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Why im bummed about 2.0.


CharleyDanger's Avatar


CharleyDanger
02.22.2013 , 06:06 PM | #51
rawr rawr rawr rawr rawr, Jawa, pew pew, LFG, LF2M, LF Heal then g2g, rawr rawr, pew, rawr, pew..... Ga-nite!

Costello's Avatar


Costello
02.22.2013 , 06:31 PM | #52
Quote: Originally Posted by Arkerus View Post
Makeb design was set years ago. This isn't some willy nilly random thing they are throwing out there. They pushed this with a LOT of thought. This is their vision for the game. Behind closed doors they have a set vision and rollout plan. No, they aren't sharing it with you.
They are not sharing their plan for the game but you Know that they have one and its been carefully thought out, How? Did they share it with you but not anyone else?

We are not the enemy here they don't need to keep their plans safely guarded and secret for fear we will out flank them. We are paying customers in a very competive luxuary market. What does that mean, it means if people feel they are being cheated or the time they have invested in the game so far is being made worthless they leave.

If anyone at Bioware needs any proof of this all they have to do is look at their Subscriber numbers, how the game hasn't blown WOW out of the water, that EA have laid off a lot of staff cauing restructing and the game went free to play within a year of launch. Now 15 bucks is nothing so I doubt very much it was a couple of bucks that caused people to stop subscribing to a game they really enjoyed. More than likely they weren't enjoying the game and felt the development team weren't likely to turn that around any time soon.

And now we find in Patch 2.0 with a major overhaul of coms and gear (making much of the stuff people have worked for over the last year worse in comparison) yet other than alienating people that have put a lot of work into getting the current top tiers of equipment I'm not sure what the design plan is. It seems to create a two tier end game one at 50 and another at 55 yet little end game content. Most of which is ment to be repeating content already in game at new difficulty levels. As level increases go it seems to be for the sake of grinding than adding new content and maps and zones to the game. Instead more Coms to grind, more augments to craft and more (but the same) flashpoints to grind through. All this so we can experience one new operation and one new planet (provided you purchased it) though I am not sure how much of the planet will make it into end game or if it is just to make getting from 50 to 55 easier.

CharleyDanger's Avatar


CharleyDanger
02.22.2013 , 06:47 PM | #53
Quote: Originally Posted by Costello View Post
They are not sharing their plan for the game but you Know that they have one and its been carefully thought out, How? Did they share it with you but not anyone else?

We are not the enemy here they don't need to keep their plans safely guarded and secret for fear we will out flank them. We are paying customers in a very competive luxuary market. What does that mean, it means if people feel they are being cheated or the time they have invested in the game so far is being made worthless they leave.

If anyone at Bioware needs any proof of this all they have to do is look at their Subscriber numbers, how the game hasn't blown WOW out of the water, that EA have laid off a lot of staff cauing restructing and the game went free to play within a year of launch. Now 15 bucks is nothing so I doubt very much it was a couple of bucks that caused people to stop subscribing to a game they really enjoyed. More than likely they weren't enjoying the game and felt the development team weren't likely to turn that around any time soon.

And now we find in Patch 2.0 with a major overhaul of coms and gear (making much of the stuff people have worked for over the last year worse in comparison) yet other than alienating people that have put a lot of work into getting the current top tiers of equipment I'm not sure what the design plan is. It seems to create a two tier end game one at 50 and another at 55 yet little end game content. Most of which is ment to be repeating content already in game at new difficulty levels. As level increases go it seems to be for the sake of grinding than adding new content and maps and zones to the game. Instead more Coms to grind, more augments to craft and more (but the same) flashpoints to grind through. All this so we can experience one new operation and one new planet (provided you purchased it) though I am not sure how much of the planet will make it into end game or if it is just to make getting from 50 to 55 easier.
I stopped reading after you wrote "We are paying customers"

Being a paying customer only entitles you to the content that Bioware has provided. In no way does it give you the right to any part of the development process. What if every iPhone customer called up Apple and said "Hey fellas, let me see what you have planed for the iPhone 6. Get out your notepad Mr. Apple-Nerd and take some of this golden feedback Ima bout to give ya"

Its real simple, you are a video game player, and Bioware is a video game developer. If they develop a theme park MMO, and you do not like it, then you have the right not to buy it. Now if you would like to suggest changes then fine. That is why the forum is here. If you want to play the "I am a paying customer, therefore, I deserve to know everything" then you do not understand how the world works.

ElitehunterDS's Avatar


ElitehunterDS
02.22.2013 , 07:02 PM | #54
Quote: Originally Posted by Arlbo_Nabbins View Post
Nope. 2.0 is also RotHC, its been confirmed by the devs. So at the moment we do not know which things on the PTS will be available for everyone and which things will be gated by the purchase of RotHC. From the advertising it looks like the 51+ content will be gated.
Make sense to me.
Retiring from SWTOR August 2013

Sev'ra Level 55 Sith Assassin {Deception spec}
Tempest (Prophecy of the Five)

TheNahash's Avatar


TheNahash
02.22.2013 , 07:09 PM | #55
Quote: Originally Posted by Costello View Post
We are not the enemy here they don't need to keep their plans safely guarded and secret for fear we will out flank them. We are paying customers in a very competive luxuary market. What does that mean, it means if people feel they are being cheated or the time they have invested in the game so far is being made worthless they leave.
They did once. They shared their plan about Makeb. Then they changed their mind and instead of a new planet we got something that you can call expansion or addon, or DLC or whatever that we have to pay for.
Look at how people reacted to that shared plan and it's not really hard to see why they keep everything a secret.

Quote: Originally Posted by Costello View Post
If anyone at Bioware needs any proof of this all they have to do is look at their Subscriber numbers, how the game hasn't blown WOW out of the water, that EA have laid off a lot of staff cauing restructing and the game went free to play within a year of launch.
I'm surprised people still use the WOW analogy, tbh.

They marketed it as "the game that was going to bring down Wow". Big deal. ALL companies market their latest product as a godsend that will cure diseases and solve world hunger. (spoiler: they never do)

People overhyped it. They expected the Second Coming and all they got was a rushed game that had major issues and didn't cater to everyone's needs. So naturally a big part of the initial population left. Does that mean the game will never reach 12mil subs? Yes. Does that have any effect on us, as players and not investors? Nope. Server merges have provided a very stable population that's growing and that's high enough for us to be able to complete all new content without having to look for a group or wait for a PvP queue to pop for hours. That's all that matters.

And as for the Wow analogy itself, why is it so hard for people to understand that times change, markets become saturated and people's "OMG have to try this" phase eventually wears off?

Wow reached 12mil players because it was the first MMO that appealed to a wider audience, by including a lot of the things that could be found in many different MMOs and presenting them in a well-loved mythology. Blizzard was lucky (or perceptive) enough to do all that during a time when the market was still young and looking for a big hit. Those days are over. It didn't happen because Wow was "better", it happened because Wow was a huge, brand new experience for a lot of people.

MariaD's Avatar


MariaD
02.22.2013 , 07:37 PM | #56
Quote: Originally Posted by gabarooni View Post
I was really hoping that as future expansions for Swtor came out and it started to stand on it's own two feet it would start to move more and more away from the EQ/WoW style of gameplay.
Why would developers change the gameplay from under their existing, large and growing player base? I have a certain happy familiarity with the galaxy far, far away - AS IT IS. I really don't want to log into the game one day to find it mutated into sandbox, FPS, or some other genre. There are other games for all that.

I want some surprises on Makeb, but not big ones.
Quicker
Easier
More seductive


kevlarto's Avatar


kevlarto
02.22.2013 , 08:08 PM | #57
Quote: Originally Posted by mithrelkhaar View Post
you will have to purchase the expansion in order to progress to 55, the 2.0 patch is the groundwork changes to the systems, otherwise people who didn't pay for the expansion would be playing a totally different game ( still have Tionese,Columi,Rakata, etc.) this makes it to where the same game is available, but there is a lock placed on 51-55 and makeb to any who don't pay for the xpac.
This page of answers are the only ones that made any since to me, this is what I thought all along, but the first part of this thread made no since at all.. I just wanted to make sure i did not miss something here.. thanks for the answers..
Do not dwell in the past, do not not dream of the future, concentrate the mind on the present moment.

Expectations lead to suffering

Arkerus's Avatar


Arkerus
02.24.2013 , 01:35 PM | #58
Quote: Originally Posted by CharleyDanger View Post
I stopped reading after you wrote "We are paying customers"

Being a paying customer only entitles you to the content that Bioware has provided. In no way does it give you the right to any part of the development process. What if every iPhone customer called up Apple and said "Hey fellas, let me see what you have planed for the iPhone 6. Get out your notepad Mr. Apple-Nerd and take some of this golden feedback Ima bout to give ya"

Its real simple, you are a video game player, and Bioware is a video game developer. If they develop a theme park MMO, and you do not like it, then you have the right not to buy it. Now if you would like to suggest changes then fine. That is why the forum is here. If you want to play the "I am a paying customer, therefore, I deserve to know everything" then you do not understand how the world works.
I'm glad you got to the response before I did. Pretty much summed it up very well.
Hooning in the rex : http://youtu.be/xtXUM6yPMCY

rbkrbk's Avatar


rbkrbk
02.24.2013 , 04:37 PM | #59
Quote: Originally Posted by Arlbo_Nabbins View Post
If they do allow people to level to 55 without buying RotHC what it would mean is that people who don't buy it will be able to get to level 55 but they will have to do so through the existing content and probably the new HM Fps and maybe the new OP. We currently earn xp doing 50 content but we can't progress so all we get is the legacy xp part of it.
If you don't buy ROTHC, you won't have access to the new HM FPS or the new OP.

BanJoGG's Avatar


BanJoGG
02.25.2013 , 12:10 PM | #60
Everyone keeps banging the "SWTOR isn't as good as WOW" drum. WOW has been going for over 10 years SWTOR is only just a year into development!

I played WOW when BC came out and IMO SWTOR is better at levelling your character as there is a storyline running through it.

Yes there is a lot BioWere could do and as stated in other posts there will be a development plan. You think EA and the other investors would sink their money into the project without one?

Give it a couple of years at least before you start thinking that its not going anywhere. Personally I think it's a fun and interactive GAME and please remember that it is just that a game. If you don't like it play something else.
Vanguards - We walk softly and carry a big gun.