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Cross-Faction grouping

austinrs's Avatar


austinrs
01.29.2013 , 11:50 PM | #1
There is a big problem with the way the game is set up right now if you have friends who join the other faction and there doesn't seem to be a solution other than "just reroll". It's especially bad if you are limited on character slots.

I get not allowing it in the open world, but in an Instance why should it matter? And don't give me any storyline ******** response. My Jedi Knight has a Sith Lord in it's party, and my Sith Inquisitor has a Jedi Knight, so if they can bridge the gap and become friends then why can't I on occasion group with a friend?

This game won't allow Faction Changes, but I don't want to give up my main character because a bunch of people joined the wrong faction.

GalacticKegger's Avatar


GalacticKegger
01.30.2013 , 12:01 AM | #2
Fire and brimstone coming down from the skies ... rivers and seas boiling ... forty years of darkness ... earthquakes ... volcanoes ... human sacrifice ... dogs and cats living together ... mass hysteria!
"I bled protecting The People's right to free speech; thus I reserve the right to make them bleed for abusing it."
"All that is necessary for the triumph of evil is for good men to do nothing" ~ Edmund Burke‎
"There is no instance of a country having benefitted from a prolonged war." ~ Sun Tsu

mastirkal's Avatar


mastirkal
01.30.2013 , 12:16 PM | #3
For all of the operations plus battle of ilum/false emp it would make sense to cross faction. Honestly I wouldn't mind to team up for those with the pubs. They actually make sense.

WillCaedes's Avatar


WillCaedes
01.30.2013 , 12:53 PM | #4
Hm. If this happened in closed off area's like Operations, or Flashpoints... y'know, it would actually be doable. I mean, it'd take some getting used to. But it'd be very doable. I'd love to use my Jedi Guardian in place of my Juggernaut when my guild raids. They are both tanks, I just like some of the Guardian animations (and gear) better. o:
Patch 2.7.1 - We're more concerned about getting the latest greatest Cartel Cash Market item out, then making sure our servers are adequately stable for gameplay. You might be lagging folks, but look! A Black varayactly and a reskinned armor coming soon!

AlexDougherty's Avatar


AlexDougherty
02.07.2013 , 05:16 AM | #5
Quote: Originally Posted by austinrs View Post
There is a big problem with the way the game is set up right now if you have friends who join the other faction and there doesn't seem to be a solution other than "just reroll". It's especially bad if you are limited on character slots.

I get not allowing it in the open world, but in an Instance why should it matter? And don't give me any storyline ******** response. My Jedi Knight has a Sith Lord in it's party, and my Sith Inquisitor has a Jedi Knight, so if they can bridge the gap and become friends then why can't I on occasion group with a friend?

This game won't allow Faction Changes, but I don't want to give up my main character because a bunch of people joined the wrong faction.
On some worlds you can, on Tattooine for example. I have done a heroic as a smuggler there in a party with a Sith Inquisitor.
Peace can be found, above all passions. Through passion, I may gain strength.
Through strength, I may gain power. Through power, I may gain victory.
But for every enemy fallen, a new foe rises.
For every chain broken, new chains bind me. Only the Force can set me free.

CaptRavenous's Avatar


CaptRavenous
02.07.2013 , 05:10 PM | #6
I play both factions. I don't see why you must limit yourself to one faction. You don't need to re-roll, keep your current character, use your character to support your new one on the other faction (you can send in-game mail, credits, and items to your characters on the opposing faction).

Playing both factions allows you to be each other's bad guys for open world PvP or Role Play purposes.

Have fun!
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