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Developer Blog: The Art of Makeb

STAR WARS: The Old Republic > English > General Discussion
Developer Blog: The Art of Makeb
First BioWare Post First BioWare Post

Darth-Malice's Avatar


Darth-Malice
03.09.2013 , 04:02 PM | #31
Looks nice but a lot of the concept art for the core game came out no way looking as stylish or nice. I'll reserve judgement till the final product is released then compare.
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Avatarless's Avatar


Avatarless
03.10.2013 , 05:35 AM | #32
Looks good. This is their chance to really 'wow' people (no pun intended) and show the world how good this game could be.

FeelFlow's Avatar


FeelFlow
03.10.2013 , 09:41 AM | #33
Looks great!

Can't wait to hear about the new armour and weapons we'll be getting along with plain Jedi and Sith robes with a hood up/down option (hopefully).

TripleMe's Avatar


TripleMe
03.11.2013 , 01:20 AM | #34
Every time I hear of a new mineral in any sci-fi story, and how rare and valuable it is, how it is available only on one particular planet or star system, how wondrous its properties are, I think "Where does it fit into the periodic table ?" Just creating a new "RARE" mineral without creating a backstory for it which explains why it is rare and why it cannot be synthesized in a laboratory shows a lack of ideas on the author's part. Its like an inverse deus ex machina - we need to create a conflict, so lets introduce a wondrous new material. And Star Wars is particularly notorious for egregious use of this device (cortosis weave, mandalorian iron, etc etc).

Calibre's Avatar


Calibre
03.11.2013 , 09:01 AM | #35
The screenshots I've seen so far don't match that concept art---or, perhaps it was ingame footage. Whatever. The game version of that art looks childish/cartoonish. Impressive concept art, but mediocre rendering in 3D. It made me think of a more up-to-date WoW scene, to be honest, though I've never played that game (just seen quite a bit of screenies from it).

The name 'isotope 5' is incomplete. Isotope 5 of what, exactly? But, no matter. That makes no difference to me whatsoever.

Overall, I'm just 'meh' about this expansion. But that's just me. Others seem to like it well enough.

Cal

SecretRoboPanda's Avatar


SecretRoboPanda
03.11.2013 , 09:27 AM | #36
I love concept art. It (to me) helps with the epic feel of games like TOR, Mass Effect and Dragon Age. It's particularly interesting to me to see the stages of evolution something goes through.
Keep up the scribbling! 8)
Quote: Originally Posted by SW_display_name View Post
I /wave and drop group. Just before I click Exit Area, I watch the Tank get carbonized. Again.

SilentKitty's Avatar


SilentKitty
03.12.2013 , 01:14 AM | #37
Looks really interesting and I always love the nature-planets. Will be fun to see it live soon

LWSugden's Avatar


LWSugden
03.12.2013 , 08:23 AM | #38
Quote: Originally Posted by Calibre View Post
Overall, I'm just 'meh' about this expansion. But that's just me. Others seem to like it well enough.

Cal
I agree. I really won't care about new content until they start fixing the bugs that have been on the Known Issues list for over a year now. I mean really. How freakin' hard can it be to set a program flag so you can talk to your companion in the Drunkard's Vote Cantina on Coruscant? What about some of the other bugs that were introduced with the other new content: F2P, Cartel Market, etc. Which just makes me wonder how many new bugs will be introduced with this new content and will it just get dumped on the Known Issues, or will BW actually try to fix stuff with as much effort as the Cartel Market updates seem to get?
-- Art Bladestone, Commando
The galaxy's only kamikaze pilot with 32 successful missions.