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How do we fix PvP here?


Dabrixmgp's Avatar


Dabrixmgp
01.11.2013 , 10:10 AM | #11
Just finished a Voidstar attacker round ln like 4 minutes. I was like damn these guys are terrible. Then I realized it was another Imp team.

dego-harmonium's Avatar


dego-harmonium
01.11.2013 , 10:26 AM | #12
The only time I don't mind fail imps is when im one away from my daily, i got placed at the final door of a bad imp team going against a QQ superque in a VS last night , they were at the last door and there was like 5 min left on the clock, 2 min later my daily was done :P
Arterial <Lethal Dose Fifty>
JC

Milly_'s Avatar


Milly_
01.11.2013 , 01:03 PM | #13
Quote: Originally Posted by TDRedmage View Post
PVP STATS - Expertise is the most important stat for pvp, you need to get it as high as you can and THEN worry about your other stats.
If trying to get people more aware, you're doing it wrong. 1220 seems to be the sweet spot for DPS.

If you want people to min-max better, they won't be sitting anywhere near the current expertise cap.

nidalad's Avatar


nidalad
01.11.2013 , 01:26 PM | #14
Allot of people have allot of opinions about expertise, it's probably best to use whatever stats work best with your play style but looking at it mathematically you should stack all the expertise you can.
Moonrunner

Dabrixmgp's Avatar


Dabrixmgp
01.11.2013 , 02:03 PM | #15
Also the fact that as an Imp you only got 50-60 comms per WZ makes it a lot harder to gear up when Pubs get triple that.

GVitanza's Avatar


GVitanza
01.11.2013 , 02:12 PM | #16
I have only rolled imp since early access. Imps were the best at pvp, then it shifted to reps and so on. Not to worried about, just play. I find the constant ************ and complaining about loosing more distracting and annoying than loosing a match.
Dezomere - Sorcerer dps <I carry scrubs> POT5
Garius (unguilded) Jedi Covenant

Ekoado's Avatar


Ekoado
01.11.2013 , 02:20 PM | #17
Quote: Originally Posted by Rynis View Post
Been using "Imppvp" chat to form/join premades which has increased my winning by quite a bit. Even if we don't get into voice chat together, I can count on at least half my team being competent
.
So happy to see this. I created the Imppvp channel for this purpose to try and get some more organisation and socialising among the Imp PvP'rs and Guilds.

I'm glad you find it useful, and I'm sure I've teamed with you once or twice through it
Xil-rizo - Operative Heals
Zxil - PT Tank
Nerfed-Xil- Hipster Merc Heals

GVitanza's Avatar


GVitanza
01.11.2013 , 02:41 PM | #18
I have only rolled imp since early access. Imps were the best at pvp, then it shifted to reps and so on. Not to worried about, just play. I find the constant ************ and complaining about loosing more distracting and annoying than loosing a match.
Dezomere - Sorcerer dps <I carry scrubs> POT5
Garius (unguilded) Jedi Covenant

TDRedmage's Avatar


TDRedmage
01.11.2013 , 02:44 PM | #19
Quote: Originally Posted by Milly_ View Post
If trying to get people more aware, you're doing it wrong. 1220 seems to be the sweet spot for DPS.

If you want people to min-max better, they won't be sitting anywhere near the current expertise cap.
Everyone always talks about this "sweetspot" and never puts up any evidence to back it up...

Fellow guidie said it best so I'll just copy and paste:

"Anecdotal evidence gets you nowhere in these discussions. "Sweet spots" and so on don't exist unless there's a real dropoff above that, which isn't true for expertise.


http://i396.photobucket.com/albums/p...ingBenefit.png


The curves don't magically drop off above 1250, they don't even drop off at unattainable numbers.


I've run the numbers, and the long and short of it is this:


If you want to hit the largest possible numbers on someone ELSE in low expertise gear, wear ~1100 expertise yourself. You'll get the most damage output this way, by a small margin (an ~1100 expertise player hits another ~1100 expertise player harder than a ~1400 expertise player hits an ~1100 expertise player).


The difference comes in when you're fighting ~1100 expertise vs. ~1400 expertise. The 1400 expertise person will ALWAYS hit the 1100 expertise person harder than the 1100 expertise person will hit back, 100% guaranteed. The 1100 expertise person will have slightly more health and slightly lower mitigation, and slightly more effective health.


This is where it gets interesting, because in an actual 1v1 between these two characters the 1100 expertise player would win due to the HP being a bigger boost than the mitigation in EHP, if zero healing occurs during the fight (also assuming zero damage multipliers from abilities, which isn't ever true and actually swings the fight in favor of the high expertise player in pretty much every imaginable situation).

If a healer is involved or the players can heal themselves, the mitigation quickly overtakes the max HP in terms of EHP for the fight (the number is below 1000 total healing done). An exaggerated example would be two DPS's hammering on each other with one healer healing each one. The higher expertise DPS would win in this scenario (it would take forever) because his EHP with healing factored in is higher. Some classes do healing in terms of their max hp (as do medpacks), in which case having the slightly higher max HP would cause them to do more healing, but in none of the calcs I performed did the small amount of healing gained outweigh the mitigation in terms of EHP for the entire fight.


TL;DR: Get max expertise if you want to win. If you want pretty numbers against scrubs, use PvE armorings and power crystals. "

I suspect the reason people think they don't need max expertise is because they're fighting the ignorant masses who also don't max expertise.
* * *
Desahn - 55 Sniper
Kamaul - 55 Operative

Watchmen Forums

Fallenturtle's Avatar


Fallenturtle
01.11.2013 , 03:09 PM | #20
Quote: Originally Posted by Ekoado View Post
So happy to see this. I created the Imppvp channel for this purpose to try and get some more organisation and socialising among the Imp PvP'rs and Guilds.

I'm glad you find it useful, and I'm sure I've teamed with you once or twice through it
Too bad the only thing going on in that channel is PJB and Anna'ka going at it constantly..

The problem with pvp from my perspective is, although we do have a lot of "low intelligent PUGs" on our side, most of the time your going against a premade or a dual premade that is filled with fully decked out FOTM classes. Not to mention the attitudes of a couple of the republic guilds on this server just makes pvp terrible.. You shouldn't feel like your the best on the server if all you do is farm people..
The Drakenhoff Legacy.
<Assimilation>/<Working as intended>
<Jedi Covenant>
In Domus De Aurum Et Ossuim Resistance is futile.