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Vengeance vs Powertech

STAR WARS: The Old Republic > English > PvP
Vengeance vs Powertech

KettleBelll's Avatar


KettleBelll
02.18.2013 , 09:09 PM | #31
Quote: Originally Posted by JackNader View Post
No, in a 1v1 the advantage goes to a pyrotech. Explosive fuel is virtual crit guarantee on every ability fired in 15 seconds. The amount of damage they can do in this period is insane and it bypasses all the armor of vengeance. Also they have 2 hard stuns where as the vengeance jug has no hard stuns.

Now an immortal / vengeance hybrid vs a powertech is a different story. This spec has stupid high survivability and can survive the pyrotechs burst.

Did you just call Force Push and Force Choke "Not hard stuns" brosepth?

JackNader's Avatar


JackNader
02.18.2013 , 09:22 PM | #32
.......... Why would you include choke or push as a hard stun? Can you do anything to the player other than choke? No, not unless your tank specced. Push rotfl.. all you can do to a pushed target is saberthrow and then leap back to them. If they are a warrior you can't even do that. Push is used to reset leap and pick up 20% dr, cc immunity and a small damage boost or break a hard hitting channeled ability. The warrior class doesn't get proper hard stuns because they have all those defensive cooldowns. On the other hand Powertech gets Electro dart and carbonize. Both of which are proper hard stuns. You cast them and you can do whatever the hell you like to them. Railshot, flameburst, whatever.

Naej's Avatar


Naej
02.18.2013 , 09:24 PM | #33
From my experience, if I have Saber Ward up, I will usually win hands down. If not I die with him probably standing around 1/4 to 1/2 health.

The only way to win as a PT VS a VIgilance Guardian that has everything available up to use, is to kite through Saber Ward as best as possible (possibly throwing your stun to put some distance since you'll be slowed) and then coming down hard with all you got. Pop your defense CD through Master Strke (basically right after he jumps you). It should last long enough to take in an Overhead Slash and a crit Blade Storm, even possibly a Plasma Brand if he chains all 3.

Any stun you use after a jump is a wasted one also. It's just crazy how godly that 4s immunity is against bad players.

If you're not Pyro, it's harder still.
Naej - 50 Jedi Guardian / Eljian - 50 Gunslinger [AWAKEN - PotF]
Furlone - 38 Vanguard / Jaen - 45 Jedi Shadow / Florune - 11 Mercenary / Jyang - 11 Operative

KettleBelll's Avatar


KettleBelll
02.18.2013 , 11:48 PM | #34
Quote: Originally Posted by JackNader View Post
.......... Why would you include choke or push as a hard stun? Can you do anything to the player other than choke? No, not unless your tank specced. Push rotfl.. all you can do to a pushed target is saberthrow and then leap back to them. If they are a warrior you can't even do that. Push is used to reset leap and pick up 20% dr, cc immunity and a small damage boost or break a hard hitting channeled ability. The warrior class doesn't get proper hard stuns because they have all those defensive cooldowns. On the other hand Powertech gets Electro dart and carbonize. Both of which are proper hard stuns. You cast them and you can do whatever the hell you like to them. Railshot, flameburst, whatever.
Force Push does quite a bit of damage, and Electrodart does Zero damage...


Do you really think Push is only good for Saber Throw and Force Leap? You can't see any other value in Force Push?

JackNader's Avatar


JackNader
02.19.2013 , 01:23 AM | #35
Read beyond 2.5 sentences before hitting the quote ffs.

ThanatCZ's Avatar


ThanatCZ
02.19.2013 , 04:38 AM | #36
Whats name of stun that this vengeance used on that jedi shadow at 6:41

http://www.youtube.com/watch?v=7pzD_KmFQgM

Siphorus's Avatar


Siphorus
02.19.2013 , 04:45 AM | #37
Vengence is a Powertech with less damage and no range
Deft - The bastion

ThanatCZ's Avatar


ThanatCZ
02.19.2013 , 05:35 AM | #38
Quote: Originally Posted by Siphorus View Post
Vengence is a Powertech with less damage and no range
but with more survive abilities