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2 major disappointments about xpac: 0 new flashpoints and no class stories

STAR WARS: The Old Republic > English > General Discussion
2 major disappointments about xpac: 0 new flashpoints and no class stories

DarthKaigen's Avatar


DarthKaigen
04.11.2013 , 12:00 PM | #21
Also to tag onto what I said earlier, a 'Digital Expansion Pack' is just a fancy way of saying DLC (Downloadable Content.)

Kaisernick's Avatar


Kaisernick
04.11.2013 , 12:03 PM | #22
the excuse of cost via paying for voice actors is mute, i mean your character speaks in the new dlc dont they, so they have already paid for them.

chuixupu's Avatar


chuixupu
04.11.2013 , 12:05 PM | #23
Also, this will most likely not be the END of content you get from ROTHC. There was a flashpoint and Dread Masters focused operation leaked some time back along with all the current operations. And no, I don't think they're going to put a pay wall behind just new flashpoints and operations. In most MMOS when there is an expansion, small or large content is rolled out over time, not just at its launch.
Wardens of Fate / Alea Iacta Est
The Tarkus Legacy ~ The Harbinger/Jedi Covenant

MediumD's Avatar


MediumD
04.11.2013 , 12:07 PM | #24
Quote: Originally Posted by Dimoxinil View Post
I really can't believe that there are no new flashpoints and no chapter 4 in this expac. I came to terms with its reduced scale and everything (only one planet), but these 2 features missing is a real let down.
I suppose. I'm happy with the xpack/DLC, considering that it was only $10. I get to play my favorite characters again.

I think class stories were dead the moment the game didn't bring in WoW-money.

DarkWyndre's Avatar


DarkWyndre
04.11.2013 , 12:09 PM | #25
Quote: Originally Posted by DaRoamer View Post
We did, the new Operation, Scum and Villany.

Question for you, how many alts do you have?

My guess is most people do not have one of each class. I only have 2 50s. So how do you think the expansion content would have turned out if they had to make 6 addition stories considering that most people wont' ever see all 8 stories?
Your preferences/choices do not equate to the majority. I know that everyone likes to think that they are the smartest/best/etc... and that the majority obviously think and feel as they do, but that's simply wrong.

It may be that the majority of players don't play through all the stories, or it may be that the majority do. The legacy system certainly encourages people to play through them, although the rewards could be a bit nicer considering the amount of time investment it takes to go past legacy 30 for only a reduction in ship travel every 10 legacy levels, lol.

The point is that it's a very poor assumption to assume that you are the norm.

11-11-11 Better than expected

chuixupu's Avatar


chuixupu
04.11.2013 , 12:09 PM | #26
Quote: Originally Posted by Kaisernick View Post
the excuse of cost via paying for voice actors is mute, i mean your character speaks in the new dlc dont they, so they have already paid for them.
I think you mean "moot"

And yes, the cost of voice acting has been confirmed to be not an issue, but rather, the amount of development and QA that it takes to get a huge load of converging storylines with converging outcomes to work out.

I don't think class stories are completely dead, yet, though. I remember reading somewhere that they've essentially been mapped out, but it'll really depend on how the game continues to do over time.
Wardens of Fate / Alea Iacta Est
The Tarkus Legacy ~ The Harbinger/Jedi Covenant

Darth_Exar's Avatar


Darth_Exar
04.11.2013 , 12:12 PM | #27
Quote: Originally Posted by MediumD View Post
I suppose. I'm happy with the xpack/DLC, considering that it was only $10. I get to play my favorite characters again.

I think class stories were dead the moment the game didn't bring in WoW-money.
Wow didn't make that money over night....which is silly on their part thinking that it would happen. Oh EA...you make me laugh.
Quote: Originally Posted by athenaprime View Post
But at least there's Mako. Nice, normal Mako. All six of her.
"So this is how Liberty dies....With thunderous applause."

kirorx's Avatar


kirorx
04.11.2013 , 12:12 PM | #28
I also would like to have seen a new flashpoint. Hammerstation is not a very fun flashpoint and i oculd have done without a level 55 version

The class story thing was a concern at first but each character has there own take on the situation with there own cut scenes in begining.

*Watch out Smugglers, my Bounty Hunter is coming*

Spoiler


The only thing I am a bit dissapointed with is that there is not PvP armor from level 50-55. I realize there is a bolster system, but on the PvE side i get black hole gear and campaign gear to push through those last levels. I would like to buy stuff while I level my PvP toons. At the very least make the level 55 armor purchasable but not wearable before level 55. Not the biggest deal, but my biggest complaint really.

DarkWyndre's Avatar


DarkWyndre
04.11.2013 , 12:12 PM | #29
Quote: Originally Posted by Jilisipone View Post
If you want to split hairs and be technical....there is a Chapter 4 storyline, it's Makeb and culminates all of the class storylines into one. They did at least take the time to program slight differences in the storyline into it and pull some bits and pieces of information from the class stories to make it not 100% identical for all classes (at least the dialog).

Also, there are "new" flashpoints. There are new heroic versions of previous flashpoints that didn't have heroic versions before. While not entirely new....they are new to us in the sense that there are some added mechanics that require a little bit of re-learning them.

As others have stated, the problem with continuing class stories is in the cost. Both cost for development time plus cost to all of the extra paid voice actors as well.

Keep in mind that this is the first real expansion for SWTOR and future expansions may get bigger. SWTOR was suffereing before the f2p influx of players, so honestly I can understand their limited budget for their first xpac.

In the end, I feel that we got what paid for ($10 worth of content) for this go around and hold out hope that cash income from f2p and cartel market will give BW/EA more $$ to work with and more incentive to make the next xpac much larger.
Former bioware owners are on the record that the voice acting was a small cost and wasn't anywhere near what caused ballooning costs for the game. Apparently even though most of the decision trees are mostly illusion since they branch the player out for a mission or two and then graft them back to the main story for the class, there was a very large cost associated with the branching decision trees and getting it all working correctly. A little google fu on the subject and you too can read up on why voice acting actually wasn't a driving expense issue that everyone thought it was.

11-11-11 Better than expected

KettleBelll's Avatar


KettleBelll
04.11.2013 , 12:13 PM | #30
No Makeb Warzone