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2.0 Carnage Changes


TradeLA's Avatar


TradeLA
02.28.2013 , 02:49 AM | #61
Managed to get my main ported over to the PTS by using the stow-companion-gear-trick (yeah, stripping them all nude is a valid workaround) so now I have my DG proc and elite war hero relics for parsing. Otherwise using the same stats and rotation. Here's the best parse I've come up with:

2627

Or without the 10-second exit from combat cut off:

2573

HaemmernZeit's Avatar


HaemmernZeit
03.02.2013 , 11:25 PM | #62
I was wondering what people's opinion on moving Duel Weapon Mastery to the second tier of Carnage was? I think its an incredibly stupid change. I've always thought it was an essential talent to pick up in all three specs. Now I will have to put 7 points in carnage when Anni specced and have to weigh it against defensive roll, enraged slash and short fuse in Rage. Without picking it up we're just Juggs with a glowey arm that does nothing imo.
Thanks for your thoughts!

Sameria's Avatar


Sameria
03.03.2013 , 08:28 AM | #63
Quote: Originally Posted by HaemmernZeit View Post
I was wondering what people's opinion on moving Duel Weapon Mastery to the second tier of Carnage was? I think its an incredibly stupid change. I've always thought it was an essential talent to pick up in all three specs. Now I will have to put 7 points in carnage when Anni specced and have to weigh it against defensive roll, enraged slash and short fuse in Rage. Without picking it up we're just Juggs with a glowey arm that does nothing imo.
Thanks for your thoughts!
I've messed around with 36/8/2 and 36/7/3 and haven't found any significant dps different. I would love someone else's opinion as well. My parses were maybe 1% different. But could have been RNG.
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dacentabaal's Avatar


dacentabaal
03.23.2013 , 12:19 AM | #64
Quote: Originally Posted by Ceile View Post
GENERAL
Ravager Skill:
  • Ravager Skill was removed from the Rage tree.
  • The 8% bonus damage can be gained from weaponmaster 2 piece set bonus.
Yeah the only thing I dislike about this.. not so bad on my Mara who I PvP with so already have the set bonus'.. however my PvE DPS Jugg.. he is royally screwed as Ravage is his main used abuility, without the buff its gonna affect his dmg, why they out right removed it I never know, also they are removing "Savage Kick" and "Pommel Strike" from teh ability list, now "Savage Kick" I rarely use....however "Pommel Strike" I use a lot
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Ashuranrx's Avatar


Ashuranrx
04.01.2013 , 08:14 AM | #65
Quote: Originally Posted by calamatiesend View Post
I think BW/EA should have berserk in ataru add 30% alac for 6 attacks but also make it so all abilities that cost rage refund 1 rage for those 6 moves. This would return massacre to being 1 rage, would make gore and FS free if you have execute proc up and could just make rage management much more straight forward.

Right now, popping berserk requires very high levels of rage or that we use a gen as one of the 6 attacks. I think some more rage management would really help without making us completely OP.

Other opinion is that a talent should be added to proc rage off of ataru hits, since anni got a new form of passive rage generation I do not understand why we did not get one as well. Especially with the nerf to blood frenzies rage production.

From a PvP perspective, Berserk for Ataru had to be nerf because of the new tier 7 skills in the Carnage tree. In 2.0, we can start every fight with 30 stacks of fury. If Berserk stayed the same way, this means that we can do Gore + Massacre spam right from the start, which during the spamming we will proc Slaughter and have Gore reset, then pop Frenzy after the first Gore + Massacre combo and do it again immediately afterwards. Back to back double Gore + Massacre combo is OP and can drop someone in blazing speed, and that is not balanced in PvP.

The Execute and Blood Frenzy nerf (bonus excludes Massacre in 2.0), and Berserk nerf are meant to lower DPS during Gore + Massacre spam combo, by making rage cost higher and Massacre not getting 10% damage bonus from Execute.

bbare's Avatar


bbare
04.01.2013 , 09:33 AM | #66
Quote: Originally Posted by Ashuranrx View Post
From a PvP perspective, Berserk for Ataru had to be nerf because of the new tier 7 skills in the Carnage tree. In 2.0, we can start every fight with 30 stacks of fury. If Berserk stayed the same way, this means that we can do Gore + Massacre spam right from the start, which during the spamming we will proc Slaughter and have Gore reset, then pop Frenzy after the first Gore + Massacre combo and do it again immediately afterwards. Back to back double Gore + Massacre combo is OP and can drop someone in blazing speed, and that is not balanced in PvP.

The Execute and Blood Frenzy nerf (bonus excludes Massacre in 2.0), and Berserk nerf are meant to lower DPS during Gore + Massacre spam combo, by making rage cost higher and Massacre not getting 10% damage bonus from Execute.
Having beserk like it is on live would make carnage pretty overpowered for pve for the same reasons. Carnage has a pretty rage intensive rotation in 2.0. Having beserk like it is on live would mean you would have lots of rage at your disposal increasing dps by a large amount. I prefer beserk on live like most of us do, but there is no denying it would make carnage a bit too overpowered.
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stephenalandavie's Avatar


stephenalandavie
04.07.2013 , 08:27 PM | #67
How will it change the rotation to carnage??

bbare's Avatar


bbare
04.07.2013 , 08:48 PM | #68
Quote: Originally Posted by stephenalandavie View Post
How will it change the rotation to carnage??
It will more be based on proc's now. Force scream auto crit is proc'd with execute now with a 30% chance and not 100% so you will have to watch for that. Vicious throw can now be used over 30% with a proc that has 45% and it also finishes the cooldown of gore (Slaughter) so gore will be used more.

I believe the gore windows will be this priority:

1. Ravage, then Force scream with execute.

2. Ravage, then Vicious Throw

3. Force Scream with execute, Vicious Throw, Massacre (In any order)

4. Ravage, then Massacre.

5. Force Scream with execute, Massacre x2 (In any order)

6. Massacre x2, vicious throw (in any order)

7. Massacre x 3

Because of the new Gore proc, you will pretty much use gore whenever it is available so you don't waste a gore by getting slaughter when gore isn't on cooldown. When you aren't in a gore window, your priority should be building up rage, getting execute proc's, and getting gore procs. The only time to use rupture now is when you can spare the rage (which is rare) and your gore proc is on the internal cooldown (20 sec)
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akabane_k's Avatar


akabane_k
04.07.2013 , 09:30 PM | #69
you also want to use double saber throw in gore, it costs no rage and does more dmg than massacre. Doing something like DBS,scream,VS does good dmg and costs almost no rage.

bbare's Avatar


bbare
04.07.2013 , 09:42 PM | #70
Quote: Originally Posted by akabane_k View Post
you also want to use double saber throw in gore, it costs no rage and does more dmg than massacre. Doing something like DBS,scream,VS does good dmg and costs almost no rage.
I don't know about that. Massacre proc's your ataru form so you are getting more damage other than massacre's base damage.
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