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Give Fusion Missile back it's explosion!

STAR WARS: The Old Republic > English > Classes > Commando / Mercenary
Give Fusion Missile back it's explosion!

Galbatorrix's Avatar


Galbatorrix
03.01.2013 , 04:07 PM | #1
Seriously, go look at the blazing fire animation for Plasma Grenade (Commando's mirror move) and then Fusion Missile. When they switched Tracer and Fusions animation, they left out the big explosion Fusion used to make.

It's small I know, but fix it anyway!!

Henu's Avatar


Henu
03.01.2013 , 06:48 PM | #2
Who uses FM??? 32 heat build up is not worth it imo.
Kripty / Snips

darthtrunkmonkey's Avatar


darthtrunkmonkey
03.01.2013 , 06:56 PM | #3
Quote: Originally Posted by Henu View Post
Who uses FM??? 32 heat build up is not worth it imo.
you dont use it because your arsenal...as pyro you use it with the instant cast/no heat thingy(give me a break havent played my merc in ages)

mandoforlife's Avatar


mandoforlife
03.02.2013 , 11:08 PM | #4
I totally agree. Commandos get the gigantic blaze, why was ours taken away? Plus it helps in showing that it's and AoE.
Vamark Skirata 55 Mercenary <Meet Killface>
Sirsuitntie Sorcerer - Jatne Operative - Zaavar Assassin - Alsaire Marauder
The Bastion

mandoforlife's Avatar


mandoforlife
03.02.2013 , 11:10 PM | #5
Quote: Originally Posted by Henu View Post
Who uses FM??? 32 heat build up is not worth it imo.
Explosive Dart > Fusion Missile > DFA. Insane AoE damage. The heat is quite a bit, and like someone else said, it's of more use to Pyro.
Vamark Skirata 55 Mercenary <Meet Killface>
Sirsuitntie Sorcerer - Jatne Operative - Zaavar Assassin - Alsaire Marauder
The Bastion

Koyaanisqat's Avatar


Koyaanisqat
03.05.2013 , 07:25 AM | #6
Quote: Originally Posted by Henu View Post
Who uses FM??? 32 heat build up is not worth it imo.
Fusion Missile is the best, hands-down, opening attack you can make. It lights them up and starts a nasty DoT effect. Alpha with Fusion Missile, hit the unload/tracer, explosive dart, tracer, HSM, Railshot.
Elgyn Vriess, Space Pirate of the KDY-MANTIS Amelia, HYPERSPACE LEGEND.
Courier at large; Mercenary at small.
Elgyn Vriess Courier Company: When you need tab A inserted into slot B without C getting in the way. No questions asked (besides, "What'll it pay?").

Galbatorrix's Avatar


Galbatorrix
03.05.2013 , 11:14 AM | #7
Quote: Originally Posted by mandoforlife View Post
Explosive Dart > Fusion Missile > DFA. Insane AoE damage. The heat is quite a bit, and like someone else said, it's of more use to Pyro.
Yep, I'm still leveling up and high heat or no, we can down a group or 4 or 5 weaks/strongs nicely with our AOE combo. I use FM all the time for that.

JimmyTheCannon's Avatar


JimmyTheCannon
03.05.2013 , 03:18 PM | #8
My AOE rotation for fights with lots of grouped up mobs goes: DFA > Fusion Missile > Flamethrower (if I'm in range) > Sweeping Blasters spam til cooldowns are up. I'll usually use TSO on one of the Sweeping Blasters, because by then I need the time to vent heat.

It's how I handle the Trenchgutters on HM Kephess.

Slicksteezin's Avatar


Slicksteezin
03.06.2013 , 02:10 AM | #9
Quote: Originally Posted by Galbatorrix View Post
Seriously, go look at the blazing fire animation for Plasma Grenade (Commando's mirror move) and then Fusion Missile. When they switched Tracer and Fusions animation, they left out the big explosion Fusion used to make.

It's small I know, but fix it anyway!!
Short answer: No?

They changed the FM animation with tracer missile because 99% of mercs hated the animation for tracer, and since it is used far more they swapped it. Rightly so.

People who continue to post this same request over and over again really should think things through.. You actually believe they are going to cater to the .5% and change back something that most would say they vastly improved? Cmon..

mandoforlife's Avatar


mandoforlife
03.11.2013 , 08:45 PM | #10
Quote: Originally Posted by Slicksteezin View Post
Short answer: No?

They changed the FM animation with tracer missile because 99% of mercs hated the animation for tracer, and since it is used far more they swapped it. Rightly so.

People who continue to post this same request over and over again really should think things through.. You actually believe they are going to cater to the .5% and change back something that most would say they vastly improved? Cmon..
I don't think you understand what the OP is asking. He isn't asking for the Tracer Missile animation to be switched back, he's asking for the big explosion of flame around the target that used to accompany FM before the switch. Like he said, the Commando mirror ability Plasma Grenade has it.

So basically, keep the jetpack missile animation, but add the blanket of flame upon impact, like the original animation had. It's quite possible BW didn't even know the flames were lost with the switch.
Vamark Skirata 55 Mercenary <Meet Killface>
Sirsuitntie Sorcerer - Jatne Operative - Zaavar Assassin - Alsaire Marauder
The Bastion