Please upgrade your browser for the best possible experience.

Chrome Firefox Internet Explorer
×

Golden Guide - Voidstar

STAR WARS: The Old Republic > English > PvP
Golden Guide - Voidstar

funkiestj's Avatar


funkiestj
04.01.2013 , 10:43 AM | #61
Quote: Originally Posted by Seireeni View Post
I've never actually heard that you can somehow see when the defender's forcefield is going down. This should be helpful.
However, exatcly where does it show this in the door? Also, is it somewhere where melee characters fighting at the door can see it?
When you are "in the box" you see a circle on the door, right? That circle is divided into 4 quarters. The door opens, the door closes and the circle has 4 full quarters. Each second the circle pulses (blinks). Each 5 seconds a quarter of the circle disappears. The door opens when the last quarter of the circle disappears. If this description is new to you, pay attention next time you are in the box in any WZ that has a box (i.e. not Civil War).

A ranged attacker can position himself so that he can see both the defenders door (the circle) and the area of interest (i.e. the door he is attacking). This ranged can call out the door status to team mates in voice chat.

It is hard for a melee attacker to keep an eye on the door due to the nature of melee pursuit. On the other hand, just as a defender tries to always fight facing the door so that he can switch to interrupt a bomb planter, a melee attacker can prefer to face towards the door in the hope that he can see it. Of course this is not needed in a 4-man or better premade.

On defense, the off door guard (if there is no action on the off door) can call out the door "ticks" if there is nobody in the box to do so. This is useful if the other team is not following the golden rule as it allows defenders to chose the best time for defensive cooldowns (full or nearly full door).

Mr. Hat says "BW support is the best"!
I am a bad player, so what?

Polymerize's Avatar


Polymerize
04.02.2013 , 05:08 PM | #62
Quote: Originally Posted by funkiestj View Post
When you are "in the box" you see a circle on the door, right? That circle is divided into 4 quarters. The door opens, the door closes and the circle has 4 full quarters. Each second the circle pulses (blinks). Each 5 seconds a quarter of the circle disappears. The door opens when the last quarter of the circle disappears. If this description is new to you, pay attention next time you are in the box in any WZ that has a box (i.e. not Civil War).

A ranged attacker can position himself so that he can see both the defenders door (the circle) and the area of interest (i.e. the door he is attacking). This ranged can call out the door status to team mates in voice chat.

It is hard for a melee attacker to keep an eye on the door due to the nature of melee pursuit. On the other hand, just as a defender tries to always fight facing the door so that he can switch to interrupt a bomb planter, a melee attacker can prefer to face towards the door in the hope that he can see it. Of course this is not needed in a 4-man or better premade.

On defense, the off door guard (if there is no action on the off door) can call out the door "ticks" if there is nobody in the box to do so. This is useful if the other team is not following the golden rule as it allows defenders to chose the best time for defensive cooldowns (full or nearly full door).
^ True dis.

Polymerize's Avatar


Polymerize
04.03.2013 , 03:49 PM | #63
Quote: Originally Posted by DesparadoIV View Post
Hey,

My guild recently started a ranked team and we noticed we needed to work on our strategies in the voidstar. Thanks a bunch for making this guide, it's mandatory reading for all members for our team now

Hope you find time to add some more info to it soon
Any feedback for me yet?

Polymerize's Avatar


Polymerize
04.04.2013 , 12:19 PM | #64
Bumpity bump.

PhilD's Avatar


PhilD
04.04.2013 , 12:21 PM | #65
You have to be an English major to know the difference between "attackers" and "attacker's"?
The Finglonger Legacy

funkiestj's Avatar


funkiestj
04.04.2013 , 04:34 PM | #66
Quote: Originally Posted by PhilD View Post
You have to be an English major to know the difference between "attackers" and "attacker's"?
no, but you need to be an English major to care.

I would not object if Bioware recruited a bunch of grammer nazis to proof read and work with the authors to correct usage but if I have to chose between awesome posts with spelling and syntax mistakes verses context free posts with perfect grammar then I'll take the former thank you very much.

(implied bump)

Mr. Hat says "BW support is the best"!
I am a bad player, so what?

Polymerize's Avatar


Polymerize
04.04.2013 , 08:17 PM | #67
Quote: Originally Posted by funkiestj View Post
no, but you need to be an English major to care.

I would not object if Bioware recruited a bunch of grammer nazis to proof read and work with the authors to correct usage but if I have to chose between awesome posts with spelling and syntax mistakes verses context free posts with perfect grammar then I'll take the former thank you very much.

(implied bump)
Thanks for the repeated friendly bumps, Funk.

I don't make additions to this guide, nor make other guides, because I get jack diddly for responses. The responses I do get are mostly like this typical nerd trying to make a conversation concerning the 'lack of correct english' in my thread. Wish I could delete comments like that so my guide could stay on topic and clean.

Polymerize's Avatar


Polymerize
04.05.2013 , 01:02 AM | #68

Polymerize's Avatar


Polymerize
04.05.2013 , 10:09 AM | #69
Bump.

LarryRow's Avatar


LarryRow
04.05.2013 , 10:26 AM | #70
I have this friend who, on defense, will /stuck right before the bomb goes off, or right before the door comes down, to be in an advantageous position will full health/resources. I wonder how you feel about what my friend does. What if my friend sees that the other team is doing it? Again, this is all coming from my friend.
A classic sig that should not be lost:
Quote:
Stunned , pew pew hack slash , stunned , running backward circles, stunned cannot move, pew pew, break stun, 30 second snare, wha?!?!!? stunned, knockdown, ...less stun more pew pew and hacknslash please.