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A Summary of Increased Repair Cost Problems (for BW/EA)

STAR WARS: The Old Republic > English > General Discussion
A Summary of Increased Repair Cost Problems (for BW/EA)
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Paokzu's Avatar


Paokzu
02.16.2013 , 05:12 AM | #681
Quote: Originally Posted by antiheroxi View Post
And seriously whats wrong with wanting to spend time in a game... That's designed to be fun... Well having fun... oh right for some reason the worlds getting to the point that even games should follow the pattern of real life in which we must work tediously for hours a day in order to reap the benefits.

its no longer work hard to come home and play hard for those of us that are full time workers. we get to work hard at work to come home and... well work hard at a game... and if we have time left over we may get a chance to play hard....

yeah that makes this game all together attractive for casuals. This game has been a great alternative to WoW, eq2, and the other much more time consuming games but if having to farm cash for hours on end a week to just be able to enjoy a hour a week of raids or so then this has lost all appeal for those of us with a real life. Im glad they are looking into it but really they just need to revert it and keep it the same its always been.

and for the post above that talks about how costs rise in real life... yeah you are right they do for many reasons. supply, demand, availablity of resources, etc. none of which do / should apply to repairs costs in a virtual world that supply is constant, demand is constant and is all imaginary. the only virtual fluctuations should be caused in a virtual market...

unless they made repairs market drive (ie you needed crafters to do repairs to repair) in which case then you would have a case for rising costs.
I totally agree Antiheroxi. With several 50s and a few that require HM dailies and all weekly raids, I don't have the time or interest in farming (something I don't enjoy) to support HMs and Ops (what I do enjoy) after workin all day. I'm really tired of BW breaking something everytime they try to do something else; after 12 years of gaming I've never been so disappointed in a company. (except maybe SoE, but that was just one major instance.) You all are capable of better, I know it.
"You should never be in the company of anyone with whom you would not want to die."
http://www.cracked.com/blog/understa...ario-brothers/

Andersmt's Avatar


Andersmt
02.16.2013 , 05:58 AM | #682
Hello Bioware/EA,
Thanks for making such a wonderful game, bugs still exist in the game but I am optimistic about your ability to fix them.

On to the matter of repair costs, I have no direct opinion towards the repair cost change, of course I as a player would like the lowest amount of repair costs possible. This was however something that was discussed as a move to force people to do more dailies. On that topic I think the dailies compared to for example World of Warcraft are a bit over the top in regards to time spent. I would suggest you implement a special reward for doing all dailies for a week (Section X, Belsavis, Black Hole).

To satisfy most players I would suggest moving the repair cost to somewhere in between what it was and what it is now. Either that or doing dailies quicker.

Regards

Jang

Lent_San's Avatar


Lent_San
02.16.2013 , 06:16 AM | #683
Quote: Originally Posted by Paokzu View Post
I totally agree Antiheroxi. With several 50s and a few that require HM dailies and all weekly raids, I don't have the time or interest in farming (something I don't enjoy) to support HMs and Ops (what I do enjoy) after workin all day. I'm really tired of BW breaking something everytime they try to do something else; after 12 years of gaming I've never been so disappointed in a company. (except maybe SoE, but that was just one major instance.) You all are capable of better, I know it.
I've been hoping this too, but it's getting hard reading their minds and understanding their thought processes. There's not enough communication, so everything they do either comes across as a headless chicken reaction or something that's really just not thought through.

These repair costs are a good example. A bug no-one minded, one that in fact benefitted gameplay, was fixed and the only info you get is hidden in the patch notes.

That's really no good sign for devs actually being in touch with people.

Larity's Avatar


Larity
02.16.2013 , 06:20 AM | #684
Quote: Originally Posted by Prysha View Post
to expensive...

i realyl wonder how lightsabers can be damaged anyway..lol
Watch episode 2 or the "Hope" trailer.

Fairly easily.

FeelFlow's Avatar


FeelFlow
02.16.2013 , 06:23 AM | #685
I've played WoW before and never got into the endgame - and I don't think I shall here. Basically because I don't want to have to 'work' for a few hours with grindy dailies so that I can have my fun. I'm happy levelling up the various classes and experiencing the stories, but when I'm bored of that, the game will be done for me

DarthTHC's Avatar


DarthTHC
02.16.2013 , 06:45 AM | #686
Oh, look, another emergency maintenance that fixes bugs that make life easier for players yet ignores a problem that makes things a lot more tedious and time-consuming and less fun. GG EA.

Tryamw's Avatar


Tryamw
02.16.2013 , 06:46 AM | #687
There very well may have been a bug that got quashed that covered up effectively another issue. Fixing the bug may be needed however if there is another issue that is found by repairing said bug they should definitely look into it. And I think there is an issue here. I noticed it on my new sniper I'm playing I was doing some of the new gree dailies. @#$@ I hate the fast respawns as a low level char!. But as I get more gear that'll be less an issue. I wasn't suddenly poor but I don't see how anyone has a million plus on a new char. course I spent a lot going for blue and purples in armstech so I wouldn't have too much of an issue leveling. Maybe it compensates for lack of skill Who knows /Really CARES. I'll learn.

I haven't done any "scientific" testing of repair costs. My old main Lvl 50 sorcerer used Orange gear I liked the look of. If I got benefit that due to it's "level" I got lesser repair costs. that is a bug. However It's a cost to benefit ratio thing to me that needs to be looked at. I'm hoping they reduce it back to reasonable. Reasonable to me is a cost factored mostly on level of char with a 10% swing for gear. AKA a Green level 49 Mod made by a player to the Highest purple. Get the High end out of the grind except when they want to help. I certainly don't want them steam rolling me hehe

For example. Let's look at dailies. Assuming approx. 10k reward what should a "single" death cost you? 1k,5k,10k?
Honestly I have no idea. But Personally I'd set the death "tax" at about 3,333 credits. based on the 10k ish reward. You mess up a lot you go negative. Otherwise you make a fair amount. Or how about "shared" durability. for an op group. Tank randomly give their durability hit to another in the group. Tanks currently take an Heavily weighted penalty compared to most of the rest of a group. It's one of my problems in games.

I used to play EQ. I was an "end gamer" but I hated having to "buy" armor molds. Mostly cause I wanted to avoid mindless grinding and farming to resell junk. Hated that. My expenses were potions. And earning the XP I needed to level /AA. As long as my bank account was slowly increasing I didn't care. I didn't Flood the market with a bunch of junk I didn't Buy much from the "market" other then the potions. Effectively any gold I made was effectively removed from the economy because I took it. Course it would show that it existed but it wasn't moving. I actually had time to help people and not care at all. They introduce costs to me and then I'll roll greed on the junk and resell it to other players. (This actually HURT them) they all told me to do that.

mothear's Avatar


mothear
02.16.2013 , 06:58 AM | #688
Quote: Originally Posted by FeelFlow View Post
I've played WoW before and never got into the endgame - and I don't think I shall here. Basically because I don't want to have to 'work' for a few hours with grindy dailies so that I can have my fun. I'm happy levelling up the various classes and experiencing the stories, but when I'm bored of that, the game will be done for me
This is the nub of the issue. I was similarly in WoW but I stayed 4 years. How does an MMO get you to stay, by making you invest in your characters. One of the problems with saying, 'all I want to do is raid' is that it is not how an MMO is supposed to work, as I understand them.

Many people here seem to want a FPS and not a multi faceted game where you have to do certain 'things' (in this case earn credits) to do others.

Raiders's Avatar


Raiders
02.16.2013 , 07:01 AM | #689
Quote: Originally Posted by DarthTHC View Post
Oh, look, another emergency maintenance that fixes bugs that make life easier for players yet ignores a problem that makes things a lot more tedious and time-consuming and less fun. GG EA.
yeah I saw that... they have not done anything regarding the repair cost.
Anyway I was not expecting anything else from them... Neverwinter Online will be around in few weeks.. and then The Elder Scroll Online.
I was ready to keep playing swtor..but the last patch and the repair cost problem definitely hit my patient and commitment on this game.

R-Tee-Doo-Tee's Avatar


R-Tee-Doo-Tee
02.16.2013 , 07:03 AM | #690
i'll reply here........ now that for some reason the other thread of 400 pages has been closed.

My personal opinion of this game is that if it turns from being able to afford to enjoy the game into a grind fest (doing dailies x2 x3 each day ) to be able to afford to enjoy my time in the game, then this game isnt a game i want to invest my time and money in. I have two subscribed accounts my daughter also has a subscribed account. I spend money in the cartel shop regularly. But i will not stand by and play a game that DEMANDS that i grind dailies to the level i would have to now to pay for what i used to enjoy in game for a lot less time commitment.

TLDR: if this game feels like i need to spend hours doing dailies to pay for a few hours raiding repairs then im sorry im out. Constantly moving the goalposts just infuriates people Bioware.