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Sorc/Sage Bubble + Resolve = CYA

STAR WARS: The Old Republic > English > PvP
Sorc/Sage Bubble + Resolve = CYA

NogueiraA's Avatar


NogueiraA
02.20.2013 , 12:53 AM | #21
Quote: Originally Posted by Lelvannia View Post
QQ bloody Q, sage is no longer the free kill that it always was, I have to actually WORK for it now! I leap into melee, deal 7k aoe damage and then cry about the INJUSTICE of being stunned for 3 seconds! QQQQ and some more Q I'm quitting QQ!
He's not talking about the sage/sorc.... Before you try to troll, think about it.

I'm killing a marauder which has a bubble, his bubble stuns me - NOT OK.
I'm killing a sorc and his bubble stuns me - OK.

Now you can stop your troll session?

Raansu's Avatar


Raansu
02.20.2013 , 01:47 AM | #22
Quote: Originally Posted by Lelvannia View Post
Sure. And you're crying rivers of bloody tears because... you're too overpowered! LOL. Forgive me for not buying into it. My opinion is that you're a smasher who didn't even bother learning how to counter the hybrid spec, instead decided that it's the current FOTM, rolled one, got pwned because unlike the smash it does take some skill to even be viable (otherwise you just go splat the moment you show your face). Can't beat them, can't join them, all you can do is go cry on forums.
Not everyone who plays a OP spec defends it. I know a lot of people who run bubble spec and know full well that it is OP, just as I know a lot of smasher's that know full well it is OP. Also, most people here, including yourself based on your post have a problem with basing EVERYTHING on a 1v1 situation. 1v1 neither smash or bubble stun is OP. The problem with bubble stun is it works on the ENTIRE raid and barely fill resolve. The problem with smash is it hits 5 people for 6k+ when really it should only apply singularity to a single target and hit them for the burst while the rest get hit with just a normal crit which is usually around 2-3k without singularity.

You people who keep defending the two most broken specs need to seriously stop comparing everything to 1v1. How often is there ever a 1v1 in a warzone outside of when you're a defender? And even then you are usually taking on 2+ people most of the time.

Zynkotic's Avatar


Zynkotic
02.20.2013 , 02:17 AM | #23
Quote: Originally Posted by Stringray View Post
Being constantly blind in WZ ruins the fun.

Being constantly rooted, knocked down, knocked back, mezd, etc ruins the fun.

I have been playing this game since pre release, and there has been zero effort to fix either resolve or the EXPLOIT of the sorc bubble flash bang.

I am DONE. I WAS a big fan, a big supporter of Bioware and SW. After over a year waiting for these issues to be addressed I gotta tell ya I wouldn't recommend this game to ANYONE.

Thanks for screwing your most dedicated fans completely.
I have 2 melee characters in that i pvp with ( assassin and mara) and i also have a sorc ( and yes i have tried bubblespec) and you are really just complaining about nothing, it's annoying as ****, but it also provides some survivability to the extremely light useless armor sorcs have. Yes the resolve system is **** and yes it needs fixing, but IMO Smashing/sweeping needs a bigger nerf (idc about the incoming nerf on bubblespec that the stun only applies the the ones that attack you).

adiwantinova's Avatar


adiwantinova
02.20.2013 , 02:29 AM | #24
Honestly, it feels like this game seems to field about 90% of active PVP'ers in DPS spec. Have you ever tried playing a sage? If not, imagine being focused and burned by all 8 players at one time. That's what it's like.

Here's the thing: If stuns on bubble burst are gone, the survivability in WZ's will drop across the board. There is no way that I can out heal as a min/maxed Bubble Sage the combined DPS of multiple heavy burst classes (not just smashers). That's not to say I am a bad healer. In fact, I do quite well.

The point is that without the pause in the DPS that's being thrown around as a result of a bubble popping, this game is going to be miserable.

I understand the amount of resolve it gives may be too light, but honestly, it's going to get really ugly and turn into a freakin' DPS race really quick in a game that has a pretty short TTK value on just about every class as it is.

My fear is that nerfing this is going to result in less people healing in WZ's... Which is annoying as all get out anyways as it is.
ADI-WAN TINOVA
Adi-Wan, Sentinel | Theresee, Sage | Kahlvin, Guardian
The Shadowlands | <RotJ> | <Triumph>

WickedImage's Avatar


WickedImage
02.20.2013 , 03:05 AM | #25
Quote: Originally Posted by adiwantinova View Post
Honestly, it feels like this game seems to field about 90% of active PVP'ers in DPS spec. Have you ever tried playing a sage? If not, imagine being focused and burned by all 8 players at one time. That's what it's like.

Here's the thing: If stuns on bubble burst are gone, the survivability in WZ's will drop across the board. There is no way that I can out heal as a min/maxed Bubble Sage the combined DPS of multiple heavy burst classes (not just smashers). That's not to say I am a bad healer. In fact, I do quite well.

The point is that without the pause in the DPS that's being thrown around as a result of a bubble popping, this game is going to be miserable.

I understand the amount of resolve it gives may be too light, but honestly, it's going to get really ugly and turn into a freakin' DPS race really quick in a game that has a pretty short TTK value on just about every class as it is.

My fear is that nerfing this is going to result in less people healing in WZ's... Which is annoying as all get out anyways as it is.
lol, really? TTK will go down? You mean it will actually be less than it is now even though without bubble stun I can actually pop cooldowns and fight back more often? How will that lower TTK? If you mean the TTK of a sorcer....?....well, ya got me there, it will probably be lower.
The main gripe with Bubstun is how much it lowers the fun-factor. Strobe light pvp is not fun. Feeling like your getting 3 fps is not fun. Its just not a fun power to be exposed to. Hopefully they will find a better way for that ability to work and not irritate folks so much.
Killer: 87% Achiever: 67% Explorer: 27% Socializer: 20%

rlamela's Avatar


rlamela
02.20.2013 , 03:07 AM | #26
Quote: Originally Posted by Yelloweyedemon View Post
We'll miss you.
I won't. I wish all the bads who cry for nerfs would quit already.

Jenna'syyde

HollowVamp's Avatar


HollowVamp
02.20.2013 , 03:09 AM | #27
Quote: Originally Posted by Lelvannia View Post
QQ bloody Q, sage is no longer the free kill that it always was, I have to actually WORK for it now! I leap into melee, deal 7k aoe damage and then cry about the INJUSTICE of being stunned for 3 seconds! QQQQ and some more Q I'm quitting QQ!
Except for the part where bioware has stated it's not working as intended and is just holding off on fixing it for a bigger patch
It's not the GREAT who are STRONG
It's the STRONG who are GREAT

Amonkiratainted's Avatar


Amonkiratainted
02.20.2013 , 04:22 AM | #28
Quote: Originally Posted by adiwantinova View Post
There is no way that I can out heal as a min/maxed Bubble Sage the combined DPS of multiple heavy burst classes (not just smashers). That's not to say I am a bad healer. In fact, I do quite well.
Dude are you serious? Noone, I repeat, NOONE should be able to outheal/outlive being focused by multiple heavy burst classes... That's the whole IDEA of focus fire.

On topic - the other day, I was defending one of the doors on Voidstar, and I looked at all the people at the other door - seeing all these bright flashes of light and began wondering if they were having a rave-party overthere...

Cretinus's Avatar


Cretinus
02.20.2013 , 05:02 AM | #29
1. Make bubble stun trigger on the casting sorc only
2. Get rid of smash as an aoe
3. Reduce the insane burst of some speccs
4. Let all PvP sets, including recruit, have the same amount of expertise
5. Make it absolutely indispensable to keep expertise maxed

If all 5 points come together as a package -> PvP improvement.
If only some of them come -> business as usual; new OP speccs + new garbage speccs will appear
nerf operatives

Riggz's Avatar


Riggz
02.20.2013 , 07:44 AM | #30
Nerf operatives
Urdnought Level 55 Operative
Urdonught Level 55 Scoundrel
<GRIM DETERMINATION>
<INFAMOUS>