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Rome-fu's Resolve Guide

STAR WARS: The Old Republic > English > PvP
Rome-fu's Resolve Guide

Thexremstar's Avatar


Thexremstar
03.13.2012 , 12:50 AM | #371
I understand resolve fully now and now i see why keeping people alive in warzones assists in building resolve.

fuusrodaaah's Avatar


fuusrodaaah
03.13.2012 , 05:31 PM | #372
its not really important if resolve works or not (it usually works properly)
its not really important if its good or bad design (imho it is a bad design)

how often do you really get chain cc'd ? and out of those times you get chain cc'd how may of them are important ?

thats right,its not very often

resolve is like the 100th thing on the list of pvp problems
before resolve we have to fix class balance,wz's favouring x class over y,the rng gearing up and many more

Gyron's Avatar


Gyron
03.13.2012 , 07:43 PM | #373
You forgot throws, like Sniper's Cover Pulse or an Inquisitor's Overload. They contribute to resolve bar as well.

Soulcheg's Avatar


Soulcheg
03.14.2012 , 12:56 AM | #374
Quote: Originally Posted by fuusrodaaah View Post
how often do you really get chain cc'd ? and out of those times you get chain cc'd how may of them are important ?

thats right,its not very often
I dare to ask, if you ever played a warzone in SWTOR. It's chain CC everytime and every where. And most of time, when CC is over = you are dead. BEcause we have ONLY ant-CC with 2 minute CD. It's just.... i don't have words fot that idiotic system.

Poxheart's Avatar


Poxheart
03.14.2012 , 08:06 PM | #375
Quote: Originally Posted by indelible View Post
What's funny is that from the list above, the first video I watched showed the opposite. Within the first two minutes of the match shown (Huttball), the player featured in the video is CC'd by the ball carrier at which point his resolve jumps to 3/4 full. The CC breaks, the player shoots at the ball carrier, but is CC'd again. While CC'd this second time, not only does the player get focused by the other team, but his resolve bar drops to 1/4 full, then completely empty. He's at about 1/4 life by this point and still under the effect of the CC with an empty resolve bar. He remains CC'd until the opposing team finishes him off.

Archllord's Avatar


Archllord
03.15.2012 , 07:07 AM | #376
CC system in this game allow unskill player to play PvP and be OP. WarHammer have a better CC system then star war cus if you are stun are still can be CC by other type but not Stun for another 15sec. im a BM Marauder and in my server most BM Marauder get chain stun till dead. i myself get a full resolve bar all the time yet still i cant go anywhere or do anything. half the time in Hutt Ball i just get CC on the side and left alone with other are playing Hutt Ball. remember there are class out there that dont realy have a CC like a Marauder. and if you say our IR is a CC then you sir are dum cus a BH comes along and will F it up for you. if not every Class get a CC then Resolve bar should be full every time a CC is use. this way it will teach ppl how and when to use a CC.

Archllord's Avatar


Archllord
03.15.2012 , 07:18 AM | #377
Quote: Originally Posted by fuusrodaaah View Post
its not really important if resolve works or not (it usually works properly)
its not really important if its good or bad design (imho it is a bad design)

how often do you really get chain cc'd ? and out of those times you get chain cc'd how may of them are important ?

thats right,its not very often

resolve is like the 100th thing on the list of pvp problems
before resolve we have to fix class balance,wz's favouring x class over y,the rng gearing up and many more
it don't happen often, and not that many.......... if you are no body. Even you don't want to wear your BM title. you still can't change the color of your saber. and it don't take anything more then a Tart to know that you killing everyone if you are any good at your class. Chain CC is happening and its happening right now so this system is not a 100th problems with PvP its more like the top 5!

DeadlyDozen's Avatar


DeadlyDozen
03.15.2012 , 10:23 PM | #378
I am fairly fresh to the game, so I had no clue what resolve does tbh (and i do play alot of warzones), but I read this post and now I am SSJ2!

thx mate.
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Tarqasque's Avatar


Tarqasque
03.16.2012 , 03:38 AM | #379
Havenīt gone through all 38 pages, but you might want to point out that "immobilize" (100% snare"), aka "root" does not get affected by resolve.

You can root someone even if his resolve is full, especially usefull on ball carriers over firepts
Minigun / Scars
Commando / Vanguard

Amaelstrom's Avatar


Amaelstrom
03.16.2012 , 06:20 PM | #380
although i loved ya post,this system is hopelessly broken atm,ive been repeat stunned while full resolve,ive had players with no resolve bar avoid repeated stuns,ive been damaged while stunned and it never broke till i was dead.........broken...maybe...hacked more likely.

after a short google ....several ways to expliot,hack,cheat this system are in play atm,i encourage anyone who loves pvp to investigate.bio knows whats goin on,theyve done almost nothing about it.

i dont expect this post to last long as they dont like truth in the open....they tend to delete decenting opinions,seems it the only fast action they KNOW how to get done.

im done pvp in this game,subs cancelled...least till they remove head from rump
Biochemist
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ex SWG..wanderhomme server
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