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Can we get a response on the Ilum Boosting please?

STAR WARS: The Old Republic > English > General Discussion
Can we get a response on the Ilum Boosting please?
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Jimvinny's Avatar


Jimvinny
03.19.2013 , 10:02 AM | #101
The ONLY adavantage to doing this on ilum is that no one in the group loses xp if there is a higher level in the group.

NOT an exploit, people. Just game mechanics.

Frostbyt's Avatar


Frostbyt
03.19.2013 , 12:10 PM | #102
Quote: Originally Posted by Jimvinny View Post
The ONLY adavantage to doing this on ilum is that no one in the group loses xp if there is a higher level in the group.

NOT an exploit, people. Just game mechanics.
only advantage?
1. Everyone gets bolstered. Also your bolster is calculated on the gear/ character level you came in on. A level 40 will bolstered to 14k HP even while wearing lvl 15 greens. Try leaving illum and then coming back, you'll be down to 10k HP.
2. Mobs spawn as fast as you can click a panel.
The Harbinger, Krath Origin
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Blackardin's Avatar


Blackardin
03.19.2013 , 12:24 PM | #103
Quote: Originally Posted by Ratajack View Post
An exploit is an exploit and therfore NOT good for the game. Does this fall under the category of an exploit? We don't know yet, and won't know until EA/BW puts out an official statement.
There will not be an official statement as it was set up intentionally. There is no game mechanic being exploited beyond a level 1 getting there, or a quest reset. The xp weekends were set up intentionally so as to get as many people to 50, ready for the expansion, as is possible.

To curb this would be to lessen the number of expansions, CC items and gear they could potentially sell so there really is no motivation to waste resources on this and turn potential profit into expenditures, especially for a short term "prep for the future" event.

Honestly folks, I see no exploit and see no motivation to stop this.
May the Schwartz be with you....

CommanderKeeva's Avatar


CommanderKeeva
03.19.2013 , 12:37 PM | #104
Quote: Originally Posted by Keffeine View Post
As the title suggests, I think we're all waiting for a response on the practice of grinding from 1X - 50 on Ilum by killing the same Heroic mobs over and over again. It's hardly a heroic experience, and there are many differing opinions on it, which I'd rather not get into here.

Personally, I enjoyed getting a few levels on my Sniper with the method, which was otherwise going to lie dormant until I got a couple other alts to 50, so I'm not exactly against it. I do however recognise the long-term detriments of this quick level grind.

I say let everyone who's already done it keep their levels, but patch it up so that only level 45+ will get bolstered on Ilum.
I find it funny that when BW spent millions on voices and story is the single redeeming quality of the game, people decide the skip the story element altogether and level up by mindlessly killing the same mobs over and over again.

I thought leveling was supposed to be fun.
BEING A GOOD SOLDIER COMES DOWN TO ONE THING, ONE SINGLE QUESTION:
WHAT ARE YOU PREPARED TO SACRIFICE?

Levity's Avatar


Levity
03.19.2013 , 12:41 PM | #105
Only reason I see BW changing this is because they probably are butt hurt no one wants to run their storylines 800 times

EricMusco's Avatar


EricMusco
03.19.2013 , 12:44 PM | #106 Click here to go to the next staff post in this thread. Next  
Hey folks,

I wanted to give you all an update on this now that I have all of the information in place.

First, we are not considering this an exploit so anyone who had fear of action being taken against their characters, etc, should not be afraid. We will not be doing anything to players who used the Ilum pylons to get to 50.

I will say that player ingenuity never ceases to amaze us all. This was not a part of the intended design of the Gree event running simultaneous to the Double XP Weekends. Due to this, we are going to be having a maintenance later this week to deploy a fix to this issue.

I wanted to talk a bit about the fix itself since it will mix up things on Ilum temporarily. Our immediate fix to this issue is that for the time being, we are going to disable bolster on Ilum. This will have a couple of different affects.
  • Low level characters will no longer be treated as level 50 in regards to experience. They will now have the normal experience penalties associated to grouping with a player of a higher level. Meaning those players will now gain little to no experience when grouped.
  • Players who are levels 45-49 will have a slightly harder time completing some Gree event quests as they are no longer bolstered to level 50.
I want to again reiterate that this is only a temporary solution. We are continuing to investigate the issue and intend to have a more permanent solution in place before the Gree event returns.

-eric
Eric Musco | Community Manager
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Sweeet's Avatar


Sweeet
03.19.2013 , 12:47 PM | #107
Quote: Originally Posted by EricMusco View Post
Hey folks,

I wanted to give you all an update on this now that I have all of the information in place.

First, we are not considering this an exploit so anyone who had fear of action being taken against their characters, etc, should not be afraid. We will not be doing anything to players who used the Ilum pylons to get to 50.

I will say that player ingenuity never ceases to amaze us all. This was not a part of the intended design of the Gree event running simultaneous to the Double XP Weekends. Due to this, we are going to be having a maintenance later this week to deploy a fix to this issue.

I wanted to talk a bit about the fix itself since it will mix up things on Ilum temporarily. Our immediate fix to this issue is that for the time being, we are going to disable bolster on Ilum. This will have a couple of different affects.
  • Low level characters will no longer be treated as level 50 in regards to experience. They will now have the normal experience penalties associated to grouping with a player of a higher level. Meaning those players will now gain little to no experience when grouped.
  • Players who are levels 45-49 will have a slightly harder time completing some Gree event quests as they are no longer bolstered to level 50.
I want to again reiterate that this is only a temporary solution. We are continuing to investigate the issue and intend to have a more permanent solution in place before the Gree event returns.

-eric
Grrrrr

Infernixx's Avatar


Infernixx
03.19.2013 , 12:50 PM | #108
Doesn't effect me one way or the other, but I'm pleased to see a fast response to a complicated issue.

Taminy's Avatar


Taminy
03.19.2013 , 12:50 PM | #109
Quote: Originally Posted by EricMusco View Post
Hey folks,

Due to this, we are going to be having a maintenance later this week to deploy a fix to this issue.

I wanted to talk a bit about the fix itself since it will mix up things on Ilum temporarily. Our immediate fix to this issue is that for the time being, we are going to disable bolster on Ilum. This will have a couple of different affects.
  • Low level characters will no longer be treated as level 50 in regards to experience. They will now have the normal experience penalties associated to grouping with a player of a higher level. Meaning those players will now gain little to no experience when grouped.
  • Players who are levels 45-49 will have a slightly harder time completing some Gree event quests as they are no longer bolstered to level 50.
I want to again reiterate that this is only a temporary solution. We are continuing to investigate the issue and intend to have a more permanent solution in place before the Gree event returns.

-eric
Cue Nelson Muntz:

Ha-Ha!

I'm amazed even you people on the dev team don't know what exploit means. You just said it isn't an exploit, then said it's not what the dev team intended after that. The definition of exploit means using existing game mechanics to do something the devs did not intend! Near synonym: loophole.

What you mean to say is that it's an exploit but not a cheat.

Blackavaar's Avatar


Blackavaar
03.19.2013 , 12:50 PM | #110
Quote: Originally Posted by EricMusco View Post
Hey folks,

I wanted to give you all an update on this now that I have all of the information in place.

First, we are not considering this an exploit so anyone who had fear of action being taken against their characters, etc, should not be afraid. We will not be doing anything to players who used the Ilum pylons to get to 50.

I will say that player ingenuity never ceases to amaze us all. This was not a part of the intended design of the Gree event running simultaneous to the Double XP Weekends. Due to this, we are going to be having a maintenance later this week to deploy a fix to this issue.

I wanted to talk a bit about the fix itself since it will mix up things on Ilum temporarily. Our immediate fix to this issue is that for the time being, we are going to disable bolster on Ilum. This will have a couple of different affects.
  • Low level characters will no longer be treated as level 50 in regards to experience. They will now have the normal experience penalties associated to grouping with a player of a higher level. Meaning those players will now gain little to no experience when grouped.
  • Players who are levels 45-49 will have a slightly harder time completing some Gree event quests as they are no longer bolstered to level 50.
I want to again reiterate that this is only a temporary solution. We are continuing to investigate the issue and intend to have a more permanent solution in place before the Gree event returns.

-eric
So, wait. What you're saying is that this is not considered an exploit for anyone who already did it, but you're going to fix it so that no one else can. That seems like a contradiction to me, Eric.

If it's not an exploit, leave it alone. If it is, fix it and take action against the players that used it.

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