Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

So has SWTOR finally put to rest the myth...

STAR WARS: The Old Republic > English > General Discussion
So has SWTOR finally put to rest the myth...
First BioWare Post First BioWare Post

Lium's Avatar


Lium
03.11.2013 , 10:11 AM | #1
...that most people will always roll the "good" side in MMOs? I mean, since way more people play Empire than Republic because everyone thinks being evil is cool. WoW was an anomaly on so many different levels. But when blood elves were added in TBC, look what happened to the horde population.

In Warhammer Online, most people played Destruction as well.

And since SWTOR is the second largest MMO and arguably the second most popular game on the market today, do you think it has finally obliterated the myth that that good side will always be the most populated?

SentinelDranoel's Avatar


SentinelDranoel
03.11.2013 , 10:14 AM | #2
I thought they did that with the guild summit last year. BW released hard numbers that shown more people leaned Empire.
and the Force beat generic Swords and Magic any day. 8/26/14 That was my old signature but after RotHC, I went back to superheroes and swords and magic. Now waiting on Dragon Age and a SWTOR story expac for my Bioware fix

Jacen_Starsolo's Avatar


Jacen_Starsolo
03.11.2013 , 10:17 AM | #3
I joined WoW when BC was released. And the guild I played with in CoX were on the Horde side. Now they always claimed to join the "underdogs" and I was like ***? They explained that BC caused the Horde population explosion. lol

But they knew the writing on the wall as they were Republic before they all left this game.

Icebergy's Avatar


Icebergy
03.11.2013 , 10:23 AM | #4
This was not the myth...Everyone knows that most kids will want to be the bad guys.

Horde is the more popular faction in WoW, I believe Rift's bad guys are more popular, everyone rolled Empire here, etc.
Mikal'B, Battlemaster and Fleet Commodore of the Republic.
<Contraband Inc> 10/10 NiM, 4/4 NiM, NMP, 7/12 NiM, HM GF, 4/5 NiM, 2/10 HM
Jedi Covenant

dmanlong's Avatar


dmanlong
03.11.2013 , 10:29 AM | #5
It has nothing to do with good vs evil but more what is seen as appealing vs boring.

Remember that all of the coolest and most iconic figures in Star Wars are on the Bad Side.

Boba Fett, Darth Vader, Darth Maul and so on. Look at the good guys

Qui Gon - borning, Obi Wan - Boring, Luke - boring until Ep3 and then cool because he was wearing black and sort of evil. Even anakin started out as boring and gradually became cooler as he became more evil. Han Solo was also at the peak of his coolness in a New Hope - when he was lawless.

Then also take a look at how they marketed this game. Every trailer has a sith or bounty hunter beating the crap out of the good guys. Even the main guy on the loading screen died before we ever played the game. No one wants to play the loosing side.

Aries_cz's Avatar


Aries_cz
03.11.2013 , 10:31 AM | #6
I would say that the populations are more or less balanced, but leaning slightly in favor of the Empire.
Strange that so many people want to be on the side that is bound to lose the war
Member of Beast Riders, Tomb of Freedon Nadd (EU-PvP)
Without the darkness, how would we recognize the light?
Aries, admin of Czech/Slovak fansite SW-TOR.cz
Check out my story videos

Samoth_Nomad's Avatar


Samoth_Nomad
03.11.2013 , 10:33 AM | #7
At first, I thought it was a generational thing. Many of us that saw the original trilogy in our youth, leaned towards the light side, identifying more with the jedi. The generation that saw the prequel trilogy in their youth, identified with the sith, as they were portrayed as more bad-*** than the jedi
I've since changed my mind, having rolled some empire toons. IMO, the empire story lines seem like they had more time and though put into them. It almost seems like EA pushed for the game to be released earlier than scheduled, and because of that, the republic class stories were hastily finished. Granted, this is a huge assumption, with no factual basis. Just a gut feeling, having played several toons on both sides.

AlienEyeTX's Avatar


AlienEyeTX
03.11.2013 , 10:38 AM | #8
"Good" or "bad"... depends greatly on our own point of view. Especially in Star Wars.
Quote: Originally Posted by EricMusco View Post
thank AlienEyeTX for being ridiculously good at this game:

-eric

TaylaEwa's Avatar


TaylaEwa
03.11.2013 , 10:43 AM | #9
Here I thought people rolled empire because the devs give empire all the good stuff.. better powers, better looking armor..
"Think, then act. Don't act, then think."

<<Order 65 on Harbinger>>

anstalt's Avatar


anstalt
03.11.2013 , 10:43 AM | #10
Too many writers have simply forgotten how to make the good guys seem cool.

Its not that people gravitate towards the evil side, its that people gravitate towards the cool side. Game developers in general have lost the ability to promote the good guys because they follow stupid social conventions. Why would you want to be the squeeky clean good guy in a robe when you could be a ****** with awesome armour and a humerous attitude?!?!


Writers / designers need to get rid of this stupid "good = clean, bad = evil and funny" mentality.


What they need is everyone to be "grey"!!! No good person is 100% good, and no evil person is 100% evil. From their own points of view, everyone thinks of themselves as the good person and all others as evil. We only make the distinction so that we know who to like and who to hate. In reality, we're all the same. So, we need to give some of the humour to the good guys. We need to give the bulky armour, the dark colours etc to the good guys too. It's easy to make both sides equally appealing, its just the designers being lazy and/or conforming to social expectations.



Good examples of "cool" good guys:

1) Indiana Jones - This guy kills loads of people without a second thought, "robs" tombs for previous artifacts and practically rapes a woman in last crusade. Yet, we love him and think of him as a good guy!

2) Han Solo (yes, i know, 2 Harrison Fords..) - He is a smuggler who traffics narcotics and other illegal goods around the galaxy. He works for anyone who can pay, also kills without thought and is very humerous. We also love Han Solo!

3) Constantine - Chain smoker, rude, committed suicide, yet he looks cool and fights demons and other ethereal entities. He's pretty ****** but yet he's a good guy.

4) Riddick - Serial killer, locked up and escaped from numerous prisons, again, no compunction about killing anyone or leaving friends behind. Yet, he makes a great hero in Pitch Black and Chronicles of Riddick.

5) James Bond - Kills people all the time, massive womaniser, steals from other nations (all in the name of England ofc) and generally cocky, arrogant idiot. Yet, the world loves him!

6) The Transporter (Jason Statham) - Again, works for massive crime syndicates transporting drugs, money, stolen goods and human cargo, helping with bank robberies etc. Essentially, a bad guy. Yet, he makes another good hero!


The point im trying to make here is that it is possible to make the good guys seem as cool as bad guys. The developers need to adopt a "the ends justify the means" philosophy as that is essentially what we, as an audience, buy in to. We're happy for James Bond to kill people, rob them, torture them, break the rules etc because in the end, he's working for the safety of England and that is a worthwhile cause. Squeeky clean is not cool, which is why the good guys are often outnumbered in MMOs
Anstalt - lvl 50 valor 81 Shadow Consular

Currently retired due to poor design decisions within the game that have killed its longevity. Get rid of Hickman before he ruins the game completely!