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Selecting need for loot


Elyssandra's Avatar


Elyssandra
03.20.2013 , 11:44 AM | #471
Quote: Originally Posted by RLWalker View Post
A very mature response.
Thank you I'm glad you think so.

UriahF's Avatar


UriahF
03.20.2013 , 11:46 AM | #472
Just me, but doesn't need rolling only really present a problem if the player is needing every roll? What's so hard about talking with your group? Also we have bind timers for a reason. Nobody in this game is consistently playing with the same loot ninja over and over are they? I'd say any groups that are having issues with loot rolls need to stop, take a breath, and....gasp, communicate. Problem solved.

EDIT: I guess my point is there is no "silver bullet" for looting issues and it will always be a situational thing, no matter how right you feel about your stance.

Lostpenguins's Avatar


Lostpenguins
03.20.2013 , 11:48 AM | #473
Quote: Originally Posted by cidbahamut View Post
The thing is, it's being presented as unassailably correct. That "this is the best way to do it". The justification for that position that i keep hearing is "because that's how everyone else does it, so it must be correct". If that isn't an appeal to the majority, then I don't know what is.
Even though I feel I'm right, I'm not saying I'm right simply because everyone else agrees with me.

My posts at the beginning aren't talking about right or wrong. It's talking about what will happen if you decide to break social taboos. Do you agree or disagree that when you don't adhere to social standards of a community that you will most likely get ostracized and ignored? If you agree, then there's nothing to argue here.

The truth is that it's a social taboo within the MMO Community of Tor. Do you really want to argue that it isn't a social taboo? Do you really want to argue that it's not the majority view? My arguing that it's right or wrong is a secondary argument. My original position:

Quote: Originally Posted by Lostpenguins View Post
OP and Ratajak: I really hope you're trolling, if not, then it's as simple as this: you're breaking the general code of etiquette in the gaming community. It doesn't matter if you don't agree to it. It doesn't matter if it's official or not. That's a simple rule of life. You break a general rule of etiquette and you will be ostracized by the community.

You can either:
1) Change
2) Continue to play that way and wonder why people reject you
3) Find like-minded people to continue this behavior
Please point me to anywhere in my statement that you're arguing against because nothing in there says that you're wrong for believing what you believe. You're just wrong to assume that going against the grain will make you free of community backlash.

BaronV's Avatar


BaronV
03.20.2013 , 11:50 AM | #474
Quote: Originally Posted by Ratajack View Post
In that situation an equal chance at the loot would be hitting NEED since the vanguard tank had already hit need. Telling the scoundrel that he cannot need is telling the scoundrel that he has no right to that piece of loot. Therefore, people ARE being told that they have no right to loot that they helped to produce and to claim otherwise is an outright lie.
Loot is the property of the group.

If the rules of the group (implied or explicit) mean that he has no right to select Need on that piece of loot, then that is the way it is. You can choose to interpret that as saying that the scoundrel has no right to the loot if you wish.

He still has the choice to ask the group "Can i please chose need and compete with the vanguard for the chance to get this loot?" If the group says yes than in that scenario the rules have been stretched to accommodate his request.
I used to be a Jedi like you - until I took a blaster bolt to the knee

RLWalker's Avatar


RLWalker
03.20.2013 , 11:52 AM | #475
Quote: Originally Posted by Elyssandra View Post
Say... wasn't this you?






Needing on loot indiscriminately reduces conflict in your part of the world, you say? How is that working for you?
I said that to enable people to think about the mechanics of what the buttons do without preconceptions.

I never said one should need indiscriminately. And yes, it does lead to less conflict because in most cases there is no one that "needs" it according to your definition. Therefore the need button can also separate the people who can use it for some other reason vs. people who will sell it to a vendor.

P.S. I do not mean conflict as in a shouting match. I mean that multiple people claim an item and it needs to be resolved.

RLWalker's Avatar


RLWalker
03.20.2013 , 11:54 AM | #476
Quote: Originally Posted by UriahF View Post
Just me, but doesn't need rolling only really present a problem if the player is needing every roll? What's so hard about talking with your group? Also we have bind timers for a reason. Nobody in this game is consistently playing with the same loot ninja over and over are they? I'd say any groups that are having issues with loot rolls need to stop, take a breath, and....gasp, communicate. Problem solved.

EDIT: I guess my point is there is no "silver bullet" for looting issues and it will always be a situational thing, no matter how right you feel about your stance.
An enlightened response.

cidbahamut's Avatar


cidbahamut
03.20.2013 , 11:56 AM | #477
Quote: Originally Posted by Lostpenguins View Post
Even though I feel I'm right, I'm not saying I'm right simply because everyone else agrees with me.

My posts at the beginning aren't talking about right or wrong. It's talking about what will happen if you decide to break social taboos. Do you agree or disagree that when you don't adhere to social standards of a community that you will most likely get ostracized and ignored? If you agree, then there's nothing to argue here.
I agree that failing to adhere to social standards will result in backlash. I also adhere to those standards in-game.

I simply feel that the social standards could stand to see some renovation.

Lostpenguins's Avatar


Lostpenguins
03.20.2013 , 11:58 AM | #478
Quote: Originally Posted by cidbahamut View Post
I agree that failing to adhere to social standards will result in backlash. I also adhere to those standards in-game.

I simply feel that the social standards could stand to see some renovation.
Okay, you're entitled to your opinion. Good luck with that buddy. I think you and I are done discussing as you feel you're right and I feel I'm right. Luckily, the majority sides with me so I don't have to lose out on drop rolls to someone who think his companion's gear is important... lol.

BaronV's Avatar


BaronV
03.20.2013 , 11:59 AM | #479
Quote: Originally Posted by RLWalker View Post
I said that to enable people to think about the mechanics of what the buttons do without preconceptions.

I never said one should need indiscriminately. And yes, it does lead to less conflict because in most cases there is no one that "needs" it according to your definition. Therefore the need button can also separate the people who can use it for some other reason vs. people who will sell it to a vendor.

P.S. I do not mean conflict as in a shouting match. I mean that multiple people claim an item and it needs to be resolved.
This only works if everybody is on the same page and has the same understanding... the only real difference to the social convention is that it is entirely up to the person who wins the need roll to decide who is "deserving" or not (assuming everyone chose need)
I used to be a Jedi like you - until I took a blaster bolt to the knee

Elyssandra's Avatar


Elyssandra
03.20.2013 , 12:02 PM | #480
Quote: Originally Posted by RLWalker View Post
I said that to enable people to think about the mechanics of what the buttons do without preconceptions.
You mean preconceptions like what the button labels mean? lol

Quote: Originally Posted by RLWalker View Post
I never said one should need indiscriminately.
Quote: Originally Posted by RLWalker View Post
if I see something I could use for whatever reason I hit need.