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Get ready for new Double XP weekends!

STAR WARS: The Old Republic > English > General Discussion
Get ready for new Double XP weekends!
First BioWare Post First BioWare Post

Heezdedjim's Avatar


Heezdedjim
03.13.2013 , 03:41 PM | #121
Quote: Originally Posted by EricMusco View Post
Incorrect. Rested experience only affects the killings of NPCs, double XP as a part of this promotion affects literally everything (space, quest rewards, PvP, etc). Technically, this double XP is way better than what you would normally get from rested.

Then, as I listed above you can increase those benefits through boosts and Legacy perks.
I get that "double XP" does not stack with "rested XP" and is better in every way compared with "rested XP."

So, will kills during the "double XP" weekend deplete our rested pool? If they do, then people that have a large pool of rested will be wasting it, since it is overridden by and does not stack with the "double XP."

I understand that we won't get the benefit of the rested XP, because we're already getting "double XP" for the specified time period. But any kills during a "double XP" period should not deplete the rested pool, since the rested pool is adding nothing to our gains during that time.

Heezdedjim's Avatar


Heezdedjim
03.13.2013 , 03:46 PM | #122
Quote: Originally Posted by CelCawdro View Post
You can turn off the experience by sleeping in, going out, playing a different game, travelling, or a plethora of other things that weekend. You seem like a very reasonable person - you express your understanding of this decision's appeal for many people, and realize that you are in a tiny minority. So what's wrong with taking a few tiny breaks?
What's wrong with having a "disable XP gains" checkbox in prefs? Problem solved. Other games have had this for years, and it's not rocket science to implement. Just let people play how they want. There is no reason to not allow this, other than they just haven't done it yet.

Rafaman's Avatar


Rafaman
03.13.2013 , 03:46 PM | #123
Quote: Originally Posted by Miragee View Post
Not everyone who disagrees with you is a whiner. For those who feel leveling is already too fast Those are not solutions at all, in fact thats exactly what some people want to AVOID. Not everyone has played through the game dozens of times, they still want to play through all the story content. Making double XP optional would solve that. Those who like it would be free to take advantage of it. Not everyone needs to be forced to play the game your way.
They are indeed solutions. But not what you want to hear. There is no easy button which is what you want ironically enough, an easy way to manage your difficulty level. BTW, if you skip ahead you can get the challenge you want. You can come back and see ALL of the side quests, but my guess is you won't. Lol!

My point is, if you manage your play you can get exactly what you want out of the game. But you have to do it. Play the way you want too and leave the whine alone.

BTW here is another solution made "easy" for you. Play in your level 10 greens as long as you can. See how far you can go. Play every bit of content you can until you can't anymore... then go up a lev or 2 in gear and see how far you can go. Hec, you'll make a tons of creds and comms in the process.

TeH-DeVa's Avatar


TeH-DeVa
03.13.2013 , 03:51 PM | #124
Quote: Originally Posted by Pistols-GS View Post
I'll gladly answer this. Most PvP'ers will max out their comms before hitting level 50 so they can acquire the better tier gear as opposed to strapping on the inferior Recruit. It's a very common practice with people leveling up, but this is also not constrained to sub 50 players. There are a variety of reasons to max out comms, but understand my suggestion was merely that, a suggestion...and not a QQ post. Please don't label me as such (if you were referring to my post), thanks.
I don't know if you realize this but the idea of using a leveling process to get an advantage over the rest is violation of the terms of service. For example: At launch people were flying to ilum in groups and gaining expensive loot and selling it for high amounts before anyone else could - these people were banned for having an unfair money advantage over anyone else.

I'll admit that every game I play when I get bored I sit down and read the EULA/ToS - I even read it over my vent so we can laugh at my friends who are going to break the rules and potentially be banned. So I do actually know what's in it.

So as I won't say that you will be banned for this the idea of the game is you are "suppose" to use the recruit gear. And in the future the bolster system will take that spot.

So there is no need to have a huge amount of comms at 50. Just use the recruit gear lol.
The BellHat Legacy
Forever rocking the Bell Hat!
Beleka! The tiny but legendary Chiss Merc Arsenal of the Jung Ma Server
-The Legendary Bounty Hunter 'Deva' Path of the Starsider and Bria server in SWG-

TeH-DeVa's Avatar


TeH-DeVa
03.13.2013 , 03:52 PM | #125
Quote: Originally Posted by Heezdedjim View Post
I get that "double XP" does not stack with "rested XP" and is better in every way compared with "rested XP."

So, will kills during the "double XP" weekend deplete our rested pool? If they do, then people that have a large pool of rested will be wasting it, since it is overridden by and does not stack with the "double XP."

I understand that we won't get the benefit of the rested XP, because we're already getting "double XP" for the specified time period. But any kills during a "double XP" period should not deplete the rested pool, since the rested pool is adding nothing to our gains during that time.
There is a cap of one level for the rested pool which is obtained in like a couple days. So why does it even matter?
The BellHat Legacy
Forever rocking the Bell Hat!
Beleka! The tiny but legendary Chiss Merc Arsenal of the Jung Ma Server
-The Legendary Bounty Hunter 'Deva' Path of the Starsider and Bria server in SWG-

BadOrb's Avatar


BadOrb
03.13.2013 , 03:54 PM | #126
I like this idea , well done!

Cheers,

BadOrb.
'Ah you think micro transactions are your ally ? The DLC betrays you because it belongs to me , when your home world is monetized , you have my permission to buy'.
"Oh goody. Lord Douchebag McFuzzlebunny can now be related to me if he see's my legacy name and decides he likes it." quote from Selvec 09/06/12

James_four's Avatar


James_four
03.13.2013 , 04:09 PM | #127
Quote: Originally Posted by CelCawdro View Post
Free-to-play will not solve the issue. All players will receive the bonus experience, regardless of their level of service. I do not think your response is unreasonable. I think that your reaction is, however. Asking for the ability to opt out is entirely justified, given your playstyle, but quitting altogether (particularly when you do understand the opposite end of this promotion) seems much less so.

A year or two ago, I would probably even be in the same boat as you. But the MMO scene is changing. We can either adapt or be left behind.

As Bob Dylan said,

I admit that I do over react now and again. It is not a character trait I am fond of and I try not to over react. Let's see how I feel about this by the time my account expires. I will say that the last two times this happened in an mmo the game lost its interest for me.

Divona's Avatar


Divona
03.13.2013 , 04:11 PM | #128
Nice move Bioware. I was leveling another alt currently and it will be even faster to get 50.

But i did see other thing, there is a small hint when Makeb comes
About month or maybe even less.

bbare's Avatar


bbare
03.13.2013 , 04:13 PM | #129
Quote: Originally Posted by TeH-DeVa View Post
There is a cap of one level for the rested pool which is obtained in like a couple days. So why does it even matter?
Rested XP takes about 5 days to build up so it does matter.
The Vanity Legacy

demon_pk's Avatar


demon_pk
03.13.2013 , 04:19 PM | #130
It sucks how it doesnt stack with rested XP........why wouldnt you let us get 4x XP lol that would be sick..