biowares decision. I don't hold with the idea that because healers are hitting high numbers in WZ's that they should be automatically nerfed to the ground again. Mainly due to the fact that heals, heal for more and have larger health pools to fill.

Right now the pvp game is all about team work. If you have no/bad heals you will probably lose. I've been in games where I've hit 1+ mil in heals and still lose because there are DPS out there that struggle to break 100k at 55. It's just the sad truth.
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DarthOvertone's Avatar


DarthOvertone
04.17.2013 , 11:49 AM | #24
Better get used to encountering multiple Healers in WZs when playing an opponent with half a brain, especially when they are defending. Sorcs/Sages, Ops/Scoundrels, and amazing as it sounds, even Mercs/Commandos Field Respeccing are key classes in the present and will be in the Rated future.

With all of the Sorcs/Sags and Ops/Scoundrels in the game, NO WZ match should lack in Healing. If you are lacking in healing, it's because players are failing to adapt to the needs of objective/team play.
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Astarica's Avatar


Astarica
04.17.2013 , 11:56 AM | #25
Quote: Originally Posted by DarthOvertone View Post
Better get used to encountering multiple Healers in WZs when playing an opponent with half a brain, especially when they are defending. Sorcs/Sages, Ops/Scoundrels, and amazing as it sounds, even Mercs/Commandos Field Respeccing are key classes in the present and will be in the Rated future.

With all of the Sorcs/Sags and Ops/Scoundrels in the game, NO WZ match should lack in Healing. If you are lacking in healing, it's because players are failing to adapt to the needs of objective/team play.
Huttball is the only WZ that can be won in a purely defensive manner (just have to grab the ball before they do), and even there, running lots (more than 2) healers means you have less ball carrier killing classes because healers can never grapple and grapple can kill anybody in Huttball.

Say you have 4 healers in Novare Coast. It's likely you will never lose a node, but how do you cap middle without killing the other side? Well you can use exploits, but there's nothing stopping the other side from doing the same.

Soxbadger's Avatar


Soxbadger
04.17.2013 , 11:58 AM | #26
Quote: Originally Posted by Resiel View Post
Youre probably right too many is a bad thing but in the hundreds maybe thousands of warzones ive been in the times we've had too many healers i can count on my hand, Healing is so easy and boring most people dont actually want to do it so theres usually never too many, which is all the more silly that healing is the main decider of pvp in this game.
Funny as a healer I always thought dps was so easy and boring.

Being a healer means that as soon as the other group is smart, they put a little icon above my head and every smash monkey and there brother immediately focus on me. If that is easy and boring, Im not sure what pvp is.

In comparison, I have a ptech/vanguard for when I got annoyed at being constantly killed. How hard is it to pull people to you and stun them? How hard is it to run into a group and start popping aoe constantly, knowing that your healer is going to be the one trying to figure out how to apportion heals and what to do. How hard is it to jump out of heal range and then wonder why didnt I get healed?

Sorry if your random pew pewing wasnt able to beat focused healing.

Kovaos's Avatar


Kovaos
04.17.2013 , 12:17 PM | #27
Quote: Originally Posted by Soxbadger View Post
In comparison, I have a ptech/vanguard for when I got annoyed at being constantly killed.
I'm in the same boat as you. The people that don't have a healer don't understand what it's like to get targeted and focused.

The nature of this thread it to accuse healz being OP right now. DPS has gotten better as well and TTK is down. DPS needs to adjust and stop spamming "the hurtz" keys and start focusing healers or CC them properly.
"my friend said he got a pack of level 50 armor and all i got was level 47 pants."

Resiel's Avatar


Resiel
04.17.2013 , 01:09 PM | #28
I love this BS about just needing to be more skilled or whatever. the fact is on my Sorcerer healer I win about 90% of the time despite the fact I suck and DONT have skill with him. On my dps chars its like 40-60 but it really doesnt matter whether I take a dump on the side or do 1 million dmg. The match is decided by the healing and that is it.

Astarica's Avatar


Astarica
04.17.2013 , 01:25 PM | #29
Quote: Originally Posted by Resiel View Post
I love this BS about just needing to be more skilled or whatever. the fact is on my Sorcerer healer I win about 90% of the time despite the fact I suck and DONT have skill with him. On my dps chars its like 40-60 but it really doesnt matter whether I take a dump on the side or do 1 million dmg. The match is decided by the healing and that is it.
If it's that easy what happens when both side have healers?

Now if you're a healer your presence alone rules out the case of your side having no healers. No healers versus any number of healer is a terrible matchup for the side with no healers and that shouldn't surprise anybody, though I'd say this is because there are relatively few good DPS that even knows to attack a healer let alone pursue them successfully, while even a bad healer presumably still knows he's supposed to heal other people.

Resiel's Avatar


Resiel
04.17.2013 , 01:33 PM | #30
Quote: Originally Posted by Astarica View Post
If it's that easy what happens when both side have healers?

Now if you're a healer your presence alone rules out the case of your side having no healers. No healers versus any number of healer is a terrible matchup for the side with no healers and that shouldn't surprise anybody, though I'd say this is because there are relatively few good DPS that even knows to attack a healer let alone pursue them successfully, while even a bad healer presumably still knows he's supposed to heal other people.
When both sides have equal healers matches are generally a war of attrition. Which IMO is equally not fun. My point is really healers alone decide warzones in this game everybody else is interchangeable. If thats the way its supposed to be so be it. Just makes it pretty pointless if youre dps to know you literally have nothing to do with winning and losing.