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Yet another tank thread (opinions on build)

STAR WARS: The Old Republic > English > Classes > Shadow / Assassin
Yet another tank thread (opinions on build)

ipagex's Avatar


ipagex
02.10.2013 , 07:26 PM | #1
http://swtor.askmrrobot.com/characte...5-5b80226c6b12

Health 29347.8
Armor Rating 6307.4
Damage Reduction 38.87%
Defense Chance 30.20% (askmrrobot isn't displaying it properly)
Shield Chance 43.64%
Shield Absorption 54.30%

I think this is a good balance between the stats.
Right now, i have around 26% def / 45% shield chance / 56% absorb and i am taking more damage than tanks that have higher defense. That's the main reason i created this build and i want advice on how to perfect it since i'm not that far from reaching it (i want to correct any mistakes before i actually make them).

Also i'm thinkin of droping the on-use shield/aborb relic and get the 350 defense one.

DarkAkra's Avatar


DarkAkra
02.11.2013 , 10:47 PM | #2
I would swap out some of your B mods for the normal ones. Your endurance is high and your mitigation is low. This is just my opinion and everyone's is difference but you will want your defense chance at 30% while Shield around 45%(65% w/DW/KW up) and adsorb around the 60% mark. This is where my stats are at and I'm sitting at 28.5k HP.
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Grumpftard's Avatar


Grumpftard
02.11.2013 , 11:04 PM | #3
Duplicate deleted
TORVA NEX! (The Site) (The Video)
"You don't have to say more than that!!"
Grumpf =Tankasin / G'rumpf =Mara / Gru'mpf =Jugg / Grum'pf =P-Tech
Grump'f =Shadow / G'rump'f =Scoundrel / Gr'umpf =Operative / Jei'Dahl =Merc

Grumpftard's Avatar


Grumpftard
02.11.2013 , 11:46 PM | #4
Quote: Originally Posted by DarkAkra View Post
I would swap out some of your B mods for the normal ones. Your endurance is high and your mitigation is low. This is just my opinion and everyone's is difference ...... This is where my stats are at and I'm sitting at 28.5k HP.
I'm just the opposite. I run all B mods. But I swapped out all the enhancements for the extra 84 shield rating.
I also sat at 28.5k (until I swapped to a Resolve 27 hilt and Power crystals...now 27.3k).

Quote: Originally Posted by ipagex View Post
.... thinkin of droping the on-use shield/aborb relic and get the 350 defense one.....
Relics are all about personal flavor imo...so, not gonna be the one guilty of opening THAT can o'worms.

Quote: Originally Posted by ipagex View Post
....i created this build and i want advice on how to perfect it since ...
There are many ways to hit the right numbers, the question you gotta ask is "Does this work for me?" Play with it. Tinker with it. Shower with it...er wait...wrong thread.
Many ways to do that. You can use the various spreadsheets to adjust your numbers. You can dive head first into a years worth of tanking threads and deduce your own numbers. There's always good ol' trial and error. I started by building up an excess of mods and enhancements. I sat down on paper and worked out 4 basic starting builds...
The 25k-ish "I have EVERY single mitigation point possible" build
The 27-28k Non-lettered mods, High endo-enhancements build
The 27-28k Lettered mods, High shield-enhancements build
The 31k E-peen build
From there I tweeked each using the spread sheets on the fly and I ran them in the weekly guild runs. I took notes....interrogated my healers afterwards...etc. Then...next week, next build. I found out which builds worked and which didn't. (took quite a while and cost a LOT of credits)
Mit build? Didn't like it. Very effective, but just wasn't comfortable to me.
Non letter build? Works well, but my healers were all, "....meh"
E-peen build? Took me 2 days to get reinvited to the guild.
Lettered build? Healers liked it...I was comfortable with it... so I ran with it and did more fine tuning with the spread sheets and it is the build I currently use. The opposite non-lettered build I run on my other tank on pub side. I couldn't let all those extra mods and enhancements go to waste I don't really raid that much with it (but when I do I have no problems)

Like DarkAkra said, everyone's got their own opinion on what right looks like. You will see different stat suggestions from different people... 30/60/60...30/45/60...etc. But you will also see that they are all very close to each other and if you do your reading homework in the threads, you will see that they tend to match the different builds and all fall into a general truth. And they are all "right". So it winds up boiling down to... as long as your comfortable with it, and your raid group is comfortable with it, and more importantly...you can git'er done (can't believe I really just said git'er done)....then make your adjustments and roll with it.
TORVA NEX! (The Site) (The Video)
"You don't have to say more than that!!"
Grumpf =Tankasin / G'rumpf =Mara / Gru'mpf =Jugg / Grum'pf =P-Tech
Grump'f =Shadow / G'rump'f =Scoundrel / Gr'umpf =Operative / Jei'Dahl =Merc

Omophorus's Avatar


Omophorus
02.12.2013 , 01:26 AM | #5
Other than swapping high-Endurance enhancements for high-Shield enhancements, you're looking pretty good.

I would also recommend replacing the proc Absorb relic with a proc healing relic, as the math says it does more to contribute to overall mitigation, but that's on you. Also, consider upgrading your DG Shield/Absorb relic to Campaign Shield/Absorb. The 10s additional duration far outweighs the additional stats on the DG version.

You might consider also picking up an EWH Defense relic (and having one gear swap available to keep stat distribution) for fights where you are solo-tanking and/or the damage profile is more consistent (e.g. Dread Guards, Firebrand) but so many bosses have distinct phases that benefit the shield/absorb relic that I wouldn't worry too much about it.

Edit: AMR doesn't properly show stats accounting for talents, so his Defense is closer to 30% with 510 rating, not the 26% it lists. Even so, being slightly low on Defense and utilizing on-use Shield/Absorb relic is a superior gearing strategy (as most phased-tanking boss fights permit nearly 50% uptime on the on-use relic, and Deflection (plus Absorb adrenal if Biochem or super hardcore) can cover much of the other 50%).
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"This is why we don't bring Assassin tanks"