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PvP in Game Update 2.0: Scum and Villainy

STAR WARS: The Old Republic > English > General Discussion
PvP in Game Update 2.0: Scum and Villainy
First BioWare Post First BioWare Post

DarkSaberMaster's Avatar


DarkSaberMaster
04.06.2013 , 05:40 AM | #71
Quote: Originally Posted by DesparadoIV View Post
I agree the resolve bar should not disappear as quickly as it does. The sheer amount of rage and whining about the number of stuns in this thread is completely unjustified though. Your team has just as many stuns and roots as the other team. I have a lot of fun in PVP in this game and getting chainstunned only happens when you try to solo attack a turret or if you get singled out by the opposing team. While they are killing you your team mates aren't getting killed and can do some damage or try and get them off you. Just try to play tactically.

Oh and glad bubble stun got fixed thanks for that. Please don't ruin civil war though =P
There is so much bs in that first paragraph, it is laughable. Anybody who has PvPed for more than a minute in this game can see that.
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Beniboybling's Avatar


Beniboybling
04.06.2013 , 06:14 AM | #72
Impressive, most impressive. Coming from a PvP player I look forward to more challenging and engaging warzones rather than those that are either super easy or humiliating defeats thanks to a imbalance of levels and gear. However what I would suggest is some sort of stricter regulations concerning group class makeup. Something similar to Flashpoint queing where a certain number of healers etc. is required. I realise this will mean warzones will take longer to 'ping' but it would greatly improve player experience.

Nonetheless I look forward to a greater emphasis on skill and experience in future warzones rather than levels and gear. Good work BioWare.

P.S. I assume given these new regulations, the 30-50 bracket won't be disrupted by geared 50 players. Or will expertise be a non-factor in that bracket? Forgive me if I've misinterpreted.

cmonke's Avatar


cmonke
04.06.2013 , 06:30 AM | #73
I like the new brackets. Finally you listened to us that a level 18 cannot compete with a 48 no matter the bolster.

I don't like the new "flat plane" bolster. Like every other new MMO these days, you seem to be trying to take gear out of PvP. However, if you're not "gearing" or "leveling" in an RPG, why the hell are you playing?

Groncho's Avatar


Groncho
04.06.2013 , 06:54 AM | #74
Quote: Originally Posted by cmonke View Post
I like the new brackets. Finally you listened to us that a level 18 cannot compete with a 48 no matter the bolster.

I don't like the new "flat plane" bolster. Like every other new MMO these days, you seem to be trying to take gear out of PvP. However, if you're not "gearing" or "leveling" in an RPG, why the hell are you playing?
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Givemedanger's Avatar


Givemedanger
04.06.2013 , 07:30 AM | #75
"Wearing a full set of any of the new PvP sets, War Hero, or Elite War Hero gear will put players at that 2018 expertise cap"

Last time i checked it on PTS my Elite War Hero relics didn't have 109 expertise. Everything else got upgraded (expertise was increased on armorings/mods/enhancements/implants/ear). BUT not my relics.

BTW you forgot to nerf smash and remove autocrit (power/surge stacking). You could AT LEAST make it a single target attack. No?

DEMarq's Avatar


DEMarq
04.06.2013 , 07:35 AM | #76
Quote: Originally Posted by Anzel View Post
What about stuns? Have you removed the stuns? PvP is unplayable. It's game-breaking. You are making all of these changes, every patch to PvP and they are meaningless if you spend 90% of your time in WarZones standing there stunned. I mean really.
I agree, I get like about five stacks of stunns and can NEVER brake from them...And it feels like 20 mins before all five ware off, please fix that stunn balance will ya?
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Beniboybling's Avatar


Beniboybling
04.06.2013 , 08:30 AM | #77
Quote: Originally Posted by DarkSaberMaster View Post
There is so much bs in that first paragraph, it is laughable. Anybody who has PvPed for more than a minute in this game can see that.
And yet I have played a great deal of PvP and never found this too be an issue... guess your wrong.

Beniboybling's Avatar


Beniboybling
04.06.2013 , 08:36 AM | #78
Quote: Originally Posted by cmonke View Post
I like the new brackets. Finally you listened to us that a level 18 cannot compete with a 48 no matter the bolster.

I don't like the new "flat plane" bolster. Like every other new MMO these days, you seem to be trying to take gear out of PvP. However, if you're not "gearing" or "leveling" in an RPG, why the hell are you playing?
Clue is in the name 'Role Playing', remember the pillars? Sometimes when I come across players who are just obsessed with levelling and gearing to the point that they actual skip other aspects of the game I think, 'why the hell are you playing?' TBH I think a greater focus on skill and experience over levels and gear is a good thing.

Kreaz's Avatar


Kreaz
04.06.2013 , 09:14 AM | #79
Still trying to figure out how a level 30 is going to stay alive with a 50 in fully aug'd elite warhero beating on them. I just don't forsee the bolster being that effective.
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TizonaDelCid's Avatar


TizonaDelCid
04.06.2013 , 09:48 AM | #80
Quote: Originally Posted by Anzel View Post
It makes me wonder if anyone there even plays PvP. I spend so much time in PvP being stunned over and over and over again. It's not working as intended guys. The game is unplayable.

If I didn't get such good XP from WarZones I would never play them. Ever. They are a total joke.
only reason I do warzones is for comms for gear for open world pvp... plain and simple, they're a means to an end.