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I'm terribly disapointed by cartel packs.

STAR WARS: The Old Republic > English > General Discussion
I'm terribly disapointed by cartel packs.
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AsheraII's Avatar


AsheraII
01.18.2013 , 08:07 AM | #121
Interresting how they do plan to take the packs out of roulation at some point, which I personally don't mind.

I'm not sure whether the decision to not allow the items to be vendored is actually a good idea though. They don't give as good a means to earn some extra credits as other cartel shop items anyway, like unlocks, which can yield a 1CC = 1000cr exchangerate if you look into it. An unopened cartel pack sometimes gives a similar exchange rate: 360CC for ~350,000 credits.
Now let's take those Ubrikki speeders as an example. They have a vendor value listed of 25,000cr. On the GTN, they sell for 6-7k. The effect of this, is that people rather buy a speeder from the GTN at lvl 15/25 than one of the vendor speeders, since the GTN speeders are just as cheap, but you won't ever need to buy another speeder again when you get the GTN one. 25k would actually be a pretty good price for the GTN, since it encourages people to actually make a decision which one to buy. Right now, it's a no-brainer.

Making the speeders vendorable means the exchangerate of an OPENED pack containing one would be about 25k. Still way less than the 350k you could get for an unopened pack, but:
-It will reduce cargobay clogging
-It will rebalance speeder values on the GTN while making vendor speeders more useful as well
-It will give those who get a speeder some more sense of satisfaction, reducing the complaints about the packs overall!
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Alec_Fortescue's Avatar


Alec_Fortescue
01.18.2013 , 08:16 AM | #122
Ya know, I actually wonder if the game has some sort of a system which is recognising when players opened packs bought directly from CM and when they bought them off someone using credits. I have reasons to believe that it does since most of the packs I opened were bought for in-game credits. I have never received an item worth more than 200k in like 50 packs I opened.

I have reasons to believe that second-hand packs have lower drop chances for rare stuff.
Si vis pacem, para bellum

Traditional Jedi robes please! And then I am gone from general discussion. Promise! :]
Devs, it can't get any more iconic and traditional than this: http://i.imgur.com/9ha8ELu.jpg http://i.imgur.com/2NoBT6o.jpg http://imgur.com/7nHRBnW http://i.imgur.com/5J9oXnP.jpg http://i.imgur.com/ek3XDEc.jpg

I would love KotOR 1 Jedi robes, too!

Manifoldgodhead's Avatar


Manifoldgodhead
01.18.2013 , 08:21 AM | #123
Quote: Originally Posted by AsheraII View Post
Interresting how they do plan to take the packs out of roulation at some point, which I personally don't mind.

I'm not sure whether the decision to not allow the items to be vendored is actually a good idea though. They don't give as good a means to earn some extra credits as other cartel shop items anyway, like unlocks, which can yield a 1CC = 1000cr exchangerate if you look into it. An unopened cartel pack sometimes gives a similar exchange rate: 360CC for ~350,000 credits.
Now let's take those Ubrikki speeders as an example. They have a vendor value listed of 25,000cr. On the GTN, they sell for 6-7k. The effect of this, is that people rather buy a speeder from the GTN at lvl 15/25 than one of the vendor speeders, since the GTN speeders are just as cheap, but you won't ever need to buy another speeder again when you get the GTN one. 25k would actually be a pretty good price for the GTN, since it encourages people to actually make a decision which one to buy. Right now, it's a no-brainer.

Making the speeders vendorable means the exchangerate of an OPENED pack containing one would be about 25k. Still way less than the 350k you could get for an unopened pack, but:
-It will reduce cargobay clogging
-It will rebalance speeder values on the GTN while making vendor speeders more useful as well
-It will give those who get a speeder some more sense of satisfaction, reducing the complaints about the packs overall!
Yea, except all the credits that you get from Cartel packs right now come from other players which means no new credits entering the economy. When you sell something to a vendor you are creating currency in the game world which is wholly different.

Glower's Avatar


Glower
01.18.2013 , 09:34 AM | #124
Quote: Originally Posted by DamionSchubert View Post
The metrics we have on what sells and what doesn't are excellent, which means that we should get better and better at pushing our resources towards things that players actually want.
Oh, not these metrics again. You already ruined PvP balance by using these metrics. Please, play ur game not metrics!

Also, GTN prices does not show lack of popularity, but abundance of goods...
SWTOR goes F2P: http://i.imgur.com/1962X.jpg
A: "They’d love to do that at some point, but technically very challenging and unlikely to happen in the near future." (c)
PvP FAQ, A: "We have no plans at this time" (c)

AlienEyeTX's Avatar


AlienEyeTX
01.18.2013 , 10:03 AM | #125
Quote: Originally Posted by Oggthebase View Post
Makeb was supposed to release last year so please don't write such blatant lies that you've got MORE time to do "ambitious" stuff. If anything, the F2P move stole Makeb from subscribers last year, and you're making us pay for it a second time this year through our subscription AND a fee.

The market effectively stole time and ressource from Makeb. Period. That's why it's still not out while it should have been.
And the market will be stealing more time and ressources from other projects in the future because you only got a fixed amount of ressources and you're spending them on the market because of the easy money from star wars fans and gambling addicts.
Sometimes plans change. In this case, we all benefit. The CM is allowing them to do more stuff in Makeb than they would have been able to do previously. Presumably, there is enough new content to justify selling it as an expansion, rather than just a content update. We get better content for a small price. BTW, it is a much smaller price than most MMO expansions and that is likely due to it being subsidized by the CM.

This is a good thing.
Quote: Originally Posted by EricMusco View Post
thank AlienEyeTX for being ridiculously good at this game:

-eric

Brutal's Avatar


Brutal
01.18.2013 , 10:43 AM | #126
after opening over 80 packs i meneg to get over lord comander tron and 2 bays of usless junk that sale at no more then 40k on gtn tbh the lotery is a joke defo not buying more packs i probebly have beter chanse to win looto then somting good of the packs

jgoldsack's Avatar


jgoldsack
01.18.2013 , 10:45 AM | #127
Quote: Originally Posted by Brutal View Post
after opening over 80 packs i meneg to get over lord comander tron and 2 bays of usless junk that sale at no more then 40k on gtn tbh the lotery is a joke defo not buying more packs i probebly have beter chanse to win looto then somting good of the packs
Maybe you should buy a spellchecker ....

Pack are luck of the draw. I managed to get an Overlords Command Chair on my very first pack ever, and then junk. Random is as random does.
On the Internet, you can be anything you want. It is strange so many people choose to be stupid.

Thylbanus's Avatar


Thylbanus
01.18.2013 , 11:05 AM | #128
Quote: Originally Posted by DamionSchubert View Post
There are a few questions raised in this thread.

Do items put in the Galactic Trade Network sell?
Yes. We have metrics, as well, on what sells, and for what price, which we compare to their drop rates. This gives us a great idea on adjustments we should make for future packs (the drop rates and the pack contents themselves) - which means that our next round of packs will be better, and the ones after that will be better again.

Here are some fun stats
* The White indestructible crystal Median Buyout price = 1.4 million credits
* The Overlord’s Command Throne Median Buyout Price = 1.75 million credits
* The Dominator’s Command Throne Median buyout price = 1.50 million credits
* The imperial banner Median buyout price = 250 credits
* Ruddyscale Kowakian Monkey-Lizard median buyout price = 500,000 credits
* Elegant Loungewear Top median buyout price = 22,000 credits

This is interesting, in that the thrones are much less rare than the crystal. The metrics we have on what sells and what doesn't are excellent, which means that we should get better and better at pushing our resources towards things that players actually want.
Then explain why the Covert Chestpiece has been in all the packs to date.

Quote:
Are there any truly absurd prices out there?
Absolutely. I can tell you one person bought an Imperial Banner off the GTN for 310000 credits.


Are we aware that some items can't be sold on the GTN (i.e. the game won't let you)?
Yeah, those are bugs, and in the case of the lightsaber crystals, ones that we should have caught easily, since it's happened multiple times. In every case I can think of off the top of my head, these are unintentional bugs, and should get fixed. It's not our intention that people should be standing around spamming the fleet about these.


Are you guys aware that there's a ton of dupe items clogging our inventory?
We totally are. This is particularly true of the more common bonus items that are repeated through multiple packs. We are constructing our next round of packs (i.e. the round that will start when Rise of the Hutt Cartel ships) with a definite eye on reducing this level of suck.
Wow. Way to be honest. Kudos!

Quote:
Why can't I sell some of this junk that is worthless on the GTN?
We are examining that possibility, and even if we did so, we would likely make the sale price negligible, to avoid having too harsh an effect on the economy (I don't want buying Cartel Packs to be a particularly effective and reliable way to get credits). That being said, there's a very good chance that some of these items may be retired in the future - an Imperial Banner or Dominator Throne that enjoys a certain value now might find that value greatly increased once the packs that sell these disappear - so you might want to selectively choose some of these to bank, rather than junk. This retirement may be permanent, or a temporary removal from service (like the McRib or the Disney DvD releases) That being said, we are still developing our strategy for how these items are retired and/or cycled into service. Once we have a plan, I will be sure we communicate it to the community at large.


It sucks that the Cartel Market/Cartel Packs takes away resources that could be spent on (my pet feature)!
It's quite the opposite, actually. The success of the market (and it has been quite successful) has given us the time and resources to do some ambitious things on Makeb, and plan some very ambitious things beyond. The success of the Cartel Market means that there will be more good stuff for ALL players, paying, subscribers, and free.
I appreciate that you don't want to change what is already out there (the phantom and spymaster thing had a HUGE backlash). So I will sit and wait and watch. Thanks for dealing honestly with us and I'm kind of hopeful that good communication like this will happen in the future.
It's amazing how loud a dollar can be.
"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music." - Kristin Wilson

Salizars's Avatar


Salizars
01.18.2013 , 11:36 AM | #129
Quote: Originally Posted by DamionSchubert View Post

Are there any truly absurd prices out there?
Absolutely. I can tell you one person bought an Imperial Banner off the GTN for 310000 credits.
I hope they are looking in to that transaction, sounds like someone getting gold from a gold farmer to me. Buying a stupidly overpriced common item is one of the standard ways that they try to transfer money to characters without getting caught.

Angedechu's Avatar


Angedechu
01.18.2013 , 11:53 AM | #130
Note here that someone who said ''I'm unable to sell stuff on the GTN'' is stupid, but people that buy dozens of cartel packs are seen as normal.