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Clickers.


Marmerus's Avatar


Marmerus
01.25.2013 , 10:37 AM | #111
Quote: Originally Posted by MariaD View Post
This is not the point, though. Several comments were claiming you don't need different key layouts for different characters, and I disagreed. Here is one quote, for example:
You do need a different layout but the example you posted was giving you tips on how to keybind. Telling you to bind your keys in a similar way between the characters.
For an example on ALL my characters I break CC on Shift X. I don't have to move my mouse across the screen and look at a bar and click on it. I know what button it is on ALL my characters and can instantly the very moment break the CC. That is something a clicker can never do.

Another example is spell interrupts on SHIFT F. This means I can ALWAYS interrupt my enemy without moving my mouse cursor across the screen and click on a box. I just do it instantly when I want. This means I can wait for the cast bar to reach 1.8 seconds before I hit the button to maximize the passiveness of my enemy. This is vital and one of the reasons why there has NEVER been a clicker in any WoW arena tournament. Because you need the ability to act instantly and not spend time moving your mouse cursor across the screen.
AND I know it on all my characters.

So in the end if you use similar keybinds on all your characters the most vital abilities every single class has you have already learned. So you know half your class already without ever playing it.
@ Bioware
Stop trolling the EU. Fix the downtimes to the middle of the night and not in the middle of the morning / day.

Altheran's Avatar


Altheran
01.25.2013 , 10:49 AM | #112
Well, even if I'm clicking and I always defended clicking in games with reasonable GCD (not inferior than 1s), I'll admit this game has done something wrong that can hinder clickers : GTAoE.

They have been badly implemented, and although it can hinder every kind of players, it hinders clickers more. Instead of checking CD and GCD when firing the ability (when targetting the ground), it's checked when selecting the ability (when you want to make the floatting "target ring" appear). And so people can't queue the ability (understandable considering that the state of the fight evolves) but can't fire it instantly when avaliable either, as they have to wait before having the right to target...
Most of the time it's not so much an issue as most of the GTAoE users are ranged and have the GCD resetting while casting and so can select the AoE and target the ground while casting, but in the case of Balance Shadow or Madness Assassin who use no casts, unless the GTAoE has been keybinded, it's really hard to make it fire smoothly, or you'll lose a good amount of time. Even with keybinding everyone is bound to loose some time but less than a clicker.

MariaD's Avatar


MariaD
01.25.2013 , 10:55 AM | #113
Quote: Originally Posted by Marmerus View Post
You do need a different layout but the example you posted was giving you tips on how to keybind. Telling you to bind your keys in a similar way between the characters.

So in the end if you use similar keybinds on all your characters the most vital abilities every single class has you have already learned. So you know half your class already without ever playing it.
It's a good tip for a hybrid play. I bind interrupts, taunts, "target next" and finisher abilities. This is not, by far, "half my class" - more like 1/20th or so :-) Everything else I click, because I like my visual confirmations. If you bind all your main abilities, though, you need to remember them by character.
Quicker
Easier
More seductive


TwitchingFiber's Avatar


TwitchingFiber
01.25.2013 , 11:01 AM | #114
Quote: Originally Posted by MariaD View Post
It's a good tip for a hybrid play. I bind interrupts, taunts, "target next" and finisher abilities. This is not, by far, "half my class" - more like 1/20th or so :-) Everything else I click, because I like my visual confirmations. If you bind all your main abilities, though, you need to remember them by character.
Remembering them by character is really not that hard...I just came back from swtor after being gone for 8 months. Played about 5 mins on ever character and knew where everything was again.
Star Wars™: The Old Republic™ Standard Edition Pre-Order

Socialist's Avatar


Socialist
01.25.2013 , 11:07 AM | #115
Reason why I don't PvP.

It feels like a silly circus with the melees exectuing the 'Melee Dance' around each other. And when people aren't dancing, they are stunned.

This is PvP, dance, stun, dance, stun ad infinitum.



Still, clicking is a waste of seconds, even in PvE. But it is still a game, and if you don't care about losing a bit of DPS os missing a heal, more power to you.
The Karamazov Legacy - Battle Meditation

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TwitchingFiber's Avatar


TwitchingFiber
01.25.2013 , 11:13 AM | #116
Quote: Originally Posted by Socialist View Post
Reason why I don't PvP.
It feels like a silly circus with the melees exectuing the 'Melee Dance' around each other. And when people aren't dancing, they are stunned.

This is PvP, dance, stun, dance, stun ad infinitum.
.
Would you rather have an epic stand off Civil War style?
Star Wars™: The Old Republic™ Standard Edition Pre-Order

Domatron's Avatar


Domatron
01.25.2013 , 11:15 AM | #117
My take is the major problem with clicking abilities is you can not effectively circle strafe. If you are playing any melee class in pvp this a huge disadvantage. Laying AOE abilities is also much quicker because you don't have to click the spell and then place your mouse. For things like throwing the huttball the 0.5 sec difference in getting off a throw can mean not getting it off at all.

Altheran's Avatar


Altheran
01.25.2013 , 11:20 AM | #118
As well as I agree about the GTAoE part, while it wouldn't be a problem if BW had them implemented properly, there is this part :
Quote: Originally Posted by Domatron View Post
My take is the major problem with clicking abilities is you can not effectively circle strafe.
Why ?

Socialist's Avatar


Socialist
01.25.2013 , 11:22 AM | #119
Quote: Originally Posted by TwitchingFiber View Post
Would you rather have an epic stand off Civil War style?
A Warzone with only Snipers would be the ideal place for me

As HK-47 said: Love is making a shot to the knees of a target 12 kilometers away using an aratech sniper rifle with a tri-light scope.
The Karamazov Legacy - Battle Meditation

Free 7 days sub and possibly character transfer -> http://www.swtor.com/r/gYl7KJ

Domatron's Avatar


Domatron
01.25.2013 , 11:23 AM | #120
Quote: Originally Posted by Altheran View Post
As well as I agree about the GTAoE part, while it wouldn't be a problem if BW had them implemented properly, there is this part :


Why ?
You need to use your mouse to turn, especially if the target is not stationary, which is not possible if you are using it to click abilities.