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Day 1 people please post reply...

Golzar's Avatar


Golzar
04.03.2013 , 04:28 PM | #61
I've been here, and subbed, since launch. I took a 4 month break last summer, but returned to check out the changes post-FTP and found the game to be vastly improved.

Having fun, can't wait for the 9th!

Lord_Etan's Avatar


Lord_Etan
04.03.2013 , 11:51 PM | #62
Was there for day 1. Played a massive amount till 1.2 when we full cleared HM Ec 2 weeks after release. We left shortly after and just returned this jan. I however stayed subbed while gone from june to nov. The game is worth the money if your looking for a social game. Its fun and easy. The problem i have with SWTOR is customer service. I have reported a lot of bugs and my tickets always get replied to with "Your lying". Then a friend sends in the same ticket and they reply with "Yea that sounds like a terrible bug thank you and here is your item refund". This has been a trend since me and my raid team reported the bugged chest in HM EC back last april where the chest before minesweeper was bugged one week and our whole team was called a liar in our tickets and on the forums. Only to have it fixed the next week. If you plan on playing this game and dont expect anything from GM's then it is totally worth your time and money.
Overall SWTOR is a fairly average MMO with a amazing backing called STAR WARS. Everyone loves starwars =D

LordSilversouls's Avatar


LordSilversouls
04.04.2013 , 12:25 AM | #63
I started from day one with a collectors edition, but I had to create a new account cuase of a super idiotic thing with the security questions, they dissapeared on me so I could never log in anymore (happened right before christmas) so I started a new account about a week ago and now this happens

Belly's Avatar


Belly
04.04.2013 , 12:31 AM | #64
Been around since the later beta days. I have my complaints, but this is still a great game, in my opinion. It took a long time, and a lot of alts to find that Scoundrel is the best fit for my playstyle. One thing I do want is server transfers, so I can bring all my chars to one server. Me and my buddies all played on bastion, but when they quit, I switched to a european server because I get less lag.
Larcen 50(ish) Scoundrel Scrapper/Sawbones "They see me rollin...they hatin. They whining and sayin that I need some nerfin"
The Progenitor
And loads and loads of alts

WorldSecurities's Avatar


WorldSecurities
04.04.2013 , 03:41 AM | #65
Quote: Originally Posted by Rewzter View Post
I have been here since open BETA and pre-launch. I am just wondering how many have stuck with it and what are your thoughts? I know I have a few and will elaborate with other posts. I have paid my monthly all the way through but is really worth it?
Was here for the November Beta, and a current paid subscriber from "Day 1." For me it's "really worth it."

The game needs 'work', BUT I see good progress in getting that 'work' fleshed out. Seen and played too many online games that essentially collapsed in their second year. Not seeing those warning signs in SWTOR.

Will SWTOR fold or hold? Will know more in year three.

//* Survivor of 20th Century Oubliette, Air Warrior, Neverwinter Nights, and Ultima Online.
//* Player of a whole lot of 21st Century online games; dead and living.

ratty's Avatar


ratty
04.04.2013 , 10:47 AM | #66
Pre-ordered CE, got early access and been subbed since with some varying length breaks along the way.

I'm still enjoying the game even with all the problems this game has had. Then again I feel the game was released far too early but that was the decision they made and this is where we are today. Things may have been different if the game had been launched December 2012 instead of 2011.

What annoys me most right now is the lack of focus on looking after loyal subscribers due to the recent emphasis on getting people to spend money on Cartel Coins and focus on the Cartel Market while subscribers don't seem to be getting enough Cartel Coins per month to be able to buy much of anything on the Cartel Market. In the end, this deprives the loyal subscribers from being able to access things simply because they want to pay their sub fee and have access to all the features the game has to offer but not always being able to gain access to those features because of the new SWTOR game experience. Also, with all the stuff coming out on the Cartel Market but not much appearing at the special vendors seems to also suggest that the focus is on the Cartel Market.

Fine, if that's what the devs want then they can continue on with this and see what happens with the game and the loyal subscribers.

The other issue I have is that I am a casual gamer and only have so much time to dedicate to this game. However, I also want to be able to have the opportunity to complete my codex and participate in everything the game has to offer so that I am still able to complete things even if it's at a slower pace. This issue ties in to events more than anything because where others have had the time to be able to dedicate to such events, others haven't necessarily been in a position to dedicate such time to be able to participate in such events and gain the rewards whatever they are including having been able to complete elements of the game because they have had the time. If I don't have the time and miss out on events, I'll always feel like I'm missing out on things simply because I don't have the time even though I want to be able to participate in these things, get the rewards and complete content in game.

I hope the devs take this in to consideration a bit more for the casual players who do actually want to complete content and gain the rewards from participating in these events because if I keep missing out on them due to not having the time then it'll only frustrate me further and maybe one day the frustration will reach a point where I just give up on the game completely and then they've lost a loyal subscriber who hasn't unsubscribed at all since launch.

However, what the devs do is up to them and all they can do is make their own decisions and whatever the consequences will be will be.

For now I'm continuing to stick with the game because I still have a lot to do since I've only completed the SI and SW stories.

Jorelle's Avatar


Jorelle
04.04.2013 , 05:46 PM | #67
beta tester here

denisabc's Avatar


denisabc
04.06.2013 , 12:21 AM | #68
Started 13th december 2011, stopped around march 2012 and came back in november 2012. The game is quite good comparing to launch days.

Still need a big performance tweak, but i think its doing ok for what it offers (a very linear but highly cinematic theme park mmo).

So, ill keep playing : )


"May the force be... wherever it needs to be."

Uniqueantique's Avatar


Uniqueantique
04.07.2013 , 12:26 PM | #69
Been here since day one. Subscriber all the way. Looking forward to 2.0., ordered it in Dec. I expect to be here for a year or two more, depending on game world events like the Rakghouls and Hutt Scavenger Hunt, and new expansions.
I like that I can solo and level at a decent rate.
I like my guild and events I do with them.
I love the story lines.
I love the character story lines, for the most part.
I think the graphics and animation are first rate.
Maybe there Is too much gear to chose from, but then there always is in any game today.
CS does a decent job. I give them all the info. they require and they have always come back to me with help.
I like the way the dev's continue to 'tweak' the game. I think they do listen. . Over all I think the dev's. do a decent job.

I don't like crafting and I feel that I should. Every character on every game I've played, I've crafted. When I hit 400 I thought well, now when I send my guy out, he can make 5 items at a time for me. Great. I should like that, but I don't.
There are some items recipes need that are so expensive that they make making it myself prohibitive. I just collect the mat's and pay someone else, or buy it on the GTK. I will work for the expensive items.
Crafting has paid off for me in that I make items for my own low level characters and companions cheaper than I can buy them. And enjoy it. I don't enjoy grinding dailies for a week to afford one item I need (like molecular stabilizer for hitls) to buy off another player, to be able to make one item myself. I'm working on that by leveling all crafting to 400.
I'm not saying this as well as I wanted to: I just think that the difference between what I craft and what I can sell on GTK dose not warrant the time I spend on the high price items.
I would like to see a better way of sorting the crafting recipies.

I don't like the Cartel store selling armor for 'real money'. I realize that it is here to stay. But it is another undercut to in-game crafting.

I don't like calls going out for Flashpoints/Ops with the defining call: "be geared and know the fight"-within a week of the new Flashpoint/Ops coming out. Slap NDAs on beta testers and don't allow them to set up video tell-all's before the game has gone live. But this is the way it is everywhere. I don't have to use any of those sites, I like to explore and find things on my own., and I do.
But, to play Flashpoints/Ops I have to do this in order to get grouped. So those videos I watch.

Being able to 'google' all the games content without putting any effort into figuring out game content themselves, is detrimental to both the game and themselves. Gamers flock in like locusts, google, play, leave. And then excellent games like SWtor are forced to go F2P. F2P not a bad thing in that it saved more than one game, I guess.

I played Everquest from day one, Mar. 1999, for 8 years. Then played a variety of games that never matched up to what I was expecting, since I had cut my teeth, so to speak on EQ. None ever will match EQI think.

SWtor is closest I've found for long term play, that I not only enjoy, but actually intend to stay around for, since I played EQ. So yes I will stay for the long haul.

Callaron's Avatar


Callaron
04.07.2013 , 01:33 PM | #70
I've been present since early access as well - and I've stayed subbed all through it, even when I took a break from the game for a few months shortly before 1.3 went live.
And I'm also very happy to see that the game is on the rise again after a very troubling period - and I hope the devs will manage to keep it that way.
Thanks for showing us you listen to our feedback, Bioware!
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