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Earn Rewards for Being in a Guild!

STAR WARS: The Old Republic > English > General Discussion
Earn Rewards for Being in a Guild!
First BioWare Post First BioWare Post

Kilora's Avatar


Kilora
04.11.2013 , 07:10 AM | #31
Quote: Originally Posted by Axe_Faktor View Post
Guild housing - doesn't need to be capital ships only. I'd be happy with a large suite on Coruscant, or a casino on Nar Shadda.
Just a note on this -- because I had an idea I thought could be realistically implemented without massive headaches.

What about a guild Fleet? SImilar to the Imperial fleet -- everyone in a guild can dock at this "Guild Space Station" -- and when you enter, it is an instanced area based on the guild you are in.

Then, they can add major credit sinks in -- to unlock guild bank access, GTN access, personal bank access -- maybe a priority terminal, etc.

Guilds would love it -- might cut down on the 250+ people I see in each of the 4 instances of the Fleet >.<
AND they could open that up to customization.

Gaspodia's Avatar


Gaspodia
04.11.2013 , 09:03 AM | #32
I'd love to see some guild perks but I'd love to see us having the opportunity to invite people into our guild more. Please raise/alter/remove the 500 character cap!

tausser's Avatar


tausser
04.11.2013 , 09:11 AM | #33
Does this apply to guilds with just 1 person in them? If so, I might just go ahead and finally make one for myself.
It's hard work to tell which is Old Harry when everybody's got boots on.

warking-alex's Avatar


warking-alex
04.11.2013 , 09:50 AM | #34
Good idea but instead of doing this, i like to see some guild items like ships/casino or space operations.
And what i think when i say space operations i mean 2 ppl flying and rest shooting with cannons that would be awesome

ITCHIMP's Avatar


ITCHIMP
04.11.2013 , 12:05 PM | #35
As part of this rewards scheme are Bioware undertaking work to increase guild character cap increases from 500 characters to something more sensible thus enabling active guilds to continue to recruit enabling players to experience a richer gaming experience?

Tsillah's Avatar


Tsillah
04.12.2013 , 08:20 AM | #36
Yeah I agree with the guild cap needing a raise. Also I'd like to see the legacy name next to the character name so it's easier to see who's who.
Et In Gehenna Vixi...

TheSeventhJedi's Avatar


TheSeventhJedi
04.12.2013 , 11:05 AM | #37
Quote: Originally Posted by Tsillah View Post
Yeah I agree with the guild cap needing a raise. Also I'd like to see the legacy name next to the character name so it's easier to see who's who.
I'm in a large guild with several alt guilds - that would make things MUCH easier.

Tordos's Avatar


Tordos
04.13.2013 , 08:56 PM | #38
Quote: Originally Posted by CourtneyWoods View Post
Are you ready to earn valuable rewards for joining a guild? We’ve got great news! We’re excited to launch a new Guild Rewards Program which rewards player participation in guilds with in-game bonuses and benefits.

Read More
I am very pleased to hear this. I have been looking to see some development on guild perks and benefits added to the guild system and I think this is definitely a start.

Darka's Avatar


Darka
04.14.2013 , 03:02 AM | #39
Help make sure guilds get some attention soon
http://www.swtor.com/community/showthread.php?t=621332
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Ziso's Avatar


Ziso
04.14.2013 , 07:35 AM | #40
7 page thread also in suggestions forum over a guild cap increase:
http://www.swtor.com/community/showthread.php?t=603918

We are at 494 members now after freezing any recruitment from tor server forums over last few weeks (message clearly on thread there not to waste players time applying) and no members inactive for over 50 days as we run guild management.
Cap needs addressing soon.

Edit.
At the stage now long established members cannot add new alts and on waiting list for free spaces.
This should be the number one priority for guilds, nothing else, to increase the cap at the moment