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Sorc/Sage dps


SEANeD's Avatar


SEANeD
03.26.2013 , 07:32 PM | #1
Unicorns are trolling me saying Sorc dps are a liability to the team because they suck and all sorcs should heal. Its gotten to the point where the second I come on they are trolling me about stuff unrelated to the game. Say what you will about my dps, but don't trash sorcs/sage dps. We are a proud group of people who have overcome much adversity.

Please discuss....

foxmob's Avatar


foxmob
03.26.2013 , 08:10 PM | #2
they (or at least the vocal ones) are equal opportunity trolls. they'll just as happily make your life miserable as any pub opponent. best just to ignore them. as for the refusal to heal thing, if that's true, maybe take screenies and put in a ticket. that might pass for griefing.
A legacy of meh
Krackerjäck/Krackerjak (VG/PT) | Krackerjack/Deinon (Mando/Merc) | Deìnon (Jugg) | other stuffs
Quote: Originally Posted by Jadescythe View Post
TL;DR Bolster is meant to help entry level players, ranked PvP is not entry level PvP.

Rynis's Avatar


Rynis
03.26.2013 , 08:16 PM | #3
Who's trolling you Seane?

Never heard of them.
<Poos>

totherkins's Avatar


totherkins
03.26.2013 , 08:19 PM | #4
Sorc dps has its viability all be it atm it is limited and its a different style of ranked due to most teams enjoying to use cc. But any of the dot specs imo are completely viable as they put overall pressure on the team. Just my opinion ^^
Tötherkins - 50 tank Juggernaut
Ultimate Individual Class PVP Records 2.0
http://www.swtor.com/community/showt...78#post6184878

Underpowered's Avatar


Underpowered
03.26.2013 , 08:47 PM | #5
Sages/Sorcs are mathematically capable of putting up equivalent damage numbers on the scoreboard as almost any other DPS class/build in the game, save for smashers. Obviously if you play poorly relative to others then your numbers will be lower; the reverse applies also - if you're a better player than everyone else your numbers will be higher. Obviously what you do in a warzone matters too. If you're guarding a node or not attacking anyone of course your numbers will be low. If you're constantly attacking then your numbers will be high.

However, more importantly, Sages/Sorcs are capable of and should be putting up very high damage numbers (read: near top of the scoreboard) simultaneously with healing. Imagine doing the same damage as a Pyro or a Sentinel, but having 100k-400k healing on the side. I'm talking a 2:1 ratio damage/healing all the way to 1.5:1 damage/healing. And I'm going to be completely honest here, I've only seen one other Sage/Sorc do that in my entire experience with this game aside from myself and thats Inmortal, probably a better player than I. Most Sages/Sorcs will put up something anywhere from a 5:1 ratio damage/healing to all the way to 10:1 damage/healing. Why do I stress this? Because no other class can reliably and easily do that. It's a game changer. Look at the damage/healing hybrid category in the PvP records thread, its dominated by Sages/Sorcs (yours truly being in there). I can provide plenty of screenies where I play with and against very impressive players to prove my point.

Anyone who tells you Sage/Sorc DPS is bad is saying that because they're not brutally dominant like a Sentinel or Pyro. Which is entirely true. You don't have consistent frontloaded burst damage which is all the rage in rateds. But if you play the class to the fullest I promise you, you won't be overlooked in rateds.
Malchelosse / Dany Stormborn / Daney Stormboner , Elite Warlord Sage of many names
---
jedi covenant, formerly from canderous ordo, formely from juyo server

EnzoForMe's Avatar


EnzoForMe
03.26.2013 , 08:55 PM | #6
The only class that simply should not be dpsing over heals is operative/scoundrel. Sorc dps is viable, we use a bubble stun dps sorc depending on the comp in rateds sometimes.
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SEANeD's Avatar


SEANeD
03.26.2013 , 09:07 PM | #7
Quote: Originally Posted by Underpowered View Post
Sages/Sorcs are mathematically capable of putting up equivalent damage numbers on the scoreboard as almost any other DPS class/build in the game, save for smashers. Obviously if you play poorly relative to others then your numbers will be lower; the reverse applies also - if you're a better player than everyone else your numbers will be higher. Obviously what you do in a warzone matters too. If you're guarding a node or not attacking anyone of course your numbers will be low. If you're constantly attacking then your numbers will be high.

However, more importantly, Sages/Sorcs are capable of and should be putting up very high damage numbers (read: near top of the scoreboard) simultaneously with healing. Imagine doing the same damage as a Pyro or a Sentinel, but having 100k-400k healing on the side. I'm talking a 2:1 ratio damage/healing all the way to 1.5:1 damage/healing. And I'm going to be completely honest here, I've only seen one other Sage/Sorc do that in my entire experience with this game aside from myself and thats Inmortal, probably a better player than I. Most Sages/Sorcs will put up something anywhere from a 5:1 ratio damage/healing to all the way to 10:1 damage/healing. Why do I stress this? Because no other class can reliably and easily do that. It's a game changer. Look at the damage/healing hybrid category in the PvP records thread, its dominated by Sages/Sorcs (yours truly being in there). I can provide plenty of screenies where I play with and against very impressive players to prove my point.

Anyone who tells you Sage/Sorc DPS is bad is saying that because they're not brutally dominant like a Sentinel or Pyro. Which is entirely true. You don't have consistent frontloaded burst damage which is all the rage in rateds. But if you play the class to the fullest I promise you, you won't be overlooked in rateds.
Madness I get pretty good heals from dots. Not 2:1, but somewhere close. My dots give pretty strong heals, but I only tab dot when we have a node so I could stay alive better. I also do it when i'm being chased or in a voidstar between doors when we're attacking so its an easier kill if we couldn't slow them down. As far as straight up burst all my dots hitting with deathmark plus my force lightning puts out strong burst. I can also apply strong AOE pressure. ( specced into force suffusion). I think there is a huge misconception about this class, although the people giving me **** about it are just trolling, because many ask for things like cover or more burst when we are fine with what we have. I like playing madness because it forces healers to stop healing and purge, or heal through it. It also gives me a certain degree of control over the enemy team. The rules I follow as a madness are to use death field, creeping terror, and crushing darkness whenever its off cool down.

Simmerr's Avatar


Simmerr
03.26.2013 , 09:26 PM | #8
Quote: Originally Posted by EnzoForMe View Post
The only class that simply should not be dpsing over heals is operative/scoundrel. Sorc dps is viable, we use a bubble stun dps sorc depending on the comp in rateds sometimes.
If the sorc was full lightning, but didn't have a bubble stun, would he still be in rateds?

At the moment, the only redeeming characteristics dps sorcs have is that they can bubble stun. Nobody wants a tab dotting, sustained damaging class in pvp, thats why PT's and lolsmashers are so prevalent. Front loaded, on demand burst dps. This is what is king in pvp. Force a healer to cleanse for a gcd, or hit him for a 5k smash, that requires about 3-4 heals to resolve, between himself and the aoe team damage? Seems like the smash would take the cake.

This is a nice thread, i'm glad Unicorn is back in the spotlight, tbh. However, I think most people aren't realizing that it's Seane that has the issue with how I play, and Senae that is telling me what my class should be doing. Are sins the best node guarders? I think so. Are sorcs the best healers? I also think so. However, forcing someone to only fill one roll because of their class is childish and mundane, as is creating a thread on the forums to whine about it.

I suppose I should insert the notion that Seane, the pot, is calling me, the kettle, black. Play how you want, Seane, i'll play how I want, and stop complaining and calling me out in imp pvp or on the forums.
Str'iker -- Assassin Tank
Str'yker -- Merc DPS
You're gonna push your luck

SEANeD's Avatar


SEANeD
03.26.2013 , 09:45 PM | #9
Quote: Originally Posted by Simmerr View Post
If the sorc was full lightning, but didn't have a bubble stun, would he still be in rateds?

At the moment, the only redeeming characteristics dps sorcs have is that they can bubble stun. Nobody wants a tab dotting, sustained damaging class in pvp, thats why PT's and lolsmashers are so prevalent. Front loaded, on demand burst dps. This is what is king in pvp. Force a healer to cleanse for a gcd, or hit him for a 5k smash, that requires about 3-4 heals to resolve, between himself and the aoe team damage? Seems like the smash would take the cake.

This is a nice thread, i'm glad Unicorn is back in the spotlight, tbh. However, I think most people aren't realizing that it's you that has the issue with how I play, and you that is telling me what my class should be doing. Are sins the best node guarders? I think so. Are sorcs the best healers? I also think so. However, forcing someone to only fill one roll because of their class is childish and mundane, as is creating a thread on the forums to whine about it.

I suppose I should insert the notion that you, the pot, is calling me, the kettle, black. Play how you want, i'll play how I want, and stop complaining and calling me out in imp pvp or on the forums.
4 snipers could counter 4 smasher. And if 4 smashers were the best thing ever then why aren't the best ranked teams running with them? Because they have too much pride? BS. If they thought it was the best thing to do then they would run 4 smashers. As for calling you out, I believe it was completely necessary because if you admit to not caring I want to inform people what happens when you don't care and tell other pugs to sit out the game and guard the off node so you could get 100k deeps and 30k protection and laugh off the loss with the guys in mumble while the players that actually give a **** and want to get better weren't getting a chance because they wasted there time by staying in the same match as you. Worst part of it is you guys couldn't own up to a loss. So people that want to play have to clean up a triple cap mess left by you guys. Not saying that this happens every game. You guys do win, but when you lose there is no need for 20 imps to walk into a crap game.

foxmob's Avatar


foxmob
03.26.2013 , 09:52 PM | #10
Quote: Originally Posted by EnzoForMe View Post
The only class that simply should not be dpsing over heals is operative/scoundrel. Sorc dps is viable, we use a bubble stun dps sorc depending on the comp in rateds sometimes.
indeed, bubble-stun is (or was) clearly designed with the dps tree in mind. it's just so damn powerful that it was worth sacking aoe healing to spec into for healers. but aside from that, as the rated scene stands today, you could bring any spec of dps in, even the dreaded gunnery commando. it entirely depends on whether your team is willing to work with the tools it has.

brief aside, when bloodline was fielding a team on CO, we didn't have a regular combat sent or a shadow. we still managed to beat everybody other than LD50 and infidels (in the one match we played before they went away - which was a stalemate CW). my point? composition is important for the very best. but play your own spec. trust me, that's not why you're not getting pops (or why it's always the same 2 guilds).
A legacy of meh
Krackerjäck/Krackerjak (VG/PT) | Krackerjack/Deinon (Mando/Merc) | Deìnon (Jugg) | other stuffs
Quote: Originally Posted by Jadescythe View Post
TL;DR Bolster is meant to help entry level players, ranked PvP is not entry level PvP.