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To BioWare: DPS/Healing Meters


lythknight's Avatar


lythknight
12.20.2011 , 06:31 PM | #1
BioWare,

If addon support is not a top priority at the moment, please at least develop an in-game DPS and healing meters as soon as possible. When most guilds start raiding in January, this information will be very important in deciding who is doing their job and who is slacking.

The DPS/Healing meters can be very basic and just include the persons overall damage or healing per second and no further breakdown and display of the information is needed at this time.

Considering it should take one of your developers about 2 hours to simply create the box, make the user clients display the damage done to the mob by what player and in what amount of time, this is a fairly small request and it will make a very big game impact to raiders.

To the forum users: even though there is no combat log, the clients are still receiving updates as to what character is using what abilities and how much damage is being done, its just a matter of dividing that number by time in combat and displaying it.

Visionari's Avatar


Visionari
12.20.2011 , 06:33 PM | #2
There is a combat log.


They just switched it off on our side.

ForumRabbit's Avatar


ForumRabbit
12.20.2011 , 06:34 PM | #3
Can't tell if srs.

You're missing the entire point of a story-based MMO mate, it's to have fun, not to say 'ZOMG U WIPED US U IDJIT -50 DKP'.

I hope you people end up leaving when you realise there are no 'world firsts' and that no one cares.
Jedi Academy, that is all.

Arck's Avatar


Arck
12.20.2011 , 06:37 PM | #4
agreed a dmg/healing meter is much needed in a raid environment too weed out players that are holding the raid back

Nukedmuch's Avatar


Nukedmuch
12.20.2011 , 06:44 PM | #5
Quote: Originally Posted by ForumRabbit View Post
Can't tell if srs.

You're missing the entire point of a story-based MMO mate, it's to have fun, not to say 'ZOMG U WIPED US U IDJIT -50 DKP'.

I hope you people end up leaving when you realise there are no 'world firsts' and that no one cares.
You're also missing an entirely different side to MMO's which is competition. If there is no competition then what is the reason to improve or get better? Developers have to appeal to both the hard core players and casuals and this can be a difficult task. Both sides will have requests but simply asking for a damage or healing meter is not that big of a deal. From your response I'm going to take the assumption that you are a casual player, and if I can give you any advice, I would suggest buying Mists of Pandaria.

P.S. /approve of damage / healing meters

sixthdawn's Avatar


sixthdawn
12.20.2011 , 06:50 PM | #6
The really annoying thing is that the code exists, and works in pvp, but isn't activated for pve.

There are a few vocal minorities that are really opposed to this (mostly 'cause they got kicked in the past for being bad), but for the rest of us, that use this tool sensibly, it's really valuable.

Please enable,

Thanks

Hanscholo's Avatar


Hanscholo
12.20.2011 , 06:53 PM | #7
Bioware,

please DO NOT add metres to the game. They are a cancer, and have been so in every game i have ever played where they are present. The focus should be on the game, not on the individuals score given you can never balance scoring on a role for role basis.

I have time and again seen people be picked on in game because of metres, they have no part in a social game like this.

Bwcultist's Avatar


Bwcultist
12.20.2011 , 06:56 PM | #8
someone got kicked out because lack of dps or heals lols

RachelAnne's Avatar


RachelAnne
12.20.2011 , 06:57 PM | #9
Since when does a healing or dps meter tell you if someone is good?

I cant believe how wow manipulated people... please go back there and leave us alone.

Darthlemi's Avatar


Darthlemi
12.20.2011 , 06:58 PM | #10
Instead of just looking at a meter, why don't you actually get to know the player and his strengths and weaknesses? Bring the player, not the class? In MMO's its pretty easy to tell who is standing in the poop and who isn't without looking at a number.