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The ranked scene here on Harbinger is getting really annoying

STAR WARS: The Old Republic > English > Server Forums > The Harbinger
The ranked scene here on Harbinger is getting really annoying

sphyg's Avatar


sphyg
03.26.2013 , 12:05 PM | #21
I've been queing with drunken space pirates lately. They are short heals and I'm a healer. But we Haven't been able to sync our schedules. They've aged me to que with them a number if times this past week and I haven't been able to. Once we get synced up I think we'll be queuing often. At least I hope so.
Sphyg - Tha'dokta - Sphig - - - Bastion
Sphig - Sa'rissa - Sphygg - Who'just - U'just - - - Harbinger
The Chatos Paladins

Choffware's Avatar


Choffware
03.26.2013 , 12:28 PM | #22
Quote: Originally Posted by Therangerboy View Post
We used to stay queued for several matches. You and some of the other people you play with are fun to get steam rolled by. However, its when people start to taunt you that we lose interest. This is a game for most people. Some people take it to far. Its not that we don't want to get better its that some of the guilds don't want to get beat AND talked down to by a premade of the 8 best people in the game. Other guilds are doing rated they are just doing it against other teams who are trying to have fun as well.
I agree about the smack talk... I guess I'm just old. Growing up when I played sports smack talkers were few and far between. They were eventually shunned and "taken care of" at some point. Now smack talk is what all the "kwel kids" do... I try to ignore it but it's like verbal diarrhea... it's hard to ignore and it stinks.
Mantorin 55 Marauder || Choff lvl 55 Merc || Chof lvl 51 Sorc

Nokecity's Avatar


Nokecity
03.26.2013 , 02:43 PM | #23
I think that the server has got to the point where you cant run your A-team because quite frankly who wants to get steam-rolled by some of the best pvpers on a pve server. The intention of RWZ was to have your best team go head to head against other good team but frankly there are not many teams that can compete against Ascendancy, Lukewarm Taunatuans, The Squirtle Squad and Goof Troop. Also I believe that the individuals in these guilds also get tired of facing the same guys all the time. So what do I purpose to help promote RWZ on our server, in short think outside the box...

(For Top PvP Guilds) Kickball Style - I know some of you guys do this already but switch up the team comp, don't only aim to fill that slot with a smasher, hell grab a geared dps merc (LOL) or a Vengeance Jugg ... you know think outside the box, grab those classes that you think aren't viable in RWZ, hell they might surprise you. Lets face it, now its not about wins atm its about getting more of the community involved in RWZ's.

Example ... Its Rated night and you have your 8 man pre-made rdy to face roll whoever ques up, instead of queing your 8 man split off in grps of 2's and each grp finds 6 random geared players inv them to mumble / vent, grab a beer and have fun with some weird ranked games. At the end of the day its all about getting the community involved and having fun and plus what do you guys got to lose, you have nothing else to prove to the server.

- The Emperor Shao'Kahn

sphyg's Avatar


sphyg
03.26.2013 , 03:06 PM | #24
^^^^^^ pretty good idea IMO

However i don't think that it would happen a lot.
Sphyg - Tha'dokta - Sphig - - - Bastion
Sphig - Sa'rissa - Sphygg - Who'just - U'just - - - Harbinger
The Chatos Paladins

criminalheretic's Avatar


criminalheretic
03.26.2013 , 03:07 PM | #25
Quote: Originally Posted by Choffware View Post
I agree about the smack talk... I guess I'm just old. Growing up when I played sports smack talkers were few and far between. They were eventually shunned and "taken care of" at some point. Now smack talk is what all the "kwel kids" do... I try to ignore it but it's like verbal diarrhea... it's hard to ignore and it stinks.
Back in the day = Consequences for being a d-bag. (Even if you were good at what you were doing)

Today on the interwebs = No consequences.

But to the OP...

Welcome to the consequences of being awesome. (our theme today is consequences)

Seriously, I get that it is frustrating to have built the "perfect" rated team, and to be left without anyone against whom to play, but that is the inherent flaw in rated. As long as the major distinction between rated and normal is actually maintaining a "rating", there exists a serious impediment to people who consider a loss a foregone conclusion.

It's easy to point out that rated provides a higher level of competition, and a greater learning experience. That's true. But I have also seen like 5-6 really solid PvP guilds ripped apart, in an effort to create an elite rated team.

You can't bust your *** to create an "unbeatable" rated team (presumably because you hate losing) and then at the same time complain that not enough people are willing to lose against you.

SWTOR rated has two possible endings:

Either the best 16 players end up in 2 guilds who play each other (and only each other) over and over to a .500 record.... Or, the best 8 players end up in 1 guild, and no one plays them at all.

Not sayin that's how it should be, but that's how it is.
What we don't understand, we can make mean anything.
Hyperspace Cannon -> Drooga's -> The Harbinger

IAmViiOLENT's Avatar


IAmViiOLENT
03.26.2013 , 03:22 PM | #26
Quote: Originally Posted by criminalheretic View Post
Back in the day = Consequences for being a d-bag. (Even if you were good at what you were doing)

Today on the interwebs = No consequences.

But to the OP...

Welcome to the consequences of being awesome. (our theme today is consequences)

Seriously, I get that it is frustrating to have built the "perfect" rated team, and to be left without anyone against whom to play, but that is the inherent flaw in rated. As long as the major distinction between rated and normal is actually maintaining a "rating", there exists a serious impediment to people who consider a loss a foregone conclusion.

It's easy to point out that rated provides a higher level of competition, and a greater learning experience. That's true. But I have also seen like 5-6 really solid PvP guilds ripped apart, in an effort to create an elite rated team.

You can't bust your *** to create an "unbeatable" rated team (presumably because you hate losing) and then at the same time complain that not enough people are willing to lose against you.

SWTOR rated has two possible endings:

Either the best 16 players end up in 2 guilds who play each other (and only each other) over and over to a .500 record.... Or, the best 8 players end up in 1 guild, and no one plays them at all.

Not sayin that's how it should be, but that's how it is.
See, thats the issue, is that we dont usually run our "perfect" rated team.

Usually, its an almagation of whoever's online, and sometimes several alts to fulfill roles. Very rarely is the entire a-team online at once.

JargoFett's Avatar


JargoFett
03.26.2013 , 03:35 PM | #27
Nobody likes getting pounded by the same guilds over and over even though you know you aren't losing much respect due to the fact you lost to some of the top guilds we have on this server still nobody likes losing so really i don't see what motivation there is to do ranked until Bioware or whoever is running the show separates the more experienced guilds/teams from the more newer guilds/teams. just my 2 cents of the day.
The Harbinger - Są'm - Operative heals/Sa'mloveshugs - Scoundrel heals

always looking for some friends to queue with.

oredith's Avatar


oredith
03.26.2013 , 03:37 PM | #28
Quote: Originally Posted by JargoFett View Post
Nobody likes getting pounded by the same guilds over and over even though you know you aren't losing much respect due to the fact you lost to some of the top guilds we have on this server still nobody likes losing so really i don't see what motivation there is to do ranked until Bioware or whoever is running the show separates the more experienced guilds/teams from the more newer guilds/teams. just my 2 cents of the day.
not gonna happen until they figure out cross-server pvp queue. there's just not enough people to have a meaningful match making system, especially not at 8 ppl.

it'd be much more conceivable if they were to have arenas like other MMO, where you can put 2v2, 3v3 in.
(╯°□°)╯┻━┻
flipp'n yo desk, like a bauss
Tankie

Mr_Elotes's Avatar


Mr_Elotes
03.26.2013 , 03:52 PM | #29
If you guys want a different team...invite me...usually I am unsober and keep things interesting...in a good way
<ISWHODUNIT>
Snuck'in, R'senole, Snucks, Snuck'out
Unsober PVPer

AltruisticRage's Avatar


AltruisticRage
03.26.2013 , 04:13 PM | #30
The PvP communities are much too small. The comprise potentially as few as 40 people or so on the entire server.

With that kind of number, you can have huge disparities in skill.

For PvP to be successful, no matter how awesome you think you are and that others should simply "get better", there has to be a huge range of skill levels and team ratings that are getting paired together.

A 500 rated team will never be as good as a 2000 rated team (arbitrary numbers). As a 2000 player, expecting 500 level players to simply "get better" is ludicrous. Instead of asking the lower rated teams to queue up so that you can perpetually pound them into oblivion for some altruistic notion of them getting better on your part, perhaps you should petition BW to let you play teams that are up to your "level" from other servers.

I use that word loosely as anyone who is truly serious about competitive PvP matches does not play SWTOR. SWTORs PvP, without matchmaking, is not competitive. I having a funny hunch you wouldn't like playing rateds the moment you were constantly playing teams as good as you are.
Altruistic <C O V E N A N T> // Sage Healer // The Harbinger
"PvP like you are PvPing for your fake dead girlfriend"