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Who's your nemesis?

STAR WARS: The Old Republic > English > PvP
Who's your nemesis?
First BioWare Post First BioWare Post

cycao's Avatar


cycao
03.07.2013 , 12:28 PM | #91
Quote: Originally Posted by muhidin View Post
true, but i don't like relying on chance in a heated fight, especially against such a mobile class, I'm not saying I can't kill one but it's usually a close fight when I do.
**** id use leg shot every time it comes off cooldown and its only getting better which is nuts.

Technohic's Avatar


Technohic
03.07.2013 , 12:32 PM | #92
Quote: Originally Posted by cycao View Post
**** id use leg shot every time it comes off cooldown and its only getting better which is nuts.
Legshot is a HUGE reason I prefer MM over lethality and engineering. Hate having DOTs ruin it. I used it a lot in the big PvP event last weekend where people would run in and try to run out. Even 2 seconds where they can take damage there was enough for them to drop in that scenario. no sense trying to get an ambush off when all that other DPS is flying around.
Quote: Originally Posted by proverbs 26:4
Do not answer a fool according to his folly, or you will also be like him.

TheRampage's Avatar


TheRampage
03.07.2013 , 12:42 PM | #93
Operative. Before I even realise what is going on - I'm at 40% hp. If im lucky. If not it is more like 20%. Such a difference - I used to spec tank, had no problems with them.

My targets - smashers. 1 on 1 always going for them.

Rendolphe's Avatar


Rendolphe
03.07.2013 , 12:52 PM | #94
My wife when she scream at me to close the game ...
Prophecy of the Five

My Youtube channel : http://www.youtube.com/user/rendolphegamer
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Technohic's Avatar


Technohic
03.07.2013 , 01:03 PM | #95
Quote: Originally Posted by cycao View Post
**** id use leg shot every time it comes off cooldown and its only getting better which is nuts.
I just looked at the 2.0 calculator. Holly crap you are not kidding! Add that in with some speed boosters available and improved entrench? Wow. Just wow. I can root and run like a mad man to kite, and once I am there, I will be un-leapable to have the ability to be unstunnable, and if you close the gap again; covered escape and I am entrenched again. Close again? Stun and run and might be able to rinse and repeat.

This is all hypothetical. I need to copy over and try this crap out. Just looks like more utility than Batman or all the James Bond movies combined.
Quote: Originally Posted by proverbs 26:4
Do not answer a fool according to his folly, or you will also be like him.

ripamorame's Avatar


ripamorame
03.07.2013 , 01:19 PM | #96
Quote: Originally Posted by RidgeBlader View Post
Three concealment Ops guarding a node. You're just dead. Not even a fighting chance.
Three of any dps class at a node and they will burst you or can ops only burst now?

Tamanous's Avatar


Tamanous
03.07.2013 , 04:36 PM | #97
Quote: Originally Posted by Lionflash View Post
Enemy Snipers... but not for the same reason as every else!

Only when I'm on my Gunslinger (Sharpshooter)

I always feel like it's a Sniper Wars shootout! I mean... It's the mirror class, no OP, no unbalanced advantage...all skill. Being a sharpshooter I have my Diversion smoke canister to pop them out of cover but... on that rare occasion, where I toss out that 'Diversion' at the exact time I get hit with a 'Diversion' and were both standing there covered in dat green smoke...


... Marksman Vs Sharpshooter... my ultimate nemesis. Not in a negative way, I love it. You'll find me abandoning the objective just to see who is the better shot.
As a gunslinger I see this ALL the time. SO much so I actually find it a total waste of time to take out another sniper/slinger gunning for me. I no proceed to annoy them even more by not engaging

I simply CC them and move away using los and engage more important targets as the time to kill another good sniper/slinger is far too long typically. And holy crapola this annoys so many of them and they go out of their way to take me out wasting TONS of time not engaging others on my team. It is their death bed too because I force them to move to ranges within other members of out teak who take him out.

I used to get stuck in battles all the time with players who get a rock on for trying to kill me (happens nearly every match as ego's are too large in many players). Pyrotechs are another class who have the ego of a mountain thinking they can kill anything and often go out of their way to kill me once I kill them. Their cute little ranges are so easy to get away from and drag them away from the main fight to get ganked by my team. If they annoy me more I simply kill them but nothing works more to annoy others and force them into dangerous areas than to simply ignore/cc them until rage and force them to do something stupid.

Tamanous's Avatar


Tamanous
03.07.2013 , 04:37 PM | #98
Quote: Originally Posted by ripamorame View Post
Three of any dps class at a node and they will burst you or can ops only burst now?
Lol ya posts like that are pretty funny. 3 decent players vs you? Umm ya, Doesn't matter what class they are ... you will die. It is only a matter of if it's a few seconds longer or not.