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Did repair cost just go up?


Khevar's Avatar


Khevar
02.14.2013 , 08:01 PM | #31
Quote: Originally Posted by MikeAWBD View Post
Do you people actually believe this was a bug? That's just their way of raising the cost without catching too much flak for it. My guess is that they feel there is too much money floating around with inflated prices of some things on the GTN. They're just trying to cause deflation. Other than that I see no reason for them to raise repair costs. Doesn't bother me much because we use guild funds for repairs on ops and I don't die much otherwise.
The interesting thing is, I believe the prices of Grade 27 stuff is driven by Molecular Stabilizers. Crafting for profit is general materials cost + hoped-for-profit.

When stabs are 150k each and Mando is 15k each, raw cost of a Grade 27 mod is approx 700k (including Durasteel/Zal Alloy). On Begeren Colony mods sell from 750k-1100k depending on competition.

Deflating the economy by removing credits (in the form of repair costs) isn't going to drive the Grade 27 mod prices down unless the price of stabs ALSO goes down. At least, this is what it seems to me.

wargonglok's Avatar


wargonglok
02.15.2013 , 09:41 AM | #32
Quote: Originally Posted by mikebevo View Post
So you are saying you want easy mode with no consequences to death? Maybe BioWare should just sell Godmode code on the Cartel Market.
repair costs are the worst punishment for failure ever (besides losing gear)

thie same thing is happening in gw 2, costs are extremely high, pushed by devs

so you buy loot boxes on cartel market for real money until you get a rare item, then sell it for credits on gtn so that you can continue to play.

I dont have a better consequence, but money is not a good one. instead of punishing new players and people learnign the game, reward htose who manage a boss fight or Op without dieing once.

repeat: Reward skilled game, dont punish people who are learning and may wipe
Sniper, 'nough said

mikebevo's Avatar


mikebevo
02.15.2013 , 10:24 AM | #33
Quote: Originally Posted by wargonglok View Post
I dont have a better consequence, but money is not a good one. instead of punishing new players and people learnign the game, reward htose who manage a boss fight or Op without dieing once.

repeat: Reward skilled game, dont punish people who are learning and may wipe
Repair cost are based on gear, so players without gear learning to play the game are not going to have that high of repair cost, by the time they have Rakata, BH, Campaign or DG, they should be past the new phase and have a understanding of their class, role and game mechanics.

I leveled a sawbones solo on my first toon in TOR, my first MMO when repair cost were higher and before they nerfed some of the class missions. I did reach a point on Tatooine where I had to farm for credits for repair cost because I died so many times at the Lightspring Class quest. However, I did not look at it as punishment, I looked at it as teaching me to be a decent player. I learned not to play the game like your typical FPS. I stopped walking into the middle of a room and just killing everything. I learned to use interrupts, I learned to gear my companions, I learned to use defensive cooldown, I learned to get out of AoEs, I learned to use CCs and the rest of my abilities to my advantage. Without some consequences there really is no incentive to get better.

Trust me the other night when I was doing HM EC on fairly geared alt I was more than a little upset every time I brought the repair droid out. It also made it really difficult to pass on everything, but I not really going to worry about it. I will play the game until it isn't fun any more. I don't make money from crafting, I make stuff and give it away to people in the guild, I don't farm flash point or Ops. I pass 90% of the time unless in my regular progression group. I get my credits from farming dailies on two dps toons and doing daily flash points and weeklies on my sawbones. When I can't casually make over a million a week doing this, I will moan about something as superficial as a increase in repair cost.

mxlm's Avatar


mxlm
02.15.2013 , 10:46 AM | #34
If you're farming dailies on two characters and running flashpoints on a third, your play is anything but casual.

Kiniski's Avatar


Kiniski
02.15.2013 , 11:25 AM | #35
Love the Both fanbois answers above, ok, FYI: you never going to have tier level 63, because almost all the guilds stop the progressions, op, hfp, hm, etc. and in my situation, if i see a new or yellow armor in a hard fp or op, i going to kick it fast as the light, last night 2 wipes was near 1 million, so, if you mistake you are out of the op, so you never going to reach the final boss, never going to learn, and of course, never going to have the commendations and boxes for the tiers, so, wellcome, "casual" players is the game, the "no life" players are few, and 1000$ don't keep a server up man, so fanbois == nothing. My guild and local friends going to vote to unsubscribe today, they are 75 total, plus me, 76, I hope this fanbois who post above, can pay the 1140$ month plus 600$ of pre order new crap. And that's me and my friends, If you read the threads about repair prices, there is a lot more guilds and customers removing subscription, so if you pay the 6,000$ at month for play alone this game, good for you, I'm sure you going to miss casual players then.

mikebevo's Avatar


mikebevo
02.15.2013 , 11:40 AM | #36
Quote: Originally Posted by mxlm View Post
If you're farming dailies on two characters and running flashpoints on a third, your play is anything but casual.
just doing BH and Ilum, plus 1 flashpint. Less than a hour a night and don't even do that every night. Yes, it is very casual.

Cost were more before the repair cost got nerfed. Even then if you are paying 1 million for repair cost, then you need to learn to play the game.

Defensive cooldowns, CC's and interupts cost nothing to use, learn to use them and look at your repair cost then.

Quote: Originally Posted by Kiniski View Post
FYI: you never going to have tier level 63, because almost all the guilds stop the progressions, op, hfp, hm, etc..
We did them before the repair cost was lowered, we did them after the price was lowered and we wil do them now. My repair cost haven't been high enough to matter, but then again I try not to take avoidable damage and netiher does most of my guild. We have a very good teachers. Plus I already have largely 63 gear on the two toons I use in raids.

VigDiath's Avatar


VigDiath
02.15.2013 , 11:45 AM | #37
I died once doing the SM Op on Ilum for the Gree Event and my repair bill was 20k credits. I was shocked to say the least. This was on my tank.

Maybe this is a deterrent from bad players playing bad in HM's and Ops. Of course it makes the whole team suffer.
Jedi Covenant (The Baltimore Legacy)
Laaron - 55 (Shadow Tank) Eulora - 55 (Sage Healer)
Madmartygan - 55 (Guardian DPS) Skylaadawn - 55 (Sab Smug)
Akon - 55 (Carnage Marauder) L'aron - 53 (Sorc Healer)

schnopsnosn's Avatar


schnopsnosn
02.15.2013 , 11:45 AM | #38
Quote: Originally Posted by mikebevo View Post
just doing BH and Ilum, plus 1 flashpint. Less than a hour a night and don't even do that every night. Yes, it is very casual.

Cost were more before the repair cost got nerfed. Even then if you are paying 1 million for repair cost, then you need to learn to play the game.

Defensive cooldowns, CC's and interupts cost nothing to use, learn to use them and look at your repair cost then.
Yeah, I'm sure CCs and interrupts are really going to lower my repair-bills when we're doing progression-raiding...

mikebevo's Avatar


mikebevo
02.15.2013 , 11:50 AM | #39
Quote: Originally Posted by schnopsnosn View Post
Yeah, I'm sure CCs and interrupts are really going to lower my repair-bills when we're doing progression-raiding...
You are doing progression and not using interrupts? You are wiping everytime in NiM EC right?

schnopsnosn's Avatar


schnopsnosn
02.15.2013 , 11:58 AM | #40
Quote: Originally Posted by mikebevo View Post
You are doing progression and not using interrupts? You are wiping everytime in NiM EC right?
Yeah I'd love you to tell me what I'm supposed to interrupt in EC.