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[Video] Follow Up Details on the new <Spotter> ability

STAR WARS: The Old Republic > English > PvP
[Video] Follow Up Details on the new <Spotter> ability

NoTomorrow's Avatar


NoTomorrow
03.01.2013 , 12:21 AM | #31
Quote: Originally Posted by funkiestj View Post
quibble: I think it is a 90 degree cone. Forward is +0 degrees, left is +45, right is -45 ...

TANGENT: as a show of respect for the useful work Cilas does, can NoTomorrow and KettleBell have a trolling truce in these otherwise informative threads? kthxbai.
my apologies, i don't usually get provoked by Kettlebell
Quote: Originally Posted by EricMusco View Post
Scatter Bombs are meant to be a fun bit of extra damage that occurs when you roll into or away from the action. That said, we’re okay with you trapping an unsuspecting enemy for a “wall bang” every now and then.

Cilas's Avatar


Cilas
03.01.2013 , 01:19 AM | #32
Quote: Originally Posted by NoTomorrow View Post
my apologies, i don't usually get provoked by Kettlebell
I enjoy reading it every once and a while
Cilas Vexer Gaming
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TalkingDinosaur's Avatar


TalkingDinosaur
03.01.2013 , 01:23 AM | #33
Quote: Originally Posted by NoTomorrow View Post
Sorry but with 2.0 knocking at our doors, all bets are off. I am quite sure that in 2,0 with all these class changes snipers will be completely unable to kill good operative players of any spec. Marauders suddenly got their first 30m ranged attack. Forget everything you knew about SWTOR prior to 2.0. Class match-ups, counter-classes, everything.

You have to start fresh.
inb4 sentinels/marauders can have offhand sniper rifles that shoot lightsabers.
TALKINGDINOSAUR
Squadron
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Cilas's Avatar


Cilas
03.01.2013 , 08:15 AM | #34
Quote: Originally Posted by TalkingDinosaur View Post
inb4 sentinels/marauders can have offhand sniper rifles that shoot lightsabers.
That would be the day
Cilas Vexer Gaming
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Leafy_Bug's Avatar


Leafy_Bug
03.01.2013 , 09:01 AM | #35
Good test. Thanks for the info. I guess, we gotta put some stealth points from now if we play these classes. Oy vey, i gotta take him from behind all the time now

Cilas's Avatar


Cilas
03.01.2013 , 09:54 AM | #36
Quote: Originally Posted by Leafy_Bug View Post
Good test. Thanks for the info. I guess, we gotta put some stealth points from now if we play these classes. Oy vey, i gotta take him from behind all the time now
Yeah, what this says is it may be useful to put some points in stealth, but you don't really need all 6 that are available to a concealment operative. Of course, I haven't even touched dps operative talent builds
Cilas Vexer Gaming
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BanetheDarkLord's Avatar


BanetheDarkLord
03.01.2013 , 10:18 AM | #37
Not sure if this has been asked/answered but is the cone of Spotter determined by the facing of the Sniper themselves OR the facing of the cover shield. I know at times I might target someone that ends up behind or to the side of where my cover shield is facing, wondering if that will affect the cone's facing as well or still go by the cover shield.
Ry'tan-Juggernaut-55 | Treys'n-Powertech-55 | Velmir-Operative-55 |
Lurruh-Sage-21 | Sellysha-Mercenary-45 | Zarruh-Assassin-41

Cilas's Avatar


Cilas
03.01.2013 , 10:43 AM | #38
Quote: Originally Posted by BanetheDarkLord View Post
Not sure if this has been asked/answered but is the cone of Spotter determined by the facing of the Sniper themselves OR the facing of the cover shield. I know at times I might target someone that ends up behind or to the side of where my cover shield is facing, wondering if that will affect the cone's facing as well or still go by the cover shield.
Watch the video.

It is based on the facing of the cover screen as far as I can tell. My sniper was facing a wall but my camera angle was looking behind me and I couldn't see the operative. Same camera angle only the other time my sniper was facing the same way and I could see the operative
Cilas Vexer Gaming
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BanetheDarkLord's Avatar


BanetheDarkLord
03.01.2013 , 10:53 AM | #39
Quote: Originally Posted by Cilas View Post
Watch the video.

It is based on the facing of the cover screen as far as I can tell. My sniper was facing a wall but my camera angle was looking behind me and I couldn't see the operative. Same camera angle only the other time my sniper was facing the same way and I could see the operative
Not talking about camera angle, talking about character facing which can easily be different from camera angle. Your character model was still facing the same way as the cover shield.

Example: I'm in cover with a healing teammate running around behind me. Opponent Jugg jumps to healer which is now behind me. My character model will turn to face the Jugg while shooting and I keep my camera forward and my cover shield is forward. Which is priority for Spotter then? My character model's back is facing the same way as the cover shield while my character model is turned shooting at the Jugg. Does my cone in that case go from my cover shield facing forward OR does it go from my character model's front which is now facing the Jugg I'm shooting at?
Ry'tan-Juggernaut-55 | Treys'n-Powertech-55 | Velmir-Operative-55 |
Lurruh-Sage-21 | Sellysha-Mercenary-45 | Zarruh-Assassin-41

dcgregorya's Avatar


dcgregorya
03.01.2013 , 10:57 AM | #40
Quote: Originally Posted by KettleBelll View Post
Perhaps the most epic "My class is OP and I'm deflecting" post I have ever read on these forums.
If you think snipers are OP you should meet my sentinel. Sorry but - they really are just squishy nuke casters and they need to do everything perfect to win a 1vs1. Maybe it's because I've mained a gunslinger and played more PVP with them than any other class but I can blow up GS or snipers on demand - it's just not hard to do.