Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Incoming Left!


Boyana's Avatar


Boyana
03.05.2013 , 10:12 AM | #11
Quote: Originally Posted by Yeochins View Post
This is only a problem if you lack situational awareness. People who still complain about calling left/right/east/west/up/down/grass/snow are players who think they are good but really are mediocre.

If you have situational awareness what they call isn't important because you should already know where the action will be.
Exactly.

Never_Hesitate's Avatar


Never_Hesitate
03.05.2013 , 10:13 AM | #12
Quote: Originally Posted by theSCARAYone View Post
This is how I call in warzones.

Civil War - Snow, Grass, Mid

Novare - East, West, South

Voidstar - Left or Right, which is based upon Left or Right When you are facing forwards out of you're spawn. Most people call this way too. I love it when an idiots says "I'don't know which way (insert left or right here) is"

Hypergates - 9/10 warzones we only have 1 node the whole time so I usually call, our node inc - #. Althought what I find funny about this one is there is an agreement between the reps and emps on my server atleast that you always go to the node left out of the spawn.
I call just like you.

Funny is on our server it's excatly the same, everyone just takes the pylon on the left. It was like this since the release of hypergates
I have no idea where it came from
waiting for ...

Atramar's Avatar


Atramar
03.05.2013 , 10:29 AM | #13
Quote: Originally Posted by Never_Hesitate View Post
I call just like you.

Funny is on our server it's excatly the same, everyone just takes the pylon on the left. It was like this since the release of hypergates
I have no idea where it came from
Personally I think that hypergates thing comes from Civil War.
Tracer Legacy, The Red Eclipse.
Not reading colored text, it hurts my eyes. Sorry (unless it's a dev post)
L55:Sniper,Operative,Juggernaut,Assassin,Marauder, Powertech,Guardian,Commando,Scoundrel
to finish:Shadow(41),Sage(53),Merc(39). 29.07.2013

Technohic's Avatar


Technohic
03.05.2013 , 10:32 AM | #14
Quote: Originally Posted by Atramar View Post
Personally I think that hypergates thing comes from Civil War.
And CW I never understood because the path back to middle from the left takes you past the enemy spawn area; whereas if you had taken the right node, you scrape back by where your own team is coming from.

Illyean's Avatar


Illyean
03.05.2013 , 10:34 AM | #15
Quote: Originally Posted by Ridickilis View Post
This has been debated to death here already. (I'm too lazy to find the threads right now but they're here in the pvp forums.)

CW - east/west or snow/grass is acceptable.
NC - is just east/west
Voidstar - left/right from facing out of your respawn vantage point. Some still use east/west but I feel this is the map where L/R works best.
AH - just 'pylon' or P for short.
the trouble with that in VS is the doors are tagged east/west and east west is solid based on the map not situational based on which way you are facing (lets not get into those who cant tell left from right half the time). I'd like it if they coloured the VS floor by the doors- dont care what the colour is, yellow and purple like HB? something to remove any lingering ambiguity from it and stop it being an issue at all for anyone.

Altheran's Avatar


Altheran
03.05.2013 , 10:34 AM | #16
Quote: Originally Posted by Ridickilis View Post
Voidstar - left/right from facing out of your respawn vantage point. Some still use east/west but I feel this is the map where L/R works best.
True but when you're defending, there is always a moment you think "wait, left when quit the respawn, or left door (left of the map and when attacking) , which to the right ?"
Each time someone calls L/R when defending, I look at he map/minimap to be sure I'm going to the door where there is a lack of defenders or where people are wiping, because there are people calling direction while refering to doors and map, and not from a standpoint, meaning for them they always call "left" the west door.

Belly's Avatar


Belly
03.05.2013 , 10:35 AM | #17
Quote: Originally Posted by Atramar View Post
*looks left, looks right, he sees one enemy.* I think guy spoke about the doors other then those I'm on now.
This.
Larcen 50(ish) Scoundrel Scrapper/Sawbones "They see me rollin...they hatin. They whining and sayin that I need some nerfin"
The Progenitor
And loads and loads of alts

Cretinus's Avatar


Cretinus
03.05.2013 , 10:40 AM | #18
Inc! .... they're here... help! ... help! ... SOS ....

Satedbuffalo's Avatar


Satedbuffalo
03.05.2013 , 10:41 AM | #19
People **** up left/right calls in voidstar all the time.

Why use a relative term when you can use an absolute one. I've heard people call left and then complained that no one showed up to help -- proceeding to explain that that meant left relative to the minimap, not the spawn area. And I've heard the opposite. Until someone can universally establish an agreed upon rule, I'll be nervous to use R/L and I'll be more cautious (i.e. slower) about responding to a R/L call.

Basically, E/W is, in my opinion, more precise and more universally understood. You can still **** it up, of course.
Just some jerk who isn't good enough for rated.

Atramar's Avatar


Atramar
03.05.2013 , 10:42 AM | #20
Quote: Originally Posted by Technohic View Post
And CW I never understood because the path back to middle from the left takes you past the enemy spawn area; whereas if you had taken the right node, you scrape back by where your own team is coming from.
left is quicker, and when you go mid, you see enemies going your left so can hoop from mid to support.
Tracer Legacy, The Red Eclipse.
Not reading colored text, it hurts my eyes. Sorry (unless it's a dev post)
L55:Sniper,Operative,Juggernaut,Assassin,Marauder, Powertech,Guardian,Commando,Scoundrel
to finish:Shadow(41),Sage(53),Merc(39). 29.07.2013