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[Dev Post] There is HOPE for Mercenary!

STAR WARS: The Old Republic > English > Classes > Commando / Mercenary
[Dev Post] There is HOPE for Mercenary!

killmaimburn's Avatar

03.26.2013 , 01:29 AM | #11
No.... the smaller cast time on tracer + 20% armor buff + 20% enemy armor debuff = op. When I can tank operations as a mercenary... that's OP. BUT IT AWESOME.

MarkXXIV's Avatar

03.26.2013 , 07:59 AM | #12
just compared sniper to merc trying to figure out which to play and what I noticed is that sniper has 5 root/stun skills(all of them instant cast) and is uninterruptable. merc is similiar but can be interrupted, has 3 stun/roots after 2.0 and 1 needs to be charged, has little mobility and cast times like sniper but can not stun/root as well and can be intterrupted. Also sniper uses its energy resource much more effectively than merc.